skia2/gm/constcolorprocessor.cpp
Brian Salomon 82f4431915 Make GrPaints move their GrProcessor ownership into GrPipelineBuilder.
This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.

Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-01-11 19:56:48 +00:00

190 lines
7.1 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This test only works with the GPU backend.
#include "gm.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrRenderTargetContextPriv.h"
#include "SkGrPriv.h"
#include "SkGradientShader.h"
#include "effects/GrConstColorProcessor.h"
#include "ops/GrDrawOp.h"
#include "ops/GrRectOpFactory.h"
namespace skiagm {
/**
* This GM directly exercises GrConstColorProcessor.
*/
class ConstColorProcessor : public GM {
public:
ConstColorProcessor() {
this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD));
}
protected:
SkString onShortName() override {
return SkString("const_color_processor");
}
SkISize onISize() override {
return SkISize::Make(kWidth, kHeight);
}
void onOnceBeforeDraw() override {
SkColor colors[] = { 0xFFFF0000, 0x2000FF00, 0xFF0000FF};
SkPoint pts[] = { SkPoint::Make(0, 0), SkPoint::Make(kRectSize, kRectSize) };
fShader = SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
SkShader::kClamp_TileMode);
}
void onDraw(SkCanvas* canvas) override {
GrRenderTargetContext* renderTargetContext =
canvas->internal_private_accessTopLayerRenderTargetContext();
if (!renderTargetContext) {
skiagm::GM::DrawGpuOnlyMessage(canvas);
return;
}
GrContext* context = canvas->getGrContext();
if (!context) {
return;
}
constexpr GrColor kColors[] = {
0xFFFFFFFF,
0xFFFF00FF,
0x80000000,
0x00000000,
};
constexpr SkColor kPaintColors[] = {
0xFFFFFFFF,
0xFFFF0000,
0x80FF0000,
0x00000000,
};
const char* kModeStrs[] {
"kIgnore",
"kModulateRGBA",
"kModulateA",
};
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kModeStrs) == GrConstColorProcessor::kInputModeCnt);
SkScalar y = kPad;
SkScalar x = kPad;
SkScalar maxW = 0;
for (size_t paintType = 0; paintType < SK_ARRAY_COUNT(kPaintColors) + 1; ++paintType) {
for (size_t procColor = 0; procColor < SK_ARRAY_COUNT(kColors); ++procColor) {
for (int m = 0; m < GrConstColorProcessor::kInputModeCnt; ++m) {
// translate by x,y for the canvas draws and the test target draws.
canvas->save();
canvas->translate(x, y);
const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y);
// rect to draw
SkRect renderRect = SkRect::MakeXYWH(0, 0, kRectSize, kRectSize);
GrPaint grPaint;
SkPaint skPaint;
if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
skPaint.setShader(fShader);
} else {
skPaint.setColor(kPaintColors[paintType]);
}
SkAssertResult(SkPaintToGrPaint(context, renderTargetContext, skPaint,
viewMatrix, &grPaint));
GrConstColorProcessor::InputMode mode = (GrConstColorProcessor::InputMode) m;
GrColor4f color = GrColor4f::FromGrColor(kColors[procColor]);
sk_sp<GrFragmentProcessor> fp(GrConstColorProcessor::Make(color, mode));
grPaint.addColorFragmentProcessor(std::move(fp));
std::unique_ptr<GrDrawOp> op(GrRectOpFactory::MakeNonAAFill(
grPaint.getColor(), viewMatrix, renderRect, nullptr, nullptr));
renderTargetContext->priv().testingOnly_addDrawOp(
std::move(grPaint), GrAAType::kNone, std::move(op));
// Draw labels for the input to the processor and the processor to the right of
// the test rect. The input label appears above the processor label.
SkPaint labelPaint;
sk_tool_utils::set_portable_typeface(&labelPaint);
labelPaint.setAntiAlias(true);
labelPaint.setTextSize(10.f);
SkString inputLabel;
inputLabel.set("Input: ");
if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
inputLabel.append("gradient");
} else {
inputLabel.appendf("0x%08x", kPaintColors[paintType]);
}
SkString procLabel;
procLabel.printf("Proc: [0x%08x, %s]", kColors[procColor], kModeStrs[m]);
SkRect inputLabelBounds;
// get the bounds of the text in order to position it
labelPaint.measureText(inputLabel.c_str(), inputLabel.size(),
&inputLabelBounds);
canvas->drawText(inputLabel.c_str(), inputLabel.size(),
renderRect.fRight + kPad,
-inputLabelBounds.fTop, labelPaint);
// update the bounds to reflect the offset we used to draw it.
inputLabelBounds.offset(renderRect.fRight + kPad, -inputLabelBounds.fTop);
SkRect procLabelBounds;
labelPaint.measureText(procLabel.c_str(), procLabel.size(),
&procLabelBounds);
canvas->drawText(procLabel.c_str(), procLabel.size(),
renderRect.fRight + kPad,
inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop,
labelPaint);
procLabelBounds.offset(renderRect.fRight + kPad,
inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop);
labelPaint.setStrokeWidth(0);
labelPaint.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(renderRect, labelPaint);
canvas->restore();
// update x and y for the next test case.
SkScalar height = renderRect.height();
SkScalar width = SkTMax(inputLabelBounds.fRight, procLabelBounds.fRight);
maxW = SkTMax(maxW, width);
y += height + kPad;
if (y + height > kHeight) {
y = kPad;
x += maxW + kPad;
maxW = 0;
}
}
}
}
}
private:
// Use this as a way of generating and input FP
sk_sp<SkShader> fShader;
static constexpr SkScalar kPad = 10.f;
static constexpr SkScalar kRectSize = 20.f;
static constexpr int kWidth = 820;
static constexpr int kHeight = 500;
typedef GM INHERITED;
};
DEF_GM(return new ConstColorProcessor;)
}
#endif