f750fbcb69
WindowContext still supports color spaces, but not other color types. Any off-screen rendering is the app's responsibility. This change also adds (working) F16 support to viewer. Note that the previous 10-bit and FP16 support in WindowContext was broken. There was no code to push the off-screen canvas to the window. If you ever made it to the unreachable off-screen code path in createSurface, it would have simply stopped drawing. The decision to limit the window's gamut to sRGB is mostly driven by my desire to add real-time editing of gamut. This design lets us do that, without tearing down and rebuilding the window for every change. An application could still supply a different gamut via setDisplayParams and render directly to the back buffer with proper color correction. BUG=skia: Change-Id: I94df35c7a42faee396009acc83683e40bb3c284d Reviewed-on: https://skia-review.googlesource.com/8153 Reviewed-by: Jim Van Verth <jvanverth@google.com> Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
34 lines
747 B
C++
34 lines
747 B
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "ImageSlide.h"
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#include "SkCanvas.h"
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#include "SkData.h"
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#include "SkImage.h"
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ImageSlide::ImageSlide(const SkString& name, const SkString& path) : fPath(path) {
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fName = name;
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}
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SkISize ImageSlide::getDimensions() const {
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return fImage ? fImage->dimensions() : SkISize::Make(0, 0);
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}
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void ImageSlide::draw(SkCanvas* canvas) {
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canvas->drawImage(fImage, 0, 0);
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}
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void ImageSlide::load(SkScalar, SkScalar) {
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sk_sp<SkData> encoded = SkData::MakeFromFileName(fPath.c_str());
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fImage = SkImage::MakeFromEncoded(encoded);
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}
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void ImageSlide::unload() {
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fImage.reset(nullptr);
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}
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