75ccdc77a7
This CL doesn't try to resolve any of the larger issues. It just moves the computation of the blurred RRect to the gpu and sets up to start using vertex attributes for a nine patch draw (i.e., returning the texture coordinates) All blurred rrects using the "analytic" path will change slightly with this CL. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222083004 Review-Url: https://codereview.chromium.org/2222083004 |
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android | ||
animator | ||
c | ||
codec | ||
config | ||
core | ||
effects | ||
gpu | ||
images | ||
pathops | ||
ports | ||
private | ||
svg | ||
utils | ||
views | ||
xml |