c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
/*
|
|
* Copyright 2017 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "include/core/SkTypes.h"
|
|
#include "include/private/SkTHash.h"
|
|
#include "tools/sk_app/Application.h"
|
|
#include "tools/sk_app/ios/Window_ios.h"
|
|
#include "tools/timer/Timer.h"
|
|
|
|
#include "SDL.h"
|
|
|
|
using sk_app::Application;
|
|
|
|
int main(int argc, char* argv[]) {
|
|
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS) != 0) {
|
|
SkDebugf("Could not initialize SDL!\n");
|
|
return 1;
|
|
}
|
|
|
|
Application* app = Application::Create(argc, argv, nullptr);
|
|
|
|
SDL_Event event;
|
|
bool done = false;
|
|
while (!done) {
|
|
while (SDL_PollEvent(&event)) {
|
|
switch (event.type) {
|
|
// events handled by the windows
|
|
case SDL_WINDOWEVENT:
|
|
case SDL_FINGERDOWN:
|
|
case SDL_FINGERMOTION:
|
|
case SDL_FINGERUP:
|
|
case SDL_KEYDOWN:
|
|
case SDL_KEYUP:
|
|
case SDL_TEXTINPUT:
|
|
done = sk_app::Window_ios::HandleWindowEvent(event);
|
|
break;
|
|
|
|
case SDL_QUIT:
|
|
done = true;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
app->onIdle();
|
|
}
|
|
delete app;
|
|
|
|
SDL_Quit();
|
|
|
|
return 0;
|
|
}
|