Bug: b/63909536
SkAnimatedImage is a simple drawable for animating a GIF. Thread-safety
is left up to the client. At most two bitmaps are stored in the
drawable; one for the current frame and one for a frame that may need to
be restored. The backup frame prevents some cases where we would
otherwise have to re-decode from the beginning of the image.
The API lets the client set the time value, and decodes to match that
time.
TODO:
- Callback for when the animation is complete
- Ability to use SkAndroidCodec
- Modify the loop count (or leave that up to client?)
- Better and/or client-specific caching
Other changes:
- Add a sample which animates a GIF
- Reenable SK_CODEC_PRINTF for debug builds and Android
Change-Id: I945ffbccdb6008f2a05ed4d9b2af869a261fb300
Reviewed-on: https://skia-review.googlesource.com/93420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>