skia2/bench/BlurRoundRectBench.cpp
reed@google.com 48f31bdbb3 try to deprecate fFlagsMask from SkLayerDrawLooper
We think we want to move around how flags/fields like linearText and strikeThru
are specified. SkPaint has helpers for nearly all of these, but LayerInfo in
the draw looper just exposes the raw bitfield.

On survey of chrome/android, it appears that no one uses those, so it may be
safe to just remove the feature entirely from the looper.

R=bungeman@google.com, scroggo@google.com

Review URL: https://codereview.chromium.org/181433009

git-svn-id: http://skia.googlecode.com/svn/trunk@13607 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-27 14:27:44 +00:00

94 lines
3.2 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkBlurMask.h"
#include "SkBlurMaskFilter.h"
#include "SkCanvas.h"
#include "SkColorFilter.h"
#include "SkLayerDrawLooper.h"
#include "SkPaint.h"
#include "SkPath.h"
#include "SkPoint.h"
#include "SkRect.h"
#include "SkRRect.h"
#include "SkString.h"
#include "SkXfermode.h"
// Large blurred RR appear frequently on web pages. This benchmark measures our
// performance in this case.
class BlurRoundRectBench : public SkBenchmark {
public:
BlurRoundRectBench(int width, int height, int cornerRadius)
: fName("blurroundrect") {
fName.appendf("_WH[%ix%i]_cr[%i]", width, height, cornerRadius);
SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
fRRect.setRectXY(r, SkIntToScalar(cornerRadius), SkIntToScalar(cornerRadius));
}
virtual const char* onGetName() SK_OVERRIDE {
return fName.c_str();
}
virtual SkIPoint onGetSize() SK_OVERRIDE {
return SkIPoint::Make(SkScalarCeilToInt(fRRect.rect().width()),
SkScalarCeilToInt(fRRect.rect().height()));
}
virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
SkLayerDrawLooper* looper = new SkLayerDrawLooper;
{
SkLayerDrawLooper::LayerInfo info;
info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit
| SkLayerDrawLooper::kColorFilter_Bit;
info.fColorMode = SkXfermode::kSrc_Mode;
info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0));
info.fPostTranslate = false;
SkPaint* paint = looper->addLayerOnTop(info);
SkMaskFilter* maskFilter = SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
SkBlurMask::ConvertRadiusToSigma(SK_ScalarHalf),
SkBlurMaskFilter::kHighQuality_BlurFlag);
paint->setMaskFilter(maskFilter)->unref();
SkColorFilter* colorFilter = SkColorFilter::CreateModeFilter(SK_ColorLTGRAY,
SkXfermode::kSrcIn_Mode);
paint->setColorFilter(colorFilter)->unref();
paint->setColor(SK_ColorGRAY);
}
{
SkLayerDrawLooper::LayerInfo info;
looper->addLayerOnTop(info);
}
SkPaint dullPaint;
dullPaint.setAntiAlias(true);
SkPaint loopedPaint;
loopedPaint.setLooper(looper)->unref();
loopedPaint.setAntiAlias(true);
loopedPaint.setColor(SK_ColorCYAN);
for (int i = 0; i < loops; i++) {
canvas->drawRect(fRRect.rect(), dullPaint);
canvas->drawRRect(fRRect, loopedPaint);
}
}
private:
SkString fName;
SkRRect fRRect;
typedef SkBenchmark INHERITED;
};
// Create one with dimensions/rounded corners based on the skp
DEF_BENCH(return new BlurRoundRectBench(600, 5514, 6);)
// Same radii, much smaller rectangle
DEF_BENCH(return new BlurRoundRectBench(100, 100, 6);)
// Other radii options
DEF_BENCH(return new BlurRoundRectBench(100, 100, 30);)
DEF_BENCH(return new BlurRoundRectBench(100, 100, 90);)