skia2/experimental/wasm-skp-debugger/compile.sh
Leon Scroggins III a77f30c7db Reland "Split building encoding from decoding"
This reverts commit 9d4b788807.
Copyright issue has been fixed in
https://skia-review.googlesource.com/c/skia/+/275998.

Original description:
Bug: skia:9756

In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.

Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.

Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.

Change IsPng signature to match other SkCodecs.

TBR=djsollen@google.com

Change-Id: Ic847bae0154e0a2922100b3f2ee14a077ee5635a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276007
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-03-09 20:21:19 +00:00

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#!/bin/bash
# Copyright 2019 Google LLC
#
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
set -ex
BASE_DIR=`cd $(dirname ${BASH_SOURCE[0]}) && pwd`
# This expects the environment variable EMSDK to be set
if [[ ! -d $EMSDK ]]; then
echo "Be sure to set the EMSDK environment variable."
exit 1
fi
# Navigate to SKIA_HOME from where this file is located.
pushd $BASE_DIR/../..
source $EMSDK/emsdk_env.sh
EMCC=`which emcc`
EMCXX=`which em++`
EMAR=`which emar`
if [[ $@ == *debug* ]]; then
echo "Building a Debug build"
EXTRA_CFLAGS="\"-DSK_DEBUG\","
RELEASE_CONF="-O0 --js-opts 0 -s DEMANGLE_SUPPORT=1 -s ASSERTIONS=1 -s GL_ASSERTIONS=1 -g4 \
--source-map-base /node_modules/debugger/bin/ -DSK_DEBUG"
BUILD_DIR=${BUILD_DIR:="out/debugger_wasm_debug"}
else
echo "Building a Release build"
EXTRA_CFLAGS="\"-DSK_RELEASE\", \"-DGR_GL_CHECK_ALLOC_WITH_GET_ERROR=0\","
RELEASE_CONF="-Oz --closure 1 --llvm-lto 3 -DSK_RELEASE -DGR_GL_CHECK_ALLOC_WITH_GET_ERROR=0"
BUILD_DIR=${BUILD_DIR:="out/debugger_wasm"}
fi
mkdir -p $BUILD_DIR
BUILTIN_FONT="$BASE_DIR/fonts/NotoMono-Regular.ttf.cpp"
# Generate the font's binary file (which is covered by .gitignore)
python tools/embed_resources.py \
--name SK_EMBEDDED_FONTS \
--input $BASE_DIR/fonts/NotoMono-Regular.ttf \
--output $BASE_DIR/fonts/NotoMono-Regular.ttf.cpp \
--align 4
GN_GPU_FLAGS="\"-DSK_DISABLE_LEGACY_SHADERCONTEXT\","
WASM_GPU="-lEGL -lGLESv2 -DSK_SUPPORT_GPU=1 \
-DSK_DISABLE_LEGACY_SHADERCONTEXT --pre-js $BASE_DIR/cpu.js --pre-js $BASE_DIR/gpu.js"
# Turn off exiting while we check for ninja (which may not be on PATH)
set +e
NINJA=`which ninja`
if [[ -z $NINJA ]]; then
git clone "https://chromium.googlesource.com/chromium/tools/depot_tools.git" --depth 1 $BUILD_DIR/depot_tools
NINJA=$BUILD_DIR/depot_tools/ninja
fi
# Re-enable error checking
set -e
./bin/fetch-gn
echo "Compiling bitcode"
./bin/gn gen ${BUILD_DIR} \
--args="cc=\"${EMCC}\" \
cxx=\"${EMCXX}\" \
ar=\"${EMAR}\" \
extra_cflags_cc=[\"-frtti\"] \
extra_cflags=[\"-s\", \"WARN_UNALIGNED=1\", \"-s\", \"MAIN_MODULE=1\",
\"-DSKNX_NO_SIMD\", \"-DSK_DISABLE_AAA\",
${GN_GPU_FLAGS}
${EXTRA_CFLAGS}
] \
is_debug=false \
is_official_build=true \
is_component_build=false \
werror=true \
target_cpu=\"wasm\" \
\
skia_use_angle = false \
skia_use_dng_sdk=false \
skia_use_egl=true \
skia_use_expat=false \
skia_use_fontconfig=false \
skia_use_freetype=true \
skia_use_libheif=false \
skia_use_libjpeg_turbo_decode=true \
skia_use_libjpeg_turbo_encode=false \
skia_use_libpng_decode=true \
skia_use_libpng_encode=false \
skia_use_libwebp_decode=true \
skia_use_libwebp_encode=false \
skia_use_wuffs=true \
skia_use_lua=false \
skia_use_piex=false \
skia_use_system_libpng=false \
skia_use_system_freetype2=false \
skia_use_system_libjpeg_turbo = false \
skia_use_system_libwebp=false \
skia_use_system_zlib=false\
skia_use_vulkan=false \
skia_use_zlib=true \
skia_enable_gpu=true \
skia_enable_tools=false \
skia_enable_skshaper=false \
skia_enable_ccpr=false \
skia_enable_nvpr=false \
skia_enable_fontmgr_empty=false \
skia_enable_pdf=false"
# Build all the libs, we'll link the appropriate ones down below
${NINJA} -C ${BUILD_DIR} libskia.a libdebugcanvas.a
export EMCC_CLOSURE_ARGS="--externs $BASE_DIR/externs.js "
echo "Generating final debugger wasm and javascript"
# Emscripten prefers that the .a files go last in order, otherwise, it
# may drop symbols that it incorrectly thinks aren't used. One day,
# Emscripten will use LLD, which may relax this requirement.
${EMCXX} \
$RELEASE_CONF \
-I. \
-Ithird_party/icu \
-Ithird_party/skcms \
-DSK_DISABLE_AAA \
-std=c++17 \
$WASM_GPU \
--pre-js $BASE_DIR/helper.js \
--post-js $BASE_DIR/ready.js \
--bind \
$BASE_DIR/fonts/NotoMono-Regular.ttf.cpp \
$BASE_DIR/debugger_bindings.cpp \
$BUILD_DIR/libdebugcanvas.a \
$BUILD_DIR/libskia.a \
-s ALLOW_MEMORY_GROWTH=1 \
-s EXPORT_NAME="DebuggerInit" \
-s FORCE_FILESYSTEM=0 \
-s MODULARIZE=1 \
-s NO_EXIT_RUNTIME=1 \
-s STRICT=1 \
-s TOTAL_MEMORY=128MB \
-s WARN_UNALIGNED=1 \
-s WASM=1 \
-s USE_WEBGL2=1 \
-o $BUILD_DIR/debugger.js