7831295c63
Playback of my test GM works correctly on both raster and GPU, in all three modes. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1893393002 Review URL: https://codereview.chromium.org/1893393002
82 lines
2.0 KiB
C++
82 lines
2.0 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef Request_DEFINED
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#define Request_DEFINED
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#if SK_SUPPORT_GPU
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#include "GrContextFactory.h"
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#endif
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#include "SkDebugCanvas.h"
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#include "SkPicture.h"
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#include "SkStream.h"
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#include "SkSurface.h"
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#include "UrlDataManager.h"
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namespace sk_gpu_test {
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class GrContextFactory;
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}
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struct MHD_Connection;
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struct MHD_PostProcessor;
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struct UploadContext {
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SkDynamicMemoryWStream fStream;
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MHD_PostProcessor* fPostProcessor;
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MHD_Connection* connection;
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};
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struct Request {
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Request(SkString rootUrl);
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~Request();
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// draws to skia draw op N, highlighting the Mth batch(-1 means no highlight)
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SkData* drawToPng(int n, int m = -1);
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SkData* writeOutSkp();
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SkCanvas* getCanvas();
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SkBitmap* getBitmapFromCanvas(SkCanvas* canvas);
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bool enableGPU(bool enable);
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bool setColorMode(int mode);
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bool hasPicture() const { return SkToBool(fPicture.get()); }
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int getLastOp() const { return fDebugCanvas->getSize() - 1; }
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bool initPictureFromStream(SkStream*);
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// Returns the json list of ops as an SkData
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SkData* getJsonOps(int n);
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// Returns a json list of batches as an SkData
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SkData* getJsonBatchList(int n);
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// Returns json with the viewMatrix and clipRect
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SkData* getJsonInfo(int n);
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// returns the color of the pixel at (x,y) in the canvas
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SkColor getPixel(int x, int y);
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UploadContext* fUploadContext;
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SkAutoTUnref<SkDebugCanvas> fDebugCanvas;
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UrlDataManager fUrlDataManager;
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private:
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SkData* writeCanvasToPng(SkCanvas* canvas);
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void drawToCanvas(int n, int m = -1);
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SkSurface* createCPUSurface();
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SkSurface* createGPUSurface();
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SkIRect getBounds();
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GrContext* getContext();
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sk_sp<SkPicture> fPicture;
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sk_gpu_test::GrContextFactory* fContextFactory;
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SkAutoTUnref<SkSurface> fSurface;
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bool fGPUEnabled;
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int fColorMode;
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};
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#endif
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