57ab06c14e
Mixed samples is no longer relevant for Ganesh. DMSAA and the new Ganesh architecture both rely on full MSAA, and any platform where mixed samples is supported will ultimately not use the old architecture. Change-Id: I5acc745010e090ef26310d92ec6240be2cd494cf Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399837 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
271 lines
10 KiB
C++
271 lines
10 KiB
C++
/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkBlendMode.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkString.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/private/GrTypesPriv.h"
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#include "src/gpu/GrBuffer.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrDirectContextPriv.h"
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#include "src/gpu/GrGeometryProcessor.h"
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#include "src/gpu/GrGpuBuffer.h"
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#include "src/gpu/GrMemoryPool.h"
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#include "src/gpu/GrOpFlushState.h"
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#include "src/gpu/GrOpsRenderPass.h"
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#include "src/gpu/GrPipeline.h"
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#include "src/gpu/GrProcessor.h"
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#include "src/gpu/GrProcessorSet.h"
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#include "src/gpu/GrProgramInfo.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrResourceProvider.h"
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#include "src/gpu/GrShaderCaps.h"
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#include "src/gpu/GrShaderVar.h"
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#include "src/gpu/GrSurfaceDrawContext.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
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#include "src/gpu/glsl/GrGLSLProgramDataManager.h"
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#include "src/gpu/glsl/GrGLSLUniformHandler.h"
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#include "src/gpu/glsl/GrGLSLVarying.h"
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#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
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#include "src/gpu/ops/GrDrawOp.h"
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#include "src/gpu/ops/GrOp.h"
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#include "tools/gpu/ProxyUtils.h"
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#include <memory>
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#include <utility>
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class GrAppliedClip;
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/**
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* This test ensures that fwidth() works properly on GPU configs by drawing a squircle.
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*/
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namespace skiagm {
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static constexpr GrGeometryProcessor::Attribute gVertex =
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{"bboxcoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// SkSL code.
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class FwidthSquircleTestProcessor : public GrGeometryProcessor {
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public:
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static GrGeometryProcessor* Make(SkArenaAlloc* arena, const SkMatrix& viewMatrix) {
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return arena->make([&](void* ptr) {
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return new (ptr) FwidthSquircleTestProcessor(viewMatrix);
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});
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}
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const char* name() const override { return "FwidthSquircleTestProcessor"; }
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void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {}
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GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const final;
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private:
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FwidthSquircleTestProcessor(const SkMatrix& viewMatrix)
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: GrGeometryProcessor(kFwidthSquircleTestProcessor_ClassID)
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, fViewMatrix(viewMatrix) {
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this->setVertexAttributes(&gVertex, 1);
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}
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const SkMatrix fViewMatrix;
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class Impl;
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using INHERITED = GrGeometryProcessor;
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};
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class FwidthSquircleTestProcessor::Impl : public GrGLSLGeometryProcessor {
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void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
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const auto& proc = args.fGeomProc.cast<FwidthSquircleTestProcessor>();
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auto* uniforms = args.fUniformHandler;
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fViewMatrixHandle = uniforms->addUniform(nullptr, kVertex_GrShaderFlag, kFloat3x3_GrSLType,
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"viewmatrix");
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auto* varyings = args.fVaryingHandler;
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varyings->emitAttributes(proc);
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GrGLSLVarying squircleCoord(kFloat2_GrSLType);
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varyings->addVarying("bboxcoord", &squircleCoord);
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auto* v = args.fVertBuilder;
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v->codeAppendf("float2x2 R = float2x2(cos(.05), sin(.05), -sin(.05), cos(.05));");
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v->codeAppendf("%s = bboxcoord * 1.25;", squircleCoord.vsOut());
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v->codeAppendf("float3 vertexpos = float3(bboxcoord * 100 * R + 100, 1);");
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v->codeAppendf("vertexpos = %s * vertexpos;", uniforms->getUniformCStr(fViewMatrixHandle));
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gpArgs->fPositionVar.set(kFloat3_GrSLType, "vertexpos");
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auto* f = args.fFragBuilder;
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f->codeAppendf("float golden_ratio = 1.61803398875;");
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f->codeAppendf("float pi = 3.141592653589793;");
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f->codeAppendf("float x = abs(%s.x), y = abs(%s.y);",
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squircleCoord.fsIn(), squircleCoord.fsIn());
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// Squircle function!
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f->codeAppendf("float fn = half(pow(x, golden_ratio*pi) + pow(y, golden_ratio*pi) - 1);");
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f->codeAppendf("float fnwidth = fwidth(fn);");
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f->codeAppendf("fnwidth += 1e-10;"); // Guard against divide-by-zero.
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f->codeAppendf("half coverage = clamp(half(.5 - fn/fnwidth), 0, 1);");
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f->codeAppendf("half4 %s = half4(.51, .42, .71, 1) * .89;", args.fOutputColor);
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f->codeAppendf("half4 %s = half4(coverage);", args.fOutputCoverage);
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}
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void setData(const GrGLSLProgramDataManager& pdman,
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const GrShaderCaps&,
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const GrGeometryProcessor& geomProc) override {
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const auto& proc = geomProc.cast<FwidthSquircleTestProcessor>();
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pdman.setSkMatrix(fViewMatrixHandle, proc.fViewMatrix);
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}
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UniformHandle fViewMatrixHandle;
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};
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GrGLSLGeometryProcessor* FwidthSquircleTestProcessor::createGLSLInstance(
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const GrShaderCaps&) const {
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return new Impl();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Draw Op.
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class FwidthSquircleTestOp : public GrDrawOp {
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public:
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DEFINE_OP_CLASS_ID
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static GrOp::Owner Make(GrRecordingContext* ctx, const SkMatrix& viewMatrix) {
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return GrOp::Make<FwidthSquircleTestOp>(ctx, viewMatrix);
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}
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private:
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FwidthSquircleTestOp(const SkMatrix& viewMatrix)
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: GrDrawOp(ClassID())
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, fViewMatrix(viewMatrix) {
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this->setBounds(SkRect::MakeIWH(kWidth, kHeight), HasAABloat::kNo, IsHairline::kNo);
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}
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const char* name() const override { return "FwidthSquircleTestOp"; }
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FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
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GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, GrClampType) override {
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return GrProcessorSet::EmptySetAnalysis();
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}
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GrProgramInfo* createProgramInfo(const GrCaps* caps,
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SkArenaAlloc* arena,
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const GrSurfaceProxyView& writeView,
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GrAppliedClip&& appliedClip,
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const GrXferProcessor::DstProxyView& dstProxyView,
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GrXferBarrierFlags renderPassXferBarriers,
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GrLoadOp colorLoadOp) const {
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GrGeometryProcessor* geomProc = FwidthSquircleTestProcessor::Make(arena, fViewMatrix);
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return sk_gpu_test::CreateProgramInfo(caps, arena, writeView,
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std::move(appliedClip), dstProxyView,
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geomProc, SkBlendMode::kSrcOver,
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GrPrimitiveType::kTriangleStrip,
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renderPassXferBarriers, colorLoadOp);
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}
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GrProgramInfo* createProgramInfo(GrOpFlushState* flushState) const {
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return this->createProgramInfo(&flushState->caps(),
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flushState->allocator(),
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flushState->writeView(),
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flushState->detachAppliedClip(),
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flushState->dstProxyView(),
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flushState->renderPassBarriers(),
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flushState->colorLoadOp());
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}
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void onPrePrepare(GrRecordingContext* context,
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const GrSurfaceProxyView& writeView,
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GrAppliedClip* clip,
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const GrXferProcessor::DstProxyView& dstProxyView,
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GrXferBarrierFlags renderPassXferBarriers,
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GrLoadOp colorLoadOp) final {
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SkArenaAlloc* arena = context->priv().recordTimeAllocator();
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// This is equivalent to a GrOpFlushState::detachAppliedClip
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GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip::Disabled();
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fProgramInfo = this->createProgramInfo(context->priv().caps(), arena, writeView,
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std::move(appliedClip), dstProxyView,
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renderPassXferBarriers, colorLoadOp);
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context->priv().recordProgramInfo(fProgramInfo);
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}
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void onPrepare(GrOpFlushState* flushState) final {
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SkPoint vertices[4] = {
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{-1, -1},
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{+1, -1},
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{-1, +1},
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{+1, +1},
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};
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fVertexBuffer = flushState->resourceProvider()->createBuffer(
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sizeof(vertices), GrGpuBufferType::kVertex, kStatic_GrAccessPattern, vertices);
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}
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void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) final {
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if (!fVertexBuffer) {
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return;
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}
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if (!fProgramInfo) {
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fProgramInfo = this->createProgramInfo(flushState);
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}
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flushState->bindPipeline(*fProgramInfo, SkRect::MakeIWH(kWidth, kHeight));
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flushState->bindBuffers(nullptr, nullptr, std::move(fVertexBuffer));
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flushState->draw(4, 0);
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}
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static const int kWidth = 200;
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static const int kHeight = 200;
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sk_sp<GrBuffer> fVertexBuffer;
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const SkMatrix fViewMatrix;
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// The program info (and both the GrPipeline and GrGeometryProcessor it relies on), when
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// allocated, are allocated in either the ddl-record-time or flush-time arena. It is the
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// arena's job to free up their memory so we just have a bare programInfo pointer here. We
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// don't even store the GrPipeline and GrGeometryProcessor pointers here bc they are
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// guaranteed to have the same lifetime as the program info.
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GrProgramInfo* fProgramInfo = nullptr;
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friend class ::GrOp; // for ctor
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using INHERITED = GrDrawOp;
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Test.
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DEF_SIMPLE_GPU_GM_CAN_FAIL(fwidth_squircle, ctx, rtc, canvas, errorMsg, 200, 200) {
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if (!ctx->priv().caps()->shaderCaps()->shaderDerivativeSupport()) {
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*errorMsg = "Shader derivatives not supported.";
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return DrawResult::kSkip;
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}
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// Draw the test directly to the frame buffer.
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canvas->clear(SK_ColorWHITE);
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rtc->addDrawOp(FwidthSquircleTestOp::Make(ctx, canvas->getTotalMatrix()));
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return skiagm::DrawResult::kOk;
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}
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} // namespace skiagm
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