c7ad40f76f
Most of this is (obviously) not necessary to do, but once I started, I figured I'd just get it all. Tools (nanobench, DM, skiaserve), all GMs, benches, and unit tests, plus support code (command line parsing and config stuff). This is almost entirely mechanical. Bug: skia: Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb Reviewed-on: https://skia-review.googlesource.com/131153 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
295 lines
9.2 KiB
C++
295 lines
9.2 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Request.h"
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#include "SkPictureRecorder.h"
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#include "SkPM4fPriv.h"
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#include "picture_utils.h"
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#include "sk_tool_utils.h"
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using namespace sk_gpu_test;
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static int kDefaultWidth = 1920;
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static int kDefaultHeight = 1080;
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static int kMaxWidth = 8192;
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static int kMaxHeight = 8192;
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Request::Request(SkString rootUrl)
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: fUploadContext(nullptr)
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, fUrlDataManager(rootUrl)
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, fGPUEnabled(false)
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, fOverdraw(false)
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, fColorMode(0) {
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// create surface
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GrContextOptions grContextOpts;
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fContextFactory = new GrContextFactory(grContextOpts);
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}
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Request::~Request() {
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if (fContextFactory) {
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delete fContextFactory;
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}
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}
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SkBitmap* Request::getBitmapFromCanvas(SkCanvas* canvas) {
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SkBitmap* bmp = new SkBitmap();
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if (!bmp->tryAllocPixels(canvas->imageInfo()) || !canvas->readPixels(*bmp, 0, 0)) {
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fprintf(stderr, "Can't read pixels\n");
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delete bmp;
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return nullptr;
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}
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return bmp;
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}
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sk_sp<SkData> Request::writeCanvasToPng(SkCanvas* canvas) {
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// capture pixels
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std::unique_ptr<SkBitmap> bmp(this->getBitmapFromCanvas(canvas));
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SkASSERT(bmp);
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// Convert to format suitable for PNG output
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sk_sp<SkData> encodedBitmap = sk_tools::encode_bitmap_for_png(*bmp);
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SkASSERT(encodedBitmap.get());
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// write to an opaque png (black background)
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SkDynamicMemoryWStream buffer;
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SkDrawCommand::WritePNG(encodedBitmap->bytes(), bmp->width(), bmp->height(),
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buffer, true);
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return buffer.detachAsData();
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}
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SkCanvas* Request::getCanvas() {
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GrContextFactory* factory = fContextFactory;
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GLTestContext* gl = factory->getContextInfo(GrContextFactory::kGL_ContextType,
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GrContextFactory::ContextOverrides::kNone).glContext();
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if (!gl) {
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gl = factory->getContextInfo(GrContextFactory::kGLES_ContextType,
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GrContextFactory::ContextOverrides::kNone).glContext();
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}
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if (gl) {
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gl->makeCurrent();
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}
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SkASSERT(fDebugCanvas);
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// create the appropriate surface if necessary
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if (!fSurface) {
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this->enableGPU(fGPUEnabled);
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}
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SkCanvas* target = fSurface->getCanvas();
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return target;
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}
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void Request::drawToCanvas(int n, int m) {
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SkCanvas* target = this->getCanvas();
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fDebugCanvas->drawTo(target, n, m);
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}
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sk_sp<SkData> Request::drawToPng(int n, int m) {
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//fDebugCanvas->setOverdrawViz(true);
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this->drawToCanvas(n, m);
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//fDebugCanvas->setOverdrawViz(false);
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return writeCanvasToPng(this->getCanvas());
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}
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sk_sp<SkData> Request::writeOutSkp() {
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// Playback into picture recorder
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SkIRect bounds = this->getBounds();
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SkPictureRecorder recorder;
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SkCanvas* canvas = recorder.beginRecording(SkIntToScalar(bounds.width()),
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SkIntToScalar(bounds.height()));
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fDebugCanvas->draw(canvas);
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return recorder.finishRecordingAsPicture()->serialize();
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}
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GrContext* Request::getContext() {
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GrContext* result = fContextFactory->get(GrContextFactory::kGL_ContextType,
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GrContextFactory::ContextOverrides::kNone);
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if (!result) {
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result = fContextFactory->get(GrContextFactory::kGLES_ContextType,
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GrContextFactory::ContextOverrides::kNone);
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}
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return result;
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}
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SkIRect Request::getBounds() {
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SkIRect bounds;
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if (fPicture) {
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bounds = fPicture->cullRect().roundOut();
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if (fGPUEnabled) {
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int maxRTSize = this->getContext()->maxRenderTargetSize();
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bounds = SkIRect::MakeWH(SkTMin(bounds.width(), maxRTSize),
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SkTMin(bounds.height(), maxRTSize));
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}
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} else {
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bounds = SkIRect::MakeWH(kDefaultWidth, kDefaultHeight);
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}
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// We clip to kMaxWidth / kMaxHeight for performance reasons.
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// TODO make this configurable
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bounds = SkIRect::MakeWH(SkTMin(bounds.width(), kMaxWidth),
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SkTMin(bounds.height(), kMaxHeight));
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return bounds;
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}
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namespace {
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struct ColorAndProfile {
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SkColorType fColorType;
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bool fSRGB;
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};
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ColorAndProfile ColorModes[] = {
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{ kN32_SkColorType, false },
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{ kN32_SkColorType, true },
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{ kRGBA_F16_SkColorType, true },
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};
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}
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SkSurface* Request::createCPUSurface() {
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SkIRect bounds = this->getBounds();
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ColorAndProfile cap = ColorModes[fColorMode];
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auto colorSpace = kRGBA_F16_SkColorType == cap.fColorType
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? SkColorSpace::MakeSRGBLinear()
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: SkColorSpace::MakeSRGB();
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SkImageInfo info = SkImageInfo::Make(bounds.width(), bounds.height(), cap.fColorType,
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kPremul_SkAlphaType, cap.fSRGB ? colorSpace : nullptr);
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return SkSurface::MakeRaster(info).release();
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}
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SkSurface* Request::createGPUSurface() {
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GrContext* context = this->getContext();
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SkIRect bounds = this->getBounds();
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ColorAndProfile cap = ColorModes[fColorMode];
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auto colorSpace = kRGBA_F16_SkColorType == cap.fColorType
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? SkColorSpace::MakeSRGBLinear()
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: SkColorSpace::MakeSRGB();
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SkImageInfo info = SkImageInfo::Make(bounds.width(), bounds.height(), cap.fColorType,
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kPremul_SkAlphaType, cap.fSRGB ? colorSpace: nullptr);
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SkSurface* surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info).release();
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return surface;
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}
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bool Request::setOverdraw(bool enable) {
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fOverdraw = enable;
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return true;
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}
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bool Request::setColorMode(int mode) {
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fColorMode = mode;
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return enableGPU(fGPUEnabled);
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}
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bool Request::enableGPU(bool enable) {
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if (enable) {
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SkSurface* surface = this->createGPUSurface();
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if (surface) {
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fSurface.reset(surface);
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fGPUEnabled = true;
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// When we switch to GPU, there seems to be some mystery draws in the canvas. So we
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// draw once to flush the pipe
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// TODO understand what is actually happening here
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if (fDebugCanvas) {
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fDebugCanvas->drawTo(this->getCanvas(), this->getLastOp());
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this->getCanvas()->flush();
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}
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return true;
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}
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return false;
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}
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fSurface.reset(this->createCPUSurface());
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fGPUEnabled = false;
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return true;
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}
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bool Request::initPictureFromStream(SkStream* stream) {
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// parse picture from stream
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fPicture = SkPicture::MakeFromStream(stream);
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if (!fPicture) {
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fprintf(stderr, "Could not create picture from stream.\n");
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return false;
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}
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// reinitialize canvas with the new picture dimensions
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this->enableGPU(fGPUEnabled);
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// pour picture into debug canvas
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SkIRect bounds = this->getBounds();
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fDebugCanvas.reset(new SkDebugCanvas(bounds.width(), bounds.height()));
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fDebugCanvas->drawPicture(fPicture);
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// for some reason we need to 'flush' the debug canvas by drawing all of the ops
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fDebugCanvas->drawTo(this->getCanvas(), this->getLastOp());
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this->getCanvas()->flush();
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return true;
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}
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sk_sp<SkData> Request::getJsonOps(int n) {
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SkCanvas* canvas = this->getCanvas();
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Json::Value root = fDebugCanvas->toJSON(fUrlDataManager, n, canvas);
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root["mode"] = Json::Value(fGPUEnabled ? "gpu" : "cpu");
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root["drawGpuOpBounds"] = Json::Value(fDebugCanvas->getDrawGpuOpBounds());
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root["colorMode"] = Json::Value(fColorMode);
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SkDynamicMemoryWStream stream;
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stream.writeText(Json::FastWriter().write(root).c_str());
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return stream.detachAsData();
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}
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sk_sp<SkData> Request::getJsonOpList(int n) {
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SkCanvas* canvas = this->getCanvas();
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SkASSERT(fGPUEnabled);
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Json::Value result = fDebugCanvas->toJSONOpList(n, canvas);
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SkDynamicMemoryWStream stream;
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stream.writeText(Json::FastWriter().write(result).c_str());
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return stream.detachAsData();
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}
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sk_sp<SkData> Request::getJsonInfo(int n) {
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// drawTo
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sk_sp<SkSurface> surface(this->createCPUSurface());
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SkCanvas* canvas = surface->getCanvas();
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// TODO this is really slow and we should cache the matrix and clip
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fDebugCanvas->drawTo(canvas, n);
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// make some json
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SkMatrix vm = fDebugCanvas->getCurrentMatrix();
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SkIRect clip = fDebugCanvas->getCurrentClip();
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Json::Value info(Json::objectValue);
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info["ViewMatrix"] = SkDrawCommand::MakeJsonMatrix(vm);
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info["ClipRect"] = SkDrawCommand::MakeJsonIRect(clip);
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std::string json = Json::FastWriter().write(info);
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// We don't want the null terminator so strlen is correct
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return SkData::MakeWithCopy(json.c_str(), strlen(json.c_str()));
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}
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SkColor Request::getPixel(int x, int y) {
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SkCanvas* canvas = this->getCanvas();
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canvas->flush();
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std::unique_ptr<SkBitmap> bitmap(this->getBitmapFromCanvas(canvas));
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SkASSERT(bitmap);
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// Convert to format suitable for inspection
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sk_sp<SkData> encodedBitmap = sk_tools::encode_bitmap_for_png(*bitmap);
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SkASSERT(encodedBitmap);
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const uint8_t* start = encodedBitmap->bytes() + ((y * bitmap->width() + x) * 4);
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SkColor result = SkColorSetARGB(start[3], start[0], start[1], start[2]);
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return result;
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}
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