skia2/gm/lcdtext.cpp
bungeman 4b32360f44 Don't force lcd on non-opaque portion of layer.
SkCanvas::saveLayerPreserveLCDTextRequests allows for lcd in layers but
forces the user to ensure that the lcd text is only drawn on opaque parts
of the layer. Otherwise the behavior is more or less undefined. This GM
did this on purpose to demonstrate, but it turns out this is unstable and
depends on the alignment of the glyph masks in CPU. Since we don't support
this mode anyway, drop it from the gm.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1834673002

Review URL: https://codereview.chromium.org/1834673002
2016-03-24 08:17:55 -07:00

165 lines
4.8 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/* Tests text rendering with LCD and subpixel rendering turned on and off.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkPicture.h"
#include "SkPictureImageFilter.h"
#include "SkPictureRecorder.h"
#include "SkSurface.h"
class LcdTextGM : public skiagm::GM {
public:
LcdTextGM() {
const int pointSize = 36;
textHeight = SkIntToScalar(pointSize);
}
protected:
SkString onShortName() {
SkString name("lcdtext");
name.append(sk_tool_utils::major_platform_os_name());
return name;
}
SkISize onISize() { return SkISize::Make(640, 480); }
virtual void onDraw(SkCanvas* canvas) {
y = textHeight;
drawText(canvas, SkString("TEXT: SubpixelTrue LCDRenderTrue"),
true, true);
drawText(canvas, SkString("TEXT: SubpixelTrue LCDRenderFalse"),
true, false);
drawText(canvas, SkString("TEXT: SubpixelFalse LCDRenderTrue"),
false, true);
drawText(canvas, SkString("TEXT: SubpixelFalse LCDRenderFalse"),
false, false);
}
void drawText(SkCanvas* canvas, const SkString& string,
bool subpixelTextEnabled, bool lcdRenderTextEnabled) {
SkPaint paint;
paint.setColor(SK_ColorBLACK);
paint.setDither(true);
paint.setAntiAlias(true);
paint.setSubpixelText(subpixelTextEnabled);
paint.setLCDRenderText(lcdRenderTextEnabled);
paint.setTextSize(textHeight);
canvas->drawText(string.c_str(), string.size(), 0, y, paint);
y += textHeight;
}
private:
typedef skiagm::GM INHERITED;
SkScalar y, textHeight;
};
/*
* Skia will automatically disable LCD requests if the total size exceeds some limit
* (hard coded in this test for now, as it is now avaiable as an API)
*
* Test this both by changing "textsize" and by changing the computed size (textsize * CTM)
*/
class LcdTextSizeGM : public skiagm::GM {
enum {
kLCDTextSizeLimit = 48
};
static void ScaleAbout(SkCanvas* canvas, SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) {
SkMatrix m;
m.setScale(sx, sy, px, py);
canvas->concat(m);
}
public:
LcdTextSizeGM() {}
protected:
SkString onShortName() {
return SkString("lcdtextsize");
}
SkISize onISize() { return SkISize::Make(320, 120); }
virtual void onDraw(SkCanvas* canvas) {
const char* lcd_text = "LCD";
const char* gray_text = "GRAY";
SkPaint paint;
paint.setAntiAlias(true);
paint.setLCDRenderText(true);
const struct {
SkPoint fLoc;
SkScalar fTextSize;
SkScalar fScale;
const char* fText;
} rec[] = {
{ { 10, 50 }, kLCDTextSizeLimit - 1, 1, lcd_text },
{ { 160, 50 }, kLCDTextSizeLimit + 1, 1, gray_text },
{ { 10, 100 }, kLCDTextSizeLimit / 2, 1.99f, lcd_text },
{ { 160, 100 }, kLCDTextSizeLimit / 2, 2.01f, gray_text },
};
for (size_t i = 0; i < SK_ARRAY_COUNT(rec); ++i) {
const SkPoint loc = rec[i].fLoc;
SkAutoCanvasRestore acr(canvas, true);
paint.setTextSize(rec[i].fTextSize);
ScaleAbout(canvas, rec[i].fScale, rec[i].fScale, loc.x(), loc.y());
canvas->drawText(rec[i].fText, strlen(rec[i].fText), loc.x(), loc.y(), paint);
}
}
private:
typedef skiagm::GM INHERITED;
};
DEF_GM( return new LcdTextGM; )
DEF_GM( return new LcdTextSizeGM; )
///////////////////////////////////////////////////////////////////////////////////////////////////
DEF_SIMPLE_GM(savelayer_lcdtext, canvas, 620, 260) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setLCDRenderText(true);
paint.setTextSize(20);
canvas->drawText("Hamburgefons", 12, 30, 30, paint);
const bool gPreserveLCDText[] = { false, true };
canvas->translate(0, 20);
for (auto preserve : gPreserveLCDText) {
preserve ? canvas->saveLayerPreserveLCDTextRequests(nullptr, nullptr)
: canvas->saveLayer(nullptr, nullptr);
if (preserve) {
SkPaint noLCD = paint;
noLCD.setLCDRenderText(false);
canvas->drawText("LCD not supported", 17, 30, 60, noLCD);
} else {
canvas->drawText("Hamburgefons", 12, 30, 60, paint);
}
SkPaint p;
p.setColor(0xFFCCCCCC);
canvas->drawRect(SkRect::MakeLTRB(25, 70, 200, 100), p);
canvas->drawText("Hamburgefons", 12, 30, 90, paint);
canvas->restore();
canvas->translate(0, 80);
}
}