skia2/experimental/svg/model/SkSVGGradient.h
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

50 lines
1.6 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGGradient_DEFINED
#define SkSVGGradient_DEFINED
#include "experimental/svg/model/SkSVGHiddenContainer.h"
#include "experimental/svg/model/SkSVGTypes.h"
#include "include/core/SkShader.h"
class SkMatrix;
class SkSVGRenderContext;
class SkSVGGradient : public SkSVGHiddenContainer {
public:
~SkSVGGradient() override = default;
void setHref(const SkSVGStringType&);
void setGradientTransform(const SkSVGTransformType&);
void setSpreadMethod(const SkSVGSpreadMethod&);
protected:
explicit SkSVGGradient(SkSVGTag t) : INHERITED(t) {}
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
bool onAsPaint(const SkSVGRenderContext&, SkPaint*) const final;
virtual sk_sp<SkShader> onMakeShader(const SkSVGRenderContext&,
const SkColor*, const SkScalar*, int count,
SkTileMode, const SkMatrix& localMatrix) const = 0;
private:
using StopPositionArray = SkSTArray<2, SkScalar, true>;
using StopColorArray = SkSTArray<2, SkColor, true>;
void collectColorStops(const SkSVGRenderContext&, StopPositionArray*, StopColorArray*) const;
SkSVGStringType fHref;
SkSVGTransformType fGradientTransform = SkSVGTransformType(SkMatrix::I());
SkSVGSpreadMethod fSpreadMethod = SkSVGSpreadMethod(SkSVGSpreadMethod::Type::kPad);
typedef SkSVGHiddenContainer INHERITED;
};
#endif // SkSVGGradient_DEFINED