796c5bb465
Currently, there's only a simple Activity with a title bar and a surface view that connects with Skia viewer native application. Before integrating user action events, I want to make sure that the design and implementation so far are good. Note that the old NativeApplication-based Activity (ViewerActivity) is still there for reference and test purposes. It will be removed eventually. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952323004 Review-Url: https://codereview.chromium.org/1952323004
56 lines
1.0 KiB
C++
56 lines
1.0 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef surface_glue_android_DEFINED
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#define surface_glue_android_DEFINED
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#include <pthread.h>
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#include <android/native_window_jni.h>
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#include "../Application.h"
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#include "../Window.h"
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namespace sk_app {
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enum MessageType {
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kUndefined,
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kSurfaceCreated,
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kSurfaceChanged,
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kSurfaceDestroyed,
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kDestroyApp,
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kContentInvalidated
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};
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struct Message {
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MessageType fType = kUndefined;
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ANativeWindow* fNativeWindow = nullptr;
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Message() {}
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Message(MessageType t) : fType(t) {}
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};
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struct SkiaAndroidApp {
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int fPipes[2]; // 0 is the read message pipe, 1 is the write message pipe
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Application* fApp;
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Window* fWindow;
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ANativeWindow* fNativeWindow;
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SkiaAndroidApp();
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~SkiaAndroidApp();
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void postMessage(const Message& message);
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void readMessage(Message* message);
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void paintIfNeeded();
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private:
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pthread_t fThread;
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};
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} // namespace sk_app
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#endif
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