..
GrClip.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrClipIterator.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrColor.h
[GPU] Add explicit byte order and PM vs. UPM 8888 configs
2011-11-07 15:54:49 +00:00
GrConfig.h
Add hints for static analysis about when we intend to crash
2011-11-23 21:25:35 +00:00
GrContext.h
Remove static initiazled gClampNearest in gpu backend
2011-12-12 16:10:08 +00:00
GrFontScaler.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrGLConfig_chrome.h
Add support for GL_ANGLE_pack_reverse_row_order
2011-11-30 19:59:08 +00:00
GrGLConfig.h
Add support for GL_ANGLE_pack_reverse_row_order
2011-11-30 19:59:08 +00:00
GrGLDefines.h
Add support for GL texture storage
2012-01-05 16:17:38 +00:00
GrGLInterface.h
Add support for GL texture storage
2012-01-05 16:17:38 +00:00
GrGlyph.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrInstanceCounter.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrKey.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrMatrix.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrNoncopyable.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrPaint.h
Implement the color matrix filter in Ganesh. Also, fix and enable the color
2012-01-03 20:51:57 +00:00
GrPath.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrPoint.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrRect.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrRefCnt.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrRenderTarget.h
Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths.
2011-11-16 20:36:03 +00:00
GrResource.h
Add getContext to GrResouce
2011-11-15 19:42:07 +00:00
GrSamplerState.h
Access sampler matrices directly, cleanup GrSamplerState::reset()s
2011-12-12 18:45:07 +00:00
GrScalar.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrTemplates.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrTextContext.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrTexture.h
Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths.
2011-11-16 20:36:03 +00:00
GrTypes.h
Remove fConfig/fFormat union in GrTextureDesc
2011-12-06 14:46:34 +00:00
GrUserConfig.h
Remove old and GL-specific defines from GrUserConfig.h comments
2011-11-08 15:52:21 +00:00
SkGLContext.h
Recommit r2510 now that mac build bot issue has been fixed.
2011-10-24 21:17:53 +00:00
SkGpuCanvas.h
Remove comment related to removed function.
2011-09-01 15:55:31 +00:00
SkGpuDevice.h
add filterImage() entry-point to SkDevice, to allow it to specialize on subclasses
2012-01-05 21:15:07 +00:00
SkGr.h
Remove static initiazled gClampNearest in gpu backend
2011-12-12 16:10:08 +00:00
SkGrTexturePixelRef.h
When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep
2011-12-02 19:11:17 +00:00
SkMesaGLContext.h
Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key)
2011-10-27 20:44:19 +00:00
SkNativeGLContext.h
Adding support to trunk for building Skia using the Android NDK.
2011-11-03 13:08:29 +00:00
SkNullGLContext.h
Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key)
2011-10-27 20:44:19 +00:00