8619a34bb8
This reverts commit c877ea2657
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Reason for revert: wow, this is going to be really hard to update callers
Original change's description:
> Hide setDrawLooper -- deprecate loopers
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> Guarded with SK_SUPPORT_LEGACY_DRAWLOOPER
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> Bug: skia:4783
> Change-Id: I4a47513624bc5c09816f44e107917dc8028adb94
> Reviewed-on: https://skia-review.googlesource.com/c/189871
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: Ia49f421c8a96a8091ab87533361fde4bf570d6e4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:4783
Reviewed-on: https://skia-review.googlesource.com/c/190303
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
89 lines
3.0 KiB
C++
89 lines
3.0 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Benchmark.h"
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#include "SkBlurMask.h"
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#include "SkCanvas.h"
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#include "SkColorFilter.h"
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#include "SkLayerDrawLooper.h"
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#include "SkMaskFilter.h"
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#include "SkPaint.h"
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#include "SkPath.h"
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#include "SkPoint.h"
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#include "SkRRect.h"
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#include "SkRect.h"
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#include "SkString.h"
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// Large blurred RR appear frequently on web pages. This benchmark measures our
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// performance in this case.
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class BlurRoundRectBench : public Benchmark {
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public:
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BlurRoundRectBench(int width, int height, int cornerRadius)
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: fName("blurroundrect") {
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fName.appendf("_WH_%ix%i_cr_%i", width, height, cornerRadius);
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SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
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fRRect.setRectXY(r, SkIntToScalar(cornerRadius), SkIntToScalar(cornerRadius));
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}
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const char* onGetName() override {
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return fName.c_str();
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}
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SkIPoint onGetSize() override {
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return SkIPoint::Make(SkScalarCeilToInt(fRRect.rect().width()),
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SkScalarCeilToInt(fRRect.rect().height()));
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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SkLayerDrawLooper::Builder looperBuilder;
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{
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SkLayerDrawLooper::LayerInfo info;
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info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit
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| SkLayerDrawLooper::kColorFilter_Bit;
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info.fColorMode = SkBlendMode::kSrc;
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info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0));
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info.fPostTranslate = false;
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SkPaint* paint = looperBuilder.addLayerOnTop(info);
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paint->setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle,
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SkBlurMask::ConvertRadiusToSigma(0.5)));
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paint->setColorFilter(SkColorFilter::MakeModeFilter(SK_ColorLTGRAY,
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SkBlendMode::kSrcIn));
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paint->setColor(SK_ColorGRAY);
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}
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{
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SkLayerDrawLooper::LayerInfo info;
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looperBuilder.addLayerOnTop(info);
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}
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SkPaint dullPaint;
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dullPaint.setAntiAlias(true);
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SkPaint loopedPaint;
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loopedPaint.setLooper(looperBuilder.detach());
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loopedPaint.setAntiAlias(true);
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loopedPaint.setColor(SK_ColorCYAN);
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for (int i = 0; i < loops; i++) {
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canvas->drawRect(fRRect.rect(), dullPaint);
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canvas->drawRRect(fRRect, loopedPaint);
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}
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}
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private:
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SkString fName;
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SkRRect fRRect;
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typedef Benchmark INHERITED;
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};
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// Create one with dimensions/rounded corners based on the skp
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DEF_BENCH(return new BlurRoundRectBench(600, 5514, 6);)
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// Same radii, much smaller rectangle
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DEF_BENCH(return new BlurRoundRectBench(100, 100, 6);)
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// Other radii options
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DEF_BENCH(return new BlurRoundRectBench(100, 100, 30);)
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DEF_BENCH(return new BlurRoundRectBench(100, 100, 90);)
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