bfc9be0f77
This will allow us to load these inputs for unit testing in `dm`. Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5 Bug: skia:11009 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
61 lines
2.4 KiB
C++
61 lines
2.4 KiB
C++
|
|
|
|
/**************************************************************************************************
|
|
*** This file was autogenerated from GrChildProcessorInlineFieldAccess.fp; do not modify.
|
|
**************************************************************************************************/
|
|
#include "GrChildProcessorInlineFieldAccess.h"
|
|
|
|
#include "src/core/SkUtils.h"
|
|
#include "src/gpu/GrTexture.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
|
|
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
|
|
#include "src/sksl/SkSLCPP.h"
|
|
#include "src/sksl/SkSLUtil.h"
|
|
class GrGLSLChildProcessorInlineFieldAccess : public GrGLSLFragmentProcessor {
|
|
public:
|
|
GrGLSLChildProcessorInlineFieldAccess() {}
|
|
void emitCode(EmitArgs& args) override {
|
|
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
|
|
const GrChildProcessorInlineFieldAccess& _outer = args.fFp.cast<GrChildProcessorInlineFieldAccess>();
|
|
(void) _outer;
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(if (%s) {)SkSL"
|
|
, (_outer.childProcessor(0)->preservesOpaqueInput() ? "true" : "false"));
|
|
SkString _sample0 = this->invokeChild(0, args);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(
|
|
return %s;
|
|
} else {
|
|
return half4(1.0);
|
|
}
|
|
)SkSL"
|
|
, _sample0.c_str());
|
|
}
|
|
private:
|
|
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
|
|
}
|
|
};
|
|
GrGLSLFragmentProcessor* GrChildProcessorInlineFieldAccess::onCreateGLSLInstance() const {
|
|
return new GrGLSLChildProcessorInlineFieldAccess();
|
|
}
|
|
void GrChildProcessorInlineFieldAccess::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
|
|
}
|
|
bool GrChildProcessorInlineFieldAccess::onIsEqual(const GrFragmentProcessor& other) const {
|
|
const GrChildProcessorInlineFieldAccess& that = other.cast<GrChildProcessorInlineFieldAccess>();
|
|
(void) that;
|
|
return true;
|
|
}
|
|
GrChildProcessorInlineFieldAccess::GrChildProcessorInlineFieldAccess(const GrChildProcessorInlineFieldAccess& src)
|
|
: INHERITED(kGrChildProcessorInlineFieldAccess_ClassID, src.optimizationFlags()) {
|
|
this->cloneAndRegisterAllChildProcessors(src);
|
|
}
|
|
std::unique_ptr<GrFragmentProcessor> GrChildProcessorInlineFieldAccess::clone() const {
|
|
return std::make_unique<GrChildProcessorInlineFieldAccess>(*this);
|
|
}
|
|
#if GR_TEST_UTILS
|
|
SkString GrChildProcessorInlineFieldAccess::onDumpInfo() const {
|
|
return SkString();
|
|
}
|
|
#endif
|