719239cd69
Change-Id: I238d29ba0250224fa593845ae65192653f58faff Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528156 Reviewed-by: Kevin Lubick <kjlubick@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
261 lines
10 KiB
C++
261 lines
10 KiB
C++
/*
|
|
* Copyright 2017 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "include/core/SkTypes.h"
|
|
#include "tests/Test.h"
|
|
|
|
#include "include/core/SkColorSpace.h"
|
|
#include "include/gpu/GrDirectContext.h"
|
|
#include "include/gpu/GrRecordingContext.h"
|
|
#include "src/gpu/ganesh/GrColor.h"
|
|
#include "src/gpu/ganesh/GrDirectContextPriv.h"
|
|
#include "src/gpu/ganesh/GrGeometryProcessor.h"
|
|
#include "src/gpu/ganesh/GrImageInfo.h"
|
|
#include "src/gpu/ganesh/GrMemoryPool.h"
|
|
#include "src/gpu/ganesh/GrOpFlushState.h"
|
|
#include "src/gpu/ganesh/GrOpsRenderPass.h"
|
|
#include "src/gpu/ganesh/GrProgramInfo.h"
|
|
#include "src/gpu/ganesh/GrRecordingContextPriv.h"
|
|
#include "src/gpu/ganesh/GrResourceProvider.h"
|
|
#include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h"
|
|
#include "src/gpu/ganesh/glsl/GrGLSLVarying.h"
|
|
#include "src/gpu/ganesh/glsl/GrGLSLVertexGeoBuilder.h"
|
|
#include "src/gpu/ganesh/ops/GrDrawOp.h"
|
|
#include "src/gpu/ganesh/v1/SurfaceDrawContext_v1.h"
|
|
|
|
/**
|
|
* This is a GPU-backend specific test for dynamic pipeline state. It draws boxes using dynamic
|
|
* scissor rectangles then reads back the result to verify a successful test.
|
|
*/
|
|
|
|
static constexpr int kScreenSize = 6;
|
|
static constexpr int kNumMeshes = 4;
|
|
static constexpr int kScreenSplitX = kScreenSize/2;
|
|
static constexpr int kScreenSplitY = kScreenSize/2;
|
|
|
|
static const SkIRect kDynamicScissors[kNumMeshes] = {
|
|
SkIRect::MakeLTRB(0, 0, kScreenSplitX, kScreenSplitY),
|
|
SkIRect::MakeLTRB(0, kScreenSplitY, kScreenSplitX, kScreenSize),
|
|
SkIRect::MakeLTRB(kScreenSplitX, 0, kScreenSize, kScreenSplitY),
|
|
SkIRect::MakeLTRB(kScreenSplitX, kScreenSplitY, kScreenSize, kScreenSize),
|
|
};
|
|
|
|
static const GrColor kMeshColors[kNumMeshes] {
|
|
GrColorPackRGBA(255, 0, 0, 255),
|
|
GrColorPackRGBA(0, 255, 0, 255),
|
|
GrColorPackRGBA(0, 0, 255, 255),
|
|
GrColorPackRGBA(0, 0, 0, 255)
|
|
};
|
|
|
|
struct Vertex {
|
|
float fX;
|
|
float fY;
|
|
GrColor fColor;
|
|
};
|
|
|
|
namespace {
|
|
class PipelineDynamicStateTestProcessor : public GrGeometryProcessor {
|
|
public:
|
|
static GrGeometryProcessor* Make(SkArenaAlloc* arena) {
|
|
return arena->make(
|
|
[&](void* ptr) { return new (ptr) PipelineDynamicStateTestProcessor(); });
|
|
}
|
|
|
|
const char* name() const override { return "GrPipelineDynamicStateTest Processor"; }
|
|
|
|
void addToKey(const GrShaderCaps&, skgpu::KeyBuilder*) const final {}
|
|
|
|
std::unique_ptr<ProgramImpl> makeProgramImpl(const GrShaderCaps&) const final;
|
|
|
|
private:
|
|
PipelineDynamicStateTestProcessor() : INHERITED(kGrPipelineDynamicStateTestProcessor_ClassID) {
|
|
this->setVertexAttributesWithImplicitOffsets(kAttributes, SK_ARRAY_COUNT(kAttributes));
|
|
}
|
|
|
|
const Attribute& inVertex() const { return kAttributes[0]; }
|
|
const Attribute& inColor() const { return kAttributes[1]; }
|
|
|
|
inline static constexpr Attribute kAttributes[] = {
|
|
{"vertex", kFloat2_GrVertexAttribType, SkSLType::kHalf2},
|
|
{"color", kUByte4_norm_GrVertexAttribType, SkSLType::kHalf4},
|
|
};
|
|
|
|
friend class GLSLPipelineDynamicStateTestProcessor;
|
|
using INHERITED = GrGeometryProcessor;
|
|
};
|
|
} // anonymous namespace
|
|
|
|
std::unique_ptr<GrGeometryProcessor::ProgramImpl>
|
|
PipelineDynamicStateTestProcessor::makeProgramImpl(const GrShaderCaps&) const {
|
|
class Impl : public GrGeometryProcessor::ProgramImpl {
|
|
public:
|
|
void setData(const GrGLSLProgramDataManager&,
|
|
const GrShaderCaps&,
|
|
const GrGeometryProcessor&) final {}
|
|
|
|
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final {
|
|
const PipelineDynamicStateTestProcessor& mp =
|
|
args.fGeomProc.cast<PipelineDynamicStateTestProcessor>();
|
|
GrGLSLVertexBuilder* v = args.fVertBuilder;
|
|
GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
|
|
|
|
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
|
varyingHandler->emitAttributes(mp);
|
|
f->codeAppendf("half4 %s;", args.fOutputColor);
|
|
varyingHandler->addPassThroughAttribute(mp.inColor().asShaderVar(), args.fOutputColor);
|
|
|
|
v->codeAppendf("float2 vertex = %s;", mp.inVertex().name());
|
|
gpArgs->fPositionVar.set(SkSLType::kFloat2, "vertex");
|
|
f->codeAppendf("const half4 %s = half4(1);", args.fOutputCoverage);
|
|
}
|
|
};
|
|
return std::make_unique<Impl>();
|
|
}
|
|
|
|
namespace {
|
|
class GrPipelineDynamicStateTestOp : public GrDrawOp {
|
|
public:
|
|
DEFINE_OP_CLASS_ID
|
|
|
|
static GrOp::Owner Make(GrRecordingContext* context,
|
|
GrScissorTest scissorTest,
|
|
sk_sp<const GrBuffer> vbuff) {
|
|
return GrOp::Make<GrPipelineDynamicStateTestOp>(context, scissorTest, std::move(vbuff));
|
|
}
|
|
|
|
private:
|
|
friend class GrOp;
|
|
|
|
GrPipelineDynamicStateTestOp(GrScissorTest scissorTest, sk_sp<const GrBuffer> vbuff)
|
|
: INHERITED(ClassID())
|
|
, fScissorTest(scissorTest)
|
|
, fVertexBuffer(std::move(vbuff)) {
|
|
this->setBounds(SkRect::MakeIWH(kScreenSize, kScreenSize),
|
|
HasAABloat::kNo, IsHairline::kNo);
|
|
}
|
|
|
|
const char* name() const override { return "GrPipelineDynamicStateTestOp"; }
|
|
FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
|
|
GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, GrClampType) override {
|
|
return GrProcessorSet::EmptySetAnalysis();
|
|
}
|
|
void onPrePrepare(GrRecordingContext*,
|
|
const GrSurfaceProxyView& writeView,
|
|
GrAppliedClip*,
|
|
const GrDstProxyView&,
|
|
GrXferBarrierFlags renderPassXferBarriers,
|
|
GrLoadOp colorLoadOp) override {}
|
|
void onPrepare(GrOpFlushState*) override {}
|
|
void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
|
|
GrPipeline pipeline(fScissorTest, SkBlendMode::kSrc,
|
|
flushState->drawOpArgs().writeView().swizzle());
|
|
SkSTArray<kNumMeshes, GrSimpleMesh> meshes;
|
|
for (int i = 0; i < kNumMeshes; ++i) {
|
|
GrSimpleMesh& mesh = meshes.push_back();
|
|
mesh.set(fVertexBuffer, 4, 4 * i);
|
|
}
|
|
|
|
auto geomProc = PipelineDynamicStateTestProcessor::Make(flushState->allocator());
|
|
|
|
GrProgramInfo programInfo(flushState->caps(),
|
|
flushState->writeView(),
|
|
flushState->usesMSAASurface(),
|
|
&pipeline,
|
|
&GrUserStencilSettings::kUnused,
|
|
geomProc,
|
|
GrPrimitiveType::kTriangleStrip, 0,
|
|
flushState->renderPassBarriers(),
|
|
flushState->colorLoadOp());
|
|
|
|
flushState->bindPipeline(programInfo, SkRect::MakeIWH(kScreenSize, kScreenSize));
|
|
for (int i = 0; i < 4; ++i) {
|
|
if (fScissorTest == GrScissorTest::kEnabled) {
|
|
flushState->setScissorRect(kDynamicScissors[i]);
|
|
}
|
|
flushState->drawMesh(meshes[i]);
|
|
}
|
|
}
|
|
|
|
GrScissorTest fScissorTest;
|
|
const sk_sp<const GrBuffer> fVertexBuffer;
|
|
|
|
using INHERITED = GrDrawOp;
|
|
};
|
|
} // anonymous namespace
|
|
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrPipelineDynamicStateTest, reporter, ctxInfo) {
|
|
auto dContext = ctxInfo.directContext();
|
|
GrResourceProvider* rp = dContext->priv().resourceProvider();
|
|
|
|
auto sdc = skgpu::v1::SurfaceDrawContext::Make(
|
|
dContext, GrColorType::kRGBA_8888, nullptr, SkBackingFit::kExact,
|
|
{kScreenSize, kScreenSize}, SkSurfaceProps());
|
|
if (!sdc) {
|
|
ERRORF(reporter, "could not create render target context.");
|
|
return;
|
|
}
|
|
|
|
constexpr float d = (float) kScreenSize;
|
|
Vertex vdata[kNumMeshes * 4] = {
|
|
{0, 0, kMeshColors[0]},
|
|
{0, d, kMeshColors[0]},
|
|
{d, 0, kMeshColors[0]},
|
|
{d, d, kMeshColors[0]},
|
|
|
|
{0, 0, kMeshColors[1]},
|
|
{0, d, kMeshColors[1]},
|
|
{d, 0, kMeshColors[1]},
|
|
{d, d, kMeshColors[1]},
|
|
|
|
{0, 0, kMeshColors[2]},
|
|
{0, d, kMeshColors[2]},
|
|
{d, 0, kMeshColors[2]},
|
|
{d, d, kMeshColors[2]},
|
|
|
|
{0, 0, kMeshColors[3]},
|
|
{0, d, kMeshColors[3]},
|
|
{d, 0, kMeshColors[3]},
|
|
{d, d, kMeshColors[3]}
|
|
};
|
|
|
|
sk_sp<const GrBuffer> vbuff(rp->createBuffer(sizeof(vdata), GrGpuBufferType::kVertex,
|
|
kDynamic_GrAccessPattern, vdata));
|
|
if (!vbuff) {
|
|
ERRORF(reporter, "vbuff is null.");
|
|
return;
|
|
}
|
|
|
|
uint32_t resultPx[kScreenSize * kScreenSize];
|
|
|
|
for (GrScissorTest scissorTest : {GrScissorTest::kEnabled, GrScissorTest::kDisabled}) {
|
|
sdc->clear(SkPMColor4f::FromBytes_RGBA(0xbaaaaaad));
|
|
sdc->addDrawOp(GrPipelineDynamicStateTestOp::Make(dContext, scissorTest, vbuff));
|
|
auto ii = SkImageInfo::Make(kScreenSize, kScreenSize,
|
|
kRGBA_8888_SkColorType, kPremul_SkAlphaType);
|
|
GrPixmap resultPM(ii, resultPx, kScreenSize*sizeof(uint32_t));
|
|
sdc->readPixels(dContext, resultPM, {0, 0});
|
|
for (int y = 0; y < kScreenSize; ++y) {
|
|
for (int x = 0; x < kScreenSize; ++x) {
|
|
int expectedColorIdx;
|
|
if (GrScissorTest::kEnabled == scissorTest) {
|
|
expectedColorIdx = (x < kScreenSplitX ? 0 : 2) + (y < kScreenSplitY ? 0 : 1);
|
|
} else {
|
|
expectedColorIdx = kNumMeshes - 1;
|
|
}
|
|
uint32_t expected = kMeshColors[expectedColorIdx];
|
|
uint32_t actual = resultPx[y * kScreenSize + x];
|
|
if (expected != actual) {
|
|
ERRORF(reporter, "[scissor=%s] pixel (%i,%i): got 0x%x expected 0x%x",
|
|
GrScissorTest::kEnabled == scissorTest ? "enabled" : "disabled", x, y,
|
|
actual, expected);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|