c7027ab03f
This adds support with animation, assuming the sample has implemented onAnimate. Event handling has not been implemented. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2056343004 Committed: https://skia.googlesource.com/skia/+/76963e73704a42a18c29d6fbdcccb566e5c67658 Review-Url: https://codereview.chromium.org/2056343004
171 lines
4.2 KiB
C++
171 lines
4.2 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SampleCode.h"
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#include "SkCanvas.h"
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#if SK_SUPPORT_GPU
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# include "GrContext.h"
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# if SK_ANGLE
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# include "gl/angle/GLTestContext_angle.h"
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# endif
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#else
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class GrContext;
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#endif
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//////////////////////////////////////////////////////////////////////////////
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bool SampleCode::CharQ(const SkEvent& evt, SkUnichar* outUni) {
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if (evt.isType(gCharEvtName, sizeof(gCharEvtName) - 1)) {
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if (outUni) {
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*outUni = evt.getFast32();
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}
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return true;
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}
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return false;
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}
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bool SampleCode::KeyQ(const SkEvent& evt, SkKey* outKey) {
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if (evt.isType(gKeyEvtName, sizeof(gKeyEvtName) - 1)) {
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if (outKey) {
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*outKey = (SkKey)evt.getFast32();
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}
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return true;
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}
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return false;
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}
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bool SampleCode::TitleQ(const SkEvent& evt) {
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return evt.isType(gTitleEvtName, sizeof(gTitleEvtName) - 1);
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}
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void SampleCode::TitleR(SkEvent* evt, const char title[]) {
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SkASSERT(evt && TitleQ(*evt));
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evt->setString(gTitleEvtName, title);
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}
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bool SampleCode::RequestTitle(SkView* view, SkString* title) {
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SkEvent evt(gTitleEvtName);
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if (view->doQuery(&evt)) {
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title->set(evt.findString(gTitleEvtName));
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return true;
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}
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return false;
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}
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bool SampleCode::PrefSizeQ(const SkEvent& evt) {
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return evt.isType(gPrefSizeEvtName, sizeof(gPrefSizeEvtName) - 1);
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}
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void SampleCode::PrefSizeR(SkEvent* evt, SkScalar width, SkScalar height) {
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SkASSERT(evt && PrefSizeQ(*evt));
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SkScalar size[2];
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size[0] = width;
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size[1] = height;
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evt->setScalars(gPrefSizeEvtName, 2, size);
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}
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bool SampleCode::FastTextQ(const SkEvent& evt) {
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return evt.isType(gFastTextEvtName, sizeof(gFastTextEvtName) - 1);
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}
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SkViewRegister* SkViewRegister::gHead;
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SkViewRegister::SkViewRegister(SkViewFactory* fact) : fFact(fact) {
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fFact->ref();
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fChain = gHead;
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gHead = this;
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}
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///////////////////////////////////////////////////////////////////////////////
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SkFuncViewFactory::SkFuncViewFactory(SkViewCreateFunc func)
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: fCreateFunc(func) {
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}
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SkView* SkFuncViewFactory::operator() () const {
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return (*fCreateFunc)();
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}
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#include "GMSampleView.h"
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SkGMSampleViewFactory::SkGMSampleViewFactory(GMFactoryFunc func)
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: fFunc(func) {
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}
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SkView* SkGMSampleViewFactory::operator() () const {
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skiagm::GM* gm = fFunc(nullptr);
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gm->setMode(skiagm::GM::kSample_Mode);
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return new GMSampleView(gm);
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}
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SkViewRegister::SkViewRegister(SkViewCreateFunc func) {
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fFact = new SkFuncViewFactory(func);
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fChain = gHead;
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gHead = this;
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}
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SkViewRegister::SkViewRegister(GMFactoryFunc func) {
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fFact = new SkGMSampleViewFactory(func);
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fChain = gHead;
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gHead = this;
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}
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///////////////////////////////////////////////////////////////////////////////
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static const char is_sample_view_tag[] = "sample-is-sample-view";
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static const char repeat_count_tag[] = "sample-set-repeat-count";
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bool SampleView::IsSampleView(SkView* view) {
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SkEvent evt(is_sample_view_tag);
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return view->doQuery(&evt);
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}
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bool SampleView::SetRepeatDraw(SkView* view, int count) {
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SkEvent evt(repeat_count_tag);
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evt.setFast32(count);
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return view->doEvent(evt);
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}
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bool SampleView::onEvent(const SkEvent& evt) {
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if (evt.isType(repeat_count_tag)) {
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fRepeatCount = evt.getFast32();
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return true;
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}
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return this->INHERITED::onEvent(evt);
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}
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bool SampleView::onQuery(SkEvent* evt) {
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if (evt->isType(is_sample_view_tag)) {
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return true;
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}
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return this->INHERITED::onQuery(evt);
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}
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void SampleView::onDraw(SkCanvas* canvas) {
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if (!fHaveCalledOnceBeforeDraw) {
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fHaveCalledOnceBeforeDraw = true;
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this->onOnceBeforeDraw();
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}
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this->onDrawBackground(canvas);
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for (int i = 0; i < fRepeatCount; i++) {
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SkAutoCanvasRestore acr(canvas, true);
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this->onDrawContent(canvas);
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#if SK_SUPPORT_GPU
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// Ensure the GrContext doesn't batch across draw loops.
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if (GrContext* context = canvas->getGrContext()) {
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context->flush();
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}
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#endif
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}
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}
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void SampleView::onDrawBackground(SkCanvas* canvas) {
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canvas->drawColor(fBGColor);
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}
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