a163392978
This reverts commit 003312a211
.
Change-Id: Ib41065e5c356d1dd99e70fa10611ac6756c2b79d
Reviewed-on: https://skia-review.googlesource.com/6803
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
357 lines
14 KiB
C++
357 lines
14 KiB
C++
/*
|
|
* Copyright 2014 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#ifndef GrXferProcessor_DEFINED
|
|
#define GrXferProcessor_DEFINED
|
|
|
|
#include "GrBlend.h"
|
|
#include "GrColor.h"
|
|
#include "GrProcessor.h"
|
|
#include "GrTexture.h"
|
|
#include "GrTypes.h"
|
|
|
|
class GrShaderCaps;
|
|
class GrGLSLXferProcessor;
|
|
class GrProcOptInfo;
|
|
struct GrPipelineAnalysis;
|
|
|
|
/**
|
|
* Barriers for blending. When a shader reads the dst directly, an Xfer barrier is sometimes
|
|
* required after a pixel has been written, before it can be safely read again.
|
|
*/
|
|
enum GrXferBarrierType {
|
|
kNone_GrXferBarrierType = 0, //<! No barrier is required
|
|
kTexture_GrXferBarrierType, //<! Required when a shader reads and renders to the same texture.
|
|
kBlend_GrXferBarrierType, //<! Required by certain blend extensions.
|
|
};
|
|
/** Should be able to treat kNone as false in boolean expressions */
|
|
GR_STATIC_ASSERT(SkToBool(kNone_GrXferBarrierType) == false);
|
|
|
|
/**
|
|
* GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst
|
|
* color, and for applying any coverage. It does this by emitting fragment shader code and
|
|
* controlling the fixed-function blend state. When dual-source blending is available, it may also
|
|
* write a seconday fragment shader output color. GrXferProcessor has two modes of operation:
|
|
*
|
|
* Dst read: When allowed by the backend API, or when supplied a texture of the destination, the
|
|
* GrXferProcessor may read the destination color. While operating in this mode, the subclass only
|
|
* provides shader code that blends the src and dst colors, and the base class applies coverage.
|
|
*
|
|
* No dst read: When not performing a dst read, the subclass is given full control of the fixed-
|
|
* function blend state and/or secondary output, and is responsible to apply coverage on its own.
|
|
*
|
|
* A GrXferProcessor is never installed directly into our draw state, but instead is created from a
|
|
* GrXPFactory once we have finalized the state of our draw.
|
|
*/
|
|
class GrXferProcessor : public GrProcessor {
|
|
public:
|
|
/**
|
|
* A texture that contains the dst pixel values and an integer coord offset from device space
|
|
* to the space of the texture. Depending on GPU capabilities a DstTexture may be used by a
|
|
* GrXferProcessor for blending in the fragment shader.
|
|
*/
|
|
class DstTexture {
|
|
public:
|
|
DstTexture() { fOffset.set(0, 0); }
|
|
|
|
DstTexture(const DstTexture& other) {
|
|
*this = other;
|
|
}
|
|
|
|
DstTexture(GrTexture* texture, const SkIPoint& offset)
|
|
: fTexture(SkSafeRef(texture))
|
|
, fOffset(offset) {
|
|
}
|
|
|
|
DstTexture& operator=(const DstTexture& other) {
|
|
fTexture = other.fTexture;
|
|
fOffset = other.fOffset;
|
|
return *this;
|
|
}
|
|
|
|
const SkIPoint& offset() const { return fOffset; }
|
|
|
|
void setOffset(const SkIPoint& offset) { fOffset = offset; }
|
|
void setOffset(int ox, int oy) { fOffset.set(ox, oy); }
|
|
|
|
GrTexture* texture() const { return fTexture.get(); }
|
|
|
|
void setTexture(sk_sp<GrTexture> texture) {
|
|
fTexture = std::move(texture);
|
|
}
|
|
|
|
private:
|
|
sk_sp<GrTexture> fTexture;
|
|
SkIPoint fOffset;
|
|
};
|
|
|
|
/**
|
|
* Sets a unique key on the GrProcessorKeyBuilder calls onGetGLSLProcessorKey(...) to get the
|
|
* specific subclass's key.
|
|
*/
|
|
void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const;
|
|
|
|
/** Returns a new instance of the appropriate *GL* implementation class
|
|
for the given GrXferProcessor; caller is responsible for deleting
|
|
the object. */
|
|
virtual GrGLSLXferProcessor* createGLSLInstance() const = 0;
|
|
|
|
/**
|
|
* Optimizations for blending / coverage that an OptDrawState should apply to itself.
|
|
*/
|
|
enum OptFlags {
|
|
/**
|
|
* The draw can be skipped completely.
|
|
*/
|
|
kSkipDraw_OptFlag = 0x1,
|
|
/**
|
|
* GrXferProcessor will ignore color, thus no need to provide
|
|
*/
|
|
kIgnoreColor_OptFlag = 0x2,
|
|
/**
|
|
* Clear color stages and override input color to that returned by getOptimizations
|
|
*/
|
|
kOverrideColor_OptFlag = 0x4,
|
|
/**
|
|
* Can tweak alpha for coverage. Currently this flag should only be used by a GrDrawOp.
|
|
*/
|
|
kCanTweakAlphaForCoverage_OptFlag = 0x8,
|
|
};
|
|
|
|
static const OptFlags kNone_OptFlags = (OptFlags)0;
|
|
|
|
GR_DECL_BITFIELD_OPS_FRIENDS(OptFlags);
|
|
|
|
/**
|
|
* Determines which optimizations (as described by the ptFlags above) can be performed by
|
|
* the draw with this xfer processor. If this function is called, the xfer processor may change
|
|
* its state to reflected the given blend optimizations. If the XP needs to see a specific input
|
|
* color to blend correctly, it will set the OverrideColor flag and the output parameter
|
|
* overrideColor will be the required value that should be passed into the XP.
|
|
* A caller who calls this function on a XP is required to honor the returned OptFlags
|
|
* and color values for its draw.
|
|
*/
|
|
OptFlags getOptimizations(const GrPipelineAnalysis&,
|
|
bool doesStencilWrite,
|
|
GrColor* overrideColor,
|
|
const GrCaps& caps) const;
|
|
|
|
/**
|
|
* Returns whether this XP will require an Xfer barrier on the given rt. If true, outBarrierType
|
|
* is updated to contain the type of barrier needed.
|
|
*/
|
|
GrXferBarrierType xferBarrierType(const GrRenderTarget* rt, const GrCaps& caps) const;
|
|
|
|
struct BlendInfo {
|
|
void reset() {
|
|
fEquation = kAdd_GrBlendEquation;
|
|
fSrcBlend = kOne_GrBlendCoeff;
|
|
fDstBlend = kZero_GrBlendCoeff;
|
|
fBlendConstant = 0;
|
|
fWriteColor = true;
|
|
}
|
|
|
|
SkDEBUGCODE(SkString dump() const;)
|
|
|
|
GrBlendEquation fEquation;
|
|
GrBlendCoeff fSrcBlend;
|
|
GrBlendCoeff fDstBlend;
|
|
GrColor fBlendConstant;
|
|
bool fWriteColor;
|
|
};
|
|
|
|
void getBlendInfo(BlendInfo* blendInfo) const;
|
|
|
|
bool willReadDstColor() const { return fWillReadDstColor; }
|
|
|
|
/**
|
|
* Returns the texture to be used as the destination when reading the dst in the fragment
|
|
* shader. If the returned texture is NULL then the XP is either not reading the dst or we have
|
|
* extentions that support framebuffer fetching and thus don't need a copy of the dst texture.
|
|
*/
|
|
const GrTexture* getDstTexture() const { return fDstTexture.texture(); }
|
|
|
|
/**
|
|
* Returns the offset in device coords to use when accessing the dst texture to get the dst
|
|
* pixel color in the shader. This value is only valid if getDstTexture() != NULL.
|
|
*/
|
|
const SkIPoint& dstTextureOffset() const {
|
|
SkASSERT(this->getDstTexture());
|
|
return fDstTextureOffset;
|
|
}
|
|
|
|
/**
|
|
* If we are performing a dst read, returns whether the base class will use mixed samples to
|
|
* antialias the shader's final output. If not doing a dst read, the subclass is responsible
|
|
* for antialiasing and this returns false.
|
|
*/
|
|
bool dstReadUsesMixedSamples() const { return fDstReadUsesMixedSamples; }
|
|
|
|
/**
|
|
* Returns whether or not this xferProcossor will set a secondary output to be used with dual
|
|
* source blending.
|
|
*/
|
|
bool hasSecondaryOutput() const;
|
|
|
|
/** Returns true if this and other processor conservatively draw identically. It can only return
|
|
true when the two processor are of the same subclass (i.e. they return the same object from
|
|
from getFactory()).
|
|
|
|
A return value of true from isEqual() should not be used to test whether the processor would
|
|
generate the same shader code. To test for identical code generation use getGLSLProcessorKey
|
|
*/
|
|
|
|
bool isEqual(const GrXferProcessor& that) const {
|
|
if (this->classID() != that.classID()) {
|
|
return false;
|
|
}
|
|
if (this->fWillReadDstColor != that.fWillReadDstColor) {
|
|
return false;
|
|
}
|
|
if (this->fDstTexture.texture() != that.fDstTexture.texture()) {
|
|
return false;
|
|
}
|
|
if (this->fDstTextureOffset != that.fDstTextureOffset) {
|
|
return false;
|
|
}
|
|
if (this->fDstReadUsesMixedSamples != that.fDstReadUsesMixedSamples) {
|
|
return false;
|
|
}
|
|
return this->onIsEqual(that);
|
|
}
|
|
|
|
protected:
|
|
GrXferProcessor();
|
|
GrXferProcessor(const DstTexture*, bool willReadDstColor, bool hasMixedSamples);
|
|
|
|
private:
|
|
void notifyRefCntIsZero() const final {}
|
|
|
|
virtual OptFlags onGetOptimizations(const GrPipelineAnalysis&,
|
|
bool doesStencilWrite,
|
|
GrColor* overrideColor,
|
|
const GrCaps& caps) const = 0;
|
|
|
|
/**
|
|
* Sets a unique key on the GrProcessorKeyBuilder that is directly associated with this xfer
|
|
* processor's GL backend implementation.
|
|
*/
|
|
virtual void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const = 0;
|
|
|
|
/**
|
|
* Determines the type of barrier (if any) required by the subclass. Note that the possibility
|
|
* that a kTexture type barrier is required is handled by the base class and need not be
|
|
* considered by subclass overrides of this function.
|
|
*/
|
|
virtual GrXferBarrierType onXferBarrier(const GrRenderTarget*, const GrCaps&) const {
|
|
return kNone_GrXferBarrierType;
|
|
}
|
|
|
|
/**
|
|
* If we are not performing a dst read, returns whether the subclass will set a secondary
|
|
* output. When using dst reads, the base class controls the secondary output and this method
|
|
* will not be called.
|
|
*/
|
|
virtual bool onHasSecondaryOutput() const { return false; }
|
|
|
|
/**
|
|
* If we are not performing a dst read, retrieves the fixed-function blend state required by the
|
|
* subclass. When using dst reads, the base class controls the fixed-function blend state and
|
|
* this method will not be called. The BlendInfo struct comes initialized to "no blending".
|
|
*/
|
|
virtual void onGetBlendInfo(BlendInfo*) const {}
|
|
|
|
virtual bool onIsEqual(const GrXferProcessor&) const = 0;
|
|
|
|
bool fWillReadDstColor;
|
|
bool fDstReadUsesMixedSamples;
|
|
SkIPoint fDstTextureOffset;
|
|
TextureSampler fDstTexture;
|
|
|
|
typedef GrFragmentProcessor INHERITED;
|
|
};
|
|
|
|
GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is
|
|
* known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the
|
|
* draw opaque, etc.). Once the state of the draw is finalized, we use the XPF along with all the
|
|
* draw information to create a GrXferProcessor (XP) which can implement the desired blending for
|
|
* the draw.
|
|
*
|
|
* Before the XP is created, the XPF is able to answer queries about what functionality the XPs it
|
|
* creates will have. For example, can it create an XP that supports RGB coverage or will the XP
|
|
* blend with the destination color.
|
|
*
|
|
* GrXPFactories are intended to be static immutable objects. We pass them around as raw pointers
|
|
* and expect the pointers to always be valid and for the factories to be reusable and thread safe.
|
|
* Equality is tested for using pointer comparison. GrXPFactory destructors must be no-ops.
|
|
*/
|
|
|
|
// In order to construct GrXPFactory subclass instances as constexpr the subclass, and therefore
|
|
// GrXPFactory, must be a literal type. One requirement is having a trivial destructor. This is ok
|
|
// since these objects have no need for destructors. However, GCC and clang throw a warning when a
|
|
// class has virtual functions and a non-virtual destructor. We suppress that warning here and
|
|
// for the subclasses.
|
|
#if defined(__GNUC__) || defined(__clang)
|
|
#pragma GCC diagnostic push
|
|
#pragma GCC diagnostic ignored "-Wnon-virtual-dtor"
|
|
#endif
|
|
class GrXPFactory {
|
|
public:
|
|
typedef GrXferProcessor::DstTexture DstTexture;
|
|
GrXferProcessor* createXferProcessor(const GrPipelineAnalysis&,
|
|
bool hasMixedSamples,
|
|
const DstTexture*,
|
|
const GrCaps& caps) const;
|
|
/**
|
|
* Known color information after blending, but before accounting for any coverage.
|
|
*/
|
|
struct InvariantBlendedColor {
|
|
bool fWillBlendWithDst;
|
|
GrColor fKnownColor;
|
|
GrColorComponentFlags fKnownColorFlags;
|
|
};
|
|
|
|
/**
|
|
* Returns information about the output color, produced by XPs from this factory, that will be
|
|
* known after blending. Note that we can conflate coverage and color, so the actual values
|
|
* written to pixels with partial coverage may not always seem consistent with the invariant
|
|
* information returned by this function.
|
|
*/
|
|
virtual void getInvariantBlendedColor(const GrProcOptInfo& colorPOI,
|
|
InvariantBlendedColor*) const = 0;
|
|
|
|
bool willNeedDstTexture(const GrCaps& caps, const GrPipelineAnalysis&) const;
|
|
|
|
protected:
|
|
constexpr GrXPFactory() {}
|
|
|
|
private:
|
|
virtual GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
|
|
const GrPipelineAnalysis&,
|
|
bool hasMixedSamples,
|
|
const DstTexture*) const = 0;
|
|
|
|
bool willReadDstColor(const GrCaps&, const GrPipelineAnalysis&) const;
|
|
|
|
/**
|
|
* Returns true if the XP generated by this factory will explicitly read dst in the fragment
|
|
* shader.
|
|
*/
|
|
virtual bool onWillReadDstColor(const GrCaps&, const GrPipelineAnalysis&) const = 0;
|
|
};
|
|
#if defined(__GNUC__) || defined(__clang)
|
|
#pragma GCC diagnostic pop
|
|
#endif
|
|
|
|
#endif
|
|
|