skia2/tools/gpu
Chris Dalton fb1b30b346 Update existing SwiftShader jobs to use Vulkan instead of OpenGL
The SwiftShader OpenGL frontend is officially unsupported. They strictly
support their Vulkan frontend only.

Bug: skia:12218
Bug: skia:12820
Bug: skia:12826
Bug: skia:12829
Change-Id: Ib2e43783e18fcabfa2df9268c29bcd610350e5a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437149
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Christopher Dalton <csmartdalton@google.com>
2022-01-14 18:05:37 +00:00
..
d3d [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
dawn Replace uses of deprecated dawn_native::BackendType 2022-01-11 15:12:45 +00:00
gl [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
mock [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
mtl [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
vk Update existing SwiftShader jobs to use Vulkan instead of OpenGL 2022-01-14 18:05:37 +00:00
BackendSurfaceFactory.cpp Revert "Revert "Reland "asyncRescaleAndRead supports unpremul results on GPU""" 2021-01-22 14:21:01 +00:00
BackendSurfaceFactory.h Revert "Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers.""" 2020-10-13 01:22:13 +00:00
BackendTextureImageFactory.cpp Take origin when creating/updating backend texture using pixmaps. 2020-12-07 20:31:10 +00:00
BackendTextureImageFactory.h Revert "Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers.""" 2020-10-13 01:22:13 +00:00
BUILD.bazel Update Bazel files 2022-01-06 18:10:57 +00:00
FenceSync.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
FlushFinishTracker.cpp Update additional tools to take a GrDirectContext 2020-07-01 20:42:25 +00:00
FlushFinishTracker.h Update additional tools to take a GrDirectContext 2020-07-01 20:42:25 +00:00
GpuTimer.h Replace skstd::exchange with std::exchange 2020-04-30 11:14:20 +00:00
GrContextFactory.cpp Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrContextFactory.h Fix -Wdeprecated-copy warnings 2021-08-03 16:06:11 +00:00
GrTest.cpp Reland "drawVertices in GPU backend uses drawVustomMesh implementation." 2022-01-10 23:06:15 +00:00
ManagedBackendTexture.cpp Bitmap.asImage() 2020-12-23 15:54:57 +00:00
ManagedBackendTexture.h Use the ManagedBackendTexture helper in fiddle_main 2020-12-08 17:39:12 +00:00
MemoryCache.cpp Migrate PersistentCacheUtils logic into a cpp file. 2021-04-12 14:09:59 +00:00
MemoryCache.h Reland "Redesign program key construction" 2021-03-03 17:44:00 +00:00
ProxyUtils.cpp Store the correct number of samples in GrProgramInfo 2021-08-26 17:24:47 +00:00
ProxyUtils.h Store the correct number of samples in GrProgramInfo 2021-08-26 17:24:47 +00:00
TestContext.cpp Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
TestContext.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
TestOps.cpp [graphite] Move GrProcessorKeyBuilder to generic skgpu::KeyBuilder class. 2021-12-20 20:41:17 +00:00
TestOps.h Switch GrMeshDrawOp::Target to be the stand alone GrMeshDrawTarget class 2021-06-17 19:57:43 +00:00
YUVUtils.cpp YUVUtils function for splitting image into yuva planes. 2021-05-24 14:10:39 +00:00
YUVUtils.h YUVUtils function for splitting image into yuva planes. 2021-05-24 14:10:39 +00:00