skia2/modules
Florin Malita 792c2cb44e [skottie] Sphere effect lighting
Plumb lighting props and implement a Phong lighting model.

This is ~40% slower with the SW backend - to mitigate, construct two
runtime effects and only apply fancy lighting when needed.

Change-Id: If6f71253e7adc148f6d5cf5fbde2c1dff977f669
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368246
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2021-02-10 21:34:57 +00:00
..
audioplayer implement SkAudioPLayer for Android 2020-12-15 00:12:48 +00:00
canvaskit [canvaskit] add audio asset support to skottie-bindings 2021-02-10 17:19:12 +00:00
particles Fix particle bug where uniforms are allocated too late 2021-02-03 22:50:28 +00:00
pathkit [canvaskit] Update to emsdk 2.0.10 2020-12-14 15:27:28 +00:00
skottie [skottie] Sphere effect lighting 2021-02-10 21:34:57 +00:00
skparagraph RTL Glyph positioning 2021-02-10 20:00:14 +00:00
skplaintexteditor Enable ClangTidy check readability-const-return-type. 2020-08-07 17:42:38 +00:00
skresources ResourceProviderProxyBase should forward loadAudioAsset() 2021-02-09 01:24:04 +00:00
sksg More hiding of legacy drawImage calls 2021-01-22 13:53:42 +00:00
skshaper Add SkShaper::PurgeCaches. 2021-01-27 17:50:30 +00:00
svg [svg] Refactor <pattern> and gradient stop elements to new parsing 2021-02-08 20:27:17 +00:00