788b91678f
Use std::min and std::max everywhere. SkTPin still exists. We can't use std::clamp yet, and even when we can, it has undefined behavior with NaN. SkTPin is written to ensure that we return a value in the [lo, hi] range. Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e Docs-Preview: https://skia.org/?cl=269357 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
476 lines
20 KiB
C++
476 lines
20 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This is a GPU-backend specific test. It relies on static intializers to work
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#include "include/core/SkTypes.h"
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#include "include/core/SkSurface.h"
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#include "include/gpu/GrTexture.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrGpu.h"
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#include "src/gpu/GrImageInfo.h"
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#include "src/gpu/GrResourceProvider.h"
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#include "src/gpu/GrSurfaceProxy.h"
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#include "src/gpu/SkGr.h"
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#include "tests/Test.h"
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#include "tests/TestUtils.h"
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#include "tools/gpu/GrContextFactory.h"
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using sk_gpu_test::GrContextFactory;
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void fill_transfer_data(int left, int top, int width, int height, int bufferWidth,
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GrColorType dstType, char* dst) {
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size_t dstBpp = GrColorTypeBytesPerPixel(dstType);
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auto dstLocation = [dst, dstBpp, bufferWidth](int x, int y) {
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return dst + y * dstBpp * bufferWidth + x * dstBpp;
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};
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// build red-green gradient
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for (int j = top; j < top + height; ++j) {
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for (int i = left; i < left + width; ++i) {
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auto r = (unsigned int)(256.f*((i - left) / (float)width));
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auto g = (unsigned int)(256.f*((j - top) / (float)height));
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r -= (r >> 8);
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g -= (g >> 8);
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// set b and a channels to be inverse of r and g just to have interesting values to
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// test.
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uint32_t srcPixel = GrColorPackRGBA(r, g, 0xff - r, 0xff - g);
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GrImageInfo srcInfo(GrColorType::kRGBA_8888, kUnpremul_SkAlphaType, nullptr, 1, 1);
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GrImageInfo dstInfo(dstType, kUnpremul_SkAlphaType, nullptr, 1, 1);
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GrConvertPixels(dstInfo, dstLocation(i, j), dstBpp, srcInfo, &srcPixel, 4);
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}
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}
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}
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void determine_tolerances(GrColorType a, GrColorType b, float tolerances[4]) {
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std::fill_n(tolerances, 4, 0);
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auto descA = GrGetColorTypeDesc(a);
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auto descB = GrGetColorTypeDesc(b);
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// For each channel x set the tolerance to 1 / (2^min(bits_in_a, bits_in_b) - 1) unless
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// one color type is missing the channel. In that case leave it at 0. If the other color
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// has the channel then it better be exactly 1 for alpha or 0 for rgb.
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for (int i = 0; i < 4; ++i) {
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if (descA[i] != descB[i]) {
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auto m = std::min(descA[i], descB[i]);
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if (m) {
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tolerances[i] = 1.f / (m - 1);
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}
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}
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}
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}
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bool read_pixels_from_texture(GrTexture* texture, GrColorType colorType, char* dst,
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float tolerances[4]) {
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auto* context = texture->getContext();
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auto* gpu = context->priv().getGpu();
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auto* caps = context->priv().caps();
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int w = texture->width();
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int h = texture->height();
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size_t rowBytes = GrColorTypeBytesPerPixel(colorType) * w;
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GrCaps::SupportedRead supportedRead =
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caps->supportedReadPixelsColorType(colorType, texture->backendFormat(), colorType);
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std::fill_n(tolerances, 4, 0);
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if (supportedRead.fColorType != colorType) {
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size_t tmpRowBytes = GrColorTypeBytesPerPixel(supportedRead.fColorType) * w;
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std::unique_ptr<char[]> tmpPixels(new char[tmpRowBytes * h]);
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if (!gpu->readPixels(texture, 0, 0, w, h, colorType, supportedRead.fColorType,
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tmpPixels.get(), tmpRowBytes)) {
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return false;
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}
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GrImageInfo tmpInfo(supportedRead.fColorType, kUnpremul_SkAlphaType, nullptr, w, h);
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GrImageInfo dstInfo(colorType, kUnpremul_SkAlphaType, nullptr, w, h);
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determine_tolerances(tmpInfo.colorType(), dstInfo.colorType(), tolerances);
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return GrConvertPixels(dstInfo, dst, rowBytes, tmpInfo, tmpPixels.get(), tmpRowBytes,
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false);
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}
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return gpu->readPixels(texture, 0, 0, w, h, colorType, supportedRead.fColorType, dst, rowBytes);
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}
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void basic_transfer_to_test(skiatest::Reporter* reporter, GrContext* context, GrColorType colorType,
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GrRenderable renderable) {
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if (GrCaps::kNone_MapFlags == context->priv().caps()->mapBufferFlags()) {
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return;
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}
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auto* caps = context->priv().caps();
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auto backendFormat = caps->getDefaultBackendFormat(colorType, renderable);
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if (!backendFormat.isValid()) {
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return;
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}
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auto resourceProvider = context->priv().resourceProvider();
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GrGpu* gpu = context->priv().getGpu();
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const int kTextureWidth = 16;
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const int kTextureHeight = 16;
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int srcBufferWidth = caps->writePixelsRowBytesSupport() ? 20 : 16;
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const int kBufferHeight = 16;
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GrSurfaceDesc desc;
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desc.fWidth = kTextureWidth;
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desc.fHeight = kTextureHeight;
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sk_sp<GrTexture> tex =
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resourceProvider->createTexture(desc, backendFormat, renderable, 1, GrMipMapped::kNo,
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SkBudgeted::kNo, GrProtected::kNo);
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if (!tex) {
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ERRORF(reporter, "Could not create texture");
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return;
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}
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// We validate the results using GrGpu::readPixels, so exit if this is not supported.
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// TODO: Do this through GrSurfaceContext once it works for all color types or support
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// kCopyToTexture2D here.
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if (GrCaps::SurfaceReadPixelsSupport::kSupported !=
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caps->surfaceSupportsReadPixels(tex.get())) {
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return;
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}
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// GL requires a texture to be framebuffer bindable to call glReadPixels. However, we have not
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// incorporated that test into surfaceSupportsReadPixels(). TODO: Remove this once we handle
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// drawing to a bindable format.
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if (!caps->isFormatAsColorTypeRenderable(colorType, tex->backendFormat())) {
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return;
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}
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// The caps tell us what color type we are allowed to upload and read back from this texture,
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// either of which may differ from 'colorType'.
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GrCaps::SupportedWrite allowedSrc =
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caps->supportedWritePixelsColorType(colorType, tex->backendFormat(), colorType);
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size_t srcRowBytes = GrColorTypeBytesPerPixel(allowedSrc.fColorType) * srcBufferWidth;
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std::unique_ptr<char[]> srcData(new char[kTextureHeight * srcRowBytes]);
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fill_transfer_data(0, 0, kTextureWidth, kTextureHeight, srcBufferWidth, allowedSrc.fColorType,
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srcData.get());
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// create and fill transfer buffer
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size_t size = srcRowBytes * kBufferHeight;
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sk_sp<GrGpuBuffer> buffer(resourceProvider->createBuffer(size, GrGpuBufferType::kXferCpuToGpu,
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kDynamic_GrAccessPattern));
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if (!buffer) {
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return;
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}
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void* data = buffer->map();
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if (!buffer) {
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ERRORF(reporter, "Could not map buffer");
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return;
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}
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memcpy(data, srcData.get(), size);
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buffer->unmap();
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//////////////////////////
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// transfer full data
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bool result;
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result = gpu->transferPixelsTo(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType,
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allowedSrc.fColorType, buffer.get(), 0, srcRowBytes);
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REPORTER_ASSERT(reporter, result);
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size_t dstRowBytes = GrColorTypeBytesPerPixel(colorType) * kTextureWidth;
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std::unique_ptr<char[]> dstBuffer(new char[dstRowBytes * kTextureHeight]());
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float compareTolerances[4] = {};
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result = read_pixels_from_texture(tex.get(), colorType, dstBuffer.get(), compareTolerances);
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if (!result) {
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ERRORF(reporter, "Could not read pixels from texture, color type: %d",
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static_cast<int>(colorType));
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return;
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}
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auto error = std::function<ComparePixmapsErrorReporter>(
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[reporter, colorType](int x, int y, const float diffs[4]) {
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ERRORF(reporter,
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"Error at (%d %d) in transfer, color type: %d, diffs: (%f, %f, %f, %f)", x,
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y, colorType, diffs[0], diffs[1], diffs[2], diffs[3]);
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});
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GrImageInfo srcInfo(allowedSrc.fColorType, kUnpremul_SkAlphaType, nullptr, tex->width(),
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tex->height());
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GrImageInfo dstInfo(colorType, kUnpremul_SkAlphaType, nullptr, tex->width(), tex->height());
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ComparePixels(srcInfo, srcData.get(), srcRowBytes, dstInfo, dstBuffer.get(), dstRowBytes,
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compareTolerances, error);
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//////////////////////////
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// transfer partial data
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// We're relying on this cap to write partial texture data
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if (!caps->writePixelsRowBytesSupport()) {
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return;
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}
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// We keep a 1 to 1 correspondence between pixels in the buffer and the entire texture. We
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// update the contents of a sub-rect of the buffer and push that rect to the texture. We start
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// with a left sub-rect inset of 2 but may adjust that so we can fulfill the transfer buffer
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// offset alignment requirement.
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int left = 2;
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const int top = 10;
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const int width = 10;
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const int height = 2;
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size_t offset = top * srcRowBytes + left * GrColorTypeBytesPerPixel(allowedSrc.fColorType);
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while (offset % allowedSrc.fOffsetAlignmentForTransferBuffer) {
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offset += GrColorTypeBytesPerPixel(allowedSrc.fColorType);
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++left;
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// We're assuming that the required alignment is 1 or a small multiple of the bpp, which
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// it is currently for all color types across all backends.
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SkASSERT(left + width <= tex->width());
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}
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// change color of subrectangle
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fill_transfer_data(left, top, width, height, srcBufferWidth, allowedSrc.fColorType,
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srcData.get());
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data = buffer->map();
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memcpy(data, srcData.get(), size);
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buffer->unmap();
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result = gpu->transferPixelsTo(tex.get(), left, top, width, height, colorType,
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allowedSrc.fColorType, buffer.get(), offset, srcRowBytes);
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if (!result) {
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gpu->transferPixelsTo(tex.get(), left, top, width, height, colorType, allowedSrc.fColorType,
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buffer.get(), offset, srcRowBytes);
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ERRORF(reporter, "Could not transfer pixels to texture, color type: %d",
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static_cast<int>(colorType));
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return;
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}
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result = read_pixels_from_texture(tex.get(), colorType, dstBuffer.get(), compareTolerances);
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if (!result) {
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ERRORF(reporter, "Could not read pixels from texture, color type: %d",
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static_cast<int>(colorType));
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return;
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}
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ComparePixels(srcInfo, srcData.get(), srcRowBytes, dstInfo, dstBuffer.get(), dstRowBytes,
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compareTolerances, error);
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}
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void basic_transfer_from_test(skiatest::Reporter* reporter, const sk_gpu_test::ContextInfo& ctxInfo,
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GrColorType colorType, GrRenderable renderable) {
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auto context = ctxInfo.grContext();
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auto caps = context->priv().caps();
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if (GrCaps::kNone_MapFlags == caps->mapBufferFlags()) {
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return;
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}
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auto resourceProvider = context->priv().resourceProvider();
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GrGpu* gpu = context->priv().getGpu();
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const int kTextureWidth = 16;
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const int kTextureHeight = 16;
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// We'll do a full texture read into the buffer followed by a partial read. These values
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// describe the partial read subrect.
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const int kPartialLeft = 2;
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const int kPartialTop = 10;
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const int kPartialWidth = 10;
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const int kPartialHeight = 2;
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// create texture
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GrSurfaceDesc desc;
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desc.fWidth = kTextureWidth;
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desc.fHeight = kTextureHeight;
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auto format = context->priv().caps()->getDefaultBackendFormat(colorType, renderable);
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if (!format.isValid()) {
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return;
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}
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size_t textureDataBpp = GrColorTypeBytesPerPixel(colorType);
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size_t textureDataRowBytes = kTextureWidth * textureDataBpp;
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std::unique_ptr<char[]> textureData(new char[kTextureHeight * textureDataRowBytes]);
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fill_transfer_data(0, 0, kTextureWidth, kTextureHeight, kTextureWidth, colorType,
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textureData.get());
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GrMipLevel data;
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data.fPixels = textureData.get();
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data.fRowBytes = textureDataRowBytes;
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sk_sp<GrTexture> tex = resourceProvider->createTexture(
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desc, format, colorType, renderable, 1, SkBudgeted::kNo, GrProtected::kNo, &data, 1);
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if (!tex) {
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return;
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}
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if (GrCaps::SurfaceReadPixelsSupport::kSupported !=
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caps->surfaceSupportsReadPixels(tex.get())) {
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return;
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}
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// GL requires a texture to be framebuffer bindable to call glReadPixels. However, we have not
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// incorporated that test into surfaceSupportsReadPixels(). TODO: Remove this once we handle
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// drawing to a bindable format.
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if (!caps->isFormatAsColorTypeRenderable(colorType, tex->backendFormat())) {
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return;
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}
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// Create the transfer buffer.
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auto allowedRead =
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caps->supportedReadPixelsColorType(colorType, tex->backendFormat(), colorType);
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GrImageInfo readInfo(allowedRead.fColorType, kUnpremul_SkAlphaType, nullptr, kTextureWidth,
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kTextureHeight);
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size_t bpp = GrColorTypeBytesPerPixel(allowedRead.fColorType);
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size_t fullBufferRowBytes = kTextureWidth * bpp;
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size_t partialBufferRowBytes = kPartialWidth * bpp;
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size_t offsetAlignment = allowedRead.fOffsetAlignmentForTransferBuffer;
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SkASSERT(offsetAlignment);
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size_t bufferSize = fullBufferRowBytes * kTextureHeight;
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// Arbitrary starting offset for the partial read.
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size_t partialReadOffset = GrAlignTo(11, offsetAlignment);
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bufferSize = std::max(bufferSize, partialReadOffset + partialBufferRowBytes * kPartialHeight);
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sk_sp<GrGpuBuffer> buffer(resourceProvider->createBuffer(
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bufferSize, GrGpuBufferType::kXferGpuToCpu, kDynamic_GrAccessPattern));
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REPORTER_ASSERT(reporter, buffer);
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if (!buffer) {
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return;
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}
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int expectedTransferCnt = 0;
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gpu->stats()->reset();
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//////////////////////////
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// transfer full data
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bool result = gpu->transferPixelsFrom(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType,
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allowedRead.fColorType, buffer.get(), 0);
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if (!result) {
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ERRORF(reporter, "transferPixelsFrom failed.");
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return;
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}
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++expectedTransferCnt;
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GrFlushInfo flushInfo;
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flushInfo.fFlags = kSyncCpu_GrFlushFlag;
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if (context->priv().caps()->mapBufferFlags() & GrCaps::kAsyncRead_MapFlag) {
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gpu->finishFlush(nullptr, 0, SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo,
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GrPrepareForExternalIORequests());
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}
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// Copy the transfer buffer contents to a temporary so we can manipulate it.
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const auto* map = reinterpret_cast<const char*>(buffer->map());
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REPORTER_ASSERT(reporter, map);
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if (!map) {
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ERRORF(reporter, "Failed to map transfer buffer.");
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return;
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}
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std::unique_ptr<char[]> transferData(new char[kTextureHeight * fullBufferRowBytes]);
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memcpy(transferData.get(), map, fullBufferRowBytes * kTextureHeight);
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buffer->unmap();
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GrImageInfo transferInfo(allowedRead.fColorType, kUnpremul_SkAlphaType, nullptr, kTextureWidth,
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kTextureHeight);
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float tol[4];
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determine_tolerances(allowedRead.fColorType, colorType, tol);
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auto error = std::function<ComparePixmapsErrorReporter>(
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[reporter, colorType](int x, int y, const float diffs[4]) {
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ERRORF(reporter,
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"Error at (%d %d) in transfer, color type: %d, diffs: (%f, %f, %f, %f)", x,
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y, colorType, diffs[0], diffs[1], diffs[2], diffs[3]);
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});
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GrImageInfo textureDataInfo(colorType, kUnpremul_SkAlphaType, nullptr, kTextureWidth,
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kTextureHeight);
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ComparePixels(textureDataInfo, textureData.get(), textureDataRowBytes, transferInfo,
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transferData.get(), fullBufferRowBytes, tol, error);
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///////////////////////
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// Now test a partial read at an offset into the buffer.
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result = gpu->transferPixelsFrom(tex.get(), kPartialLeft, kPartialTop, kPartialWidth,
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kPartialHeight, colorType, allowedRead.fColorType,
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buffer.get(), partialReadOffset);
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if (!result) {
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ERRORF(reporter, "transferPixelsFrom failed.");
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return;
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}
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++expectedTransferCnt;
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if (context->priv().caps()->mapBufferFlags() & GrCaps::kAsyncRead_MapFlag) {
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gpu->finishFlush(nullptr, 0, SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo,
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GrPrepareForExternalIORequests());
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}
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map = reinterpret_cast<const char*>(buffer->map());
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REPORTER_ASSERT(reporter, map);
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if (!map) {
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ERRORF(reporter, "Failed to map transfer buffer.");
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return;
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}
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const char* bufferStart = reinterpret_cast<const char*>(map) + partialReadOffset;
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memcpy(transferData.get(), bufferStart, partialBufferRowBytes * kTextureHeight);
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buffer->unmap();
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transferInfo = transferInfo.makeWH(kPartialWidth, kPartialHeight);
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const char* textureDataStart =
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textureData.get() + textureDataRowBytes * kPartialTop + textureDataBpp * kPartialLeft;
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textureDataInfo = textureDataInfo.makeWH(kPartialWidth, kPartialHeight);
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ComparePixels(textureDataInfo, textureDataStart, textureDataRowBytes, transferInfo,
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transferData.get(), partialBufferRowBytes, tol, error);
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#if GR_GPU_STATS
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REPORTER_ASSERT(reporter, gpu->stats()->transfersFromSurface() == expectedTransferCnt);
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#else
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(void)expectedTransferCnt;
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#endif
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TransferPixelsToTextureTest, reporter, ctxInfo) {
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if (!ctxInfo.grContext()->priv().caps()->transferFromBufferToTextureSupport()) {
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return;
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}
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for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
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for (auto colorType : {
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GrColorType::kAlpha_8,
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GrColorType::kBGR_565,
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GrColorType::kABGR_4444,
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GrColorType::kRGBA_8888,
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GrColorType::kRGBA_8888_SRGB,
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// GrColorType::kRGB_888x, Broken in GL until we have kRGB_888
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GrColorType::kRG_88,
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GrColorType::kBGRA_8888,
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GrColorType::kRGBA_1010102,
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GrColorType::kGray_8,
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GrColorType::kAlpha_F16,
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GrColorType::kRGBA_F16,
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GrColorType::kRGBA_F16_Clamped,
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GrColorType::kRGBA_F32,
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GrColorType::kAlpha_16,
|
|
GrColorType::kRG_1616,
|
|
GrColorType::kRGBA_16161616,
|
|
GrColorType::kRG_F16,
|
|
}) {
|
|
basic_transfer_to_test(reporter, ctxInfo.grContext(), colorType, renderable);
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO(bsalomon): Metal
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TransferPixelsFromTextureTest, reporter, ctxInfo) {
|
|
if (!ctxInfo.grContext()->priv().caps()->transferFromSurfaceToBufferSupport()) {
|
|
return;
|
|
}
|
|
for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
|
|
for (auto colorType : {
|
|
GrColorType::kAlpha_8,
|
|
GrColorType::kAlpha_16,
|
|
GrColorType::kBGR_565,
|
|
GrColorType::kABGR_4444,
|
|
GrColorType::kRGBA_8888,
|
|
GrColorType::kRGBA_8888_SRGB,
|
|
// GrColorType::kRGB_888x, Broken in GL until we have kRGB_888
|
|
GrColorType::kRG_88,
|
|
GrColorType::kBGRA_8888,
|
|
GrColorType::kRGBA_1010102,
|
|
GrColorType::kGray_8,
|
|
GrColorType::kAlpha_F16,
|
|
GrColorType::kRGBA_F16,
|
|
GrColorType::kRGBA_F16_Clamped,
|
|
GrColorType::kRGBA_F32,
|
|
GrColorType::kRG_1616,
|
|
GrColorType::kRGBA_16161616,
|
|
GrColorType::kRG_F16,
|
|
}) {
|
|
basic_transfer_from_test(reporter, ctxInfo, colorType, renderable);
|
|
}
|
|
}
|
|
}
|