96a857ef5a
BUG=skia: Review URL: https://codereview.chromium.org/855473002
333 lines
13 KiB
C++
333 lines
13 KiB
C++
/*
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* Copyright 2007 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkPicture_DEFINED
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#define SkPicture_DEFINED
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#include "SkImageDecoder.h"
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#include "SkRefCnt.h"
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#include "SkTDArray.h"
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#if SK_SUPPORT_GPU
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class GrContext;
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#endif
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class SkBitmap;
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class SkBBoxHierarchy;
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class SkCanvas;
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class SkData;
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class SkPictureData;
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class SkPixelSerializer;
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class SkStream;
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class SkWStream;
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struct SkPictInfo;
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class SkRecord;
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namespace SkRecords {
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class CollectLayers;
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};
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/** \class SkPicture
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The SkPicture class records the drawing commands made to a canvas, to
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be played back at a later time.
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*/
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class SK_API SkPicture : public SkNVRefCnt<SkPicture> {
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public:
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// AccelData provides a base class for device-specific acceleration
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// data. It is added to the picture via EXPERIMENTAL_addAccelData.
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class AccelData : public SkRefCnt {
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public:
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typedef uint8_t Domain;
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typedef uint32_t Key;
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AccelData(Key key) : fKey(key) { }
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const Key& getKey() const { return fKey; }
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// This entry point allows user's to get a unique domain prefix
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// for their keys
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static Domain GenerateDomain();
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private:
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Key fKey;
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};
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/** PRIVATE / EXPERIMENTAL -- do not call */
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void EXPERIMENTAL_addAccelData(const AccelData*) const;
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/** PRIVATE / EXPERIMENTAL -- do not call */
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const AccelData* EXPERIMENTAL_getAccelData(AccelData::Key) const;
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/**
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* Function signature defining a function that sets up an SkBitmap from encoded data. On
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* success, the SkBitmap should have its Config, width, height, rowBytes and pixelref set.
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* If the installed pixelref has decoded the data into pixels, then the src buffer need not be
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* copied. If the pixelref defers the actual decode until its lockPixels() is called, then it
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* must make a copy of the src buffer.
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* @param src Encoded data.
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* @param length Size of the encoded data, in bytes.
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* @param dst SkBitmap to install the pixel ref on.
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* @param bool Whether or not a pixel ref was successfully installed.
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*/
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typedef bool (*InstallPixelRefProc)(const void* src, size_t length, SkBitmap* dst);
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/**
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* Recreate a picture that was serialized into a stream.
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* @param SkStream Serialized picture data. Ownership is unchanged by this call.
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* @param proc Function pointer for installing pixelrefs on SkBitmaps representing the
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* encoded bitmap data from the stream.
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* @return A new SkPicture representing the serialized data, or NULL if the stream is
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* invalid.
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*/
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static SkPicture* CreateFromStream(SkStream*,
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InstallPixelRefProc proc = &SkImageDecoder::DecodeMemory);
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/**
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* Recreate a picture that was serialized into a buffer. If the creation requires bitmap
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* decoding, the decoder must be set on the SkReadBuffer parameter by calling
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* SkReadBuffer::setBitmapDecoder() before calling SkPicture::CreateFromBuffer().
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* @param SkReadBuffer Serialized picture data.
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* @return A new SkPicture representing the serialized data, or NULL if the buffer is
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* invalid.
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*/
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static SkPicture* CreateFromBuffer(SkReadBuffer&);
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~SkPicture();
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/**
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* Subclasses of this can be passed to playback(). During the playback
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* of the picture, this callback will periodically be invoked. If its
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* abort() returns true, then picture playback will be interrupted.
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*
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* The resulting drawing is undefined, as there is no guarantee how often the
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* callback will be invoked. If the abort happens inside some level of nested
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* calls to save(), restore will automatically be called to return the state
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* to the same level it was before the playback call was made.
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*/
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class SK_API AbortCallback {
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public:
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AbortCallback() {}
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virtual ~AbortCallback() {}
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virtual bool abort() = 0;
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};
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/** Replays the drawing commands on the specified canvas. Note that
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this has the effect of unfurling this picture into the destination
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canvas. Using the SkCanvas::drawPicture entry point gives the destination
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canvas the option of just taking a ref.
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@param canvas the canvas receiving the drawing commands.
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@param callback a callback that allows interruption of playback
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*/
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void playback(SkCanvas* canvas, AbortCallback* = NULL) const;
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/** Return the cull rect used when creating this picture: { 0, 0, cullWidth, cullHeight }.
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It does not necessarily reflect the bounds of what has been recorded into the picture.
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@return the cull rect used to create this picture
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*/
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SkRect cullRect() const { return fCullRect; }
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/** Return a non-zero, unique value representing the picture.
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*/
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uint32_t uniqueID() const { return fUniqueID; }
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/**
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* Function to encode an SkBitmap to an SkData. A function with this
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* signature can be passed to serialize() and SkWriteBuffer.
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* Returning NULL will tell the SkWriteBuffer to use
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* SkBitmap::flatten() to store the bitmap.
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*
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* @param pixelRefOffset DEPRECATED -- caller assumes it will return 0.
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* @return SkData If non-NULL, holds encoded data representing the passed
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* in bitmap. The caller is responsible for calling unref().
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*
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* TODO: No longer used by SkPicture. Still used by PDF though. Move into PDF.
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*/
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typedef SkData* (*EncodeBitmap)(size_t* pixelRefOffset, const SkBitmap& bm);
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/**
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* Serialize to a stream. If non NULL, serializer will be used to serialize
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* any bitmaps in the picture.
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*
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* TODO: Use serializer to serialize SkImages as well.
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*/
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void serialize(SkWStream*, SkPixelSerializer* serializer = NULL) const;
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/**
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* Serialize to a buffer.
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*/
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void flatten(SkWriteBuffer&) const;
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/**
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* Returns true if any bitmaps may be produced when this SkPicture
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* is replayed.
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*/
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bool willPlayBackBitmaps() const;
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/**
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* This is a general hint that the picture will (soon) be drawn into a SkCanvas with
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* corresponding attributes (e.g. clip, matrix, props). No drawing occurs, but some
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* expensive operations may be run (e.g. image decoding).
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*
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* Any of the parameters may be NULL.
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*
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* @param srcBounds If not NULL, this is the subset of the picture (in the same coordinates
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* as the picture's bounds) that preroll() should focus on.
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* @param initialMatrix If not NULL, this is the initialMatrix that is expected when the
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* picture is actually drawn.
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* @param props If not NULL, these are the expected props when the picture is actually drawn.
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*/
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void preroll(const SkRect* srcBounds, const SkMatrix* initialMatrix, const SkSurfaceProps*,
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void* gpuCacheAccessor) const;
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/** Return true if the SkStream/Buffer represents a serialized picture, and
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fills out SkPictInfo. After this function returns, the data source is not
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rewound so it will have to be manually reset before passing to
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CreateFromStream or CreateFromBuffer. Note, CreateFromStream and
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CreateFromBuffer perform this check internally so these entry points are
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intended for stand alone tools.
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If false is returned, SkPictInfo is unmodified.
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*/
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static bool InternalOnly_StreamIsSKP(SkStream*, SkPictInfo*);
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static bool InternalOnly_BufferIsSKP(SkReadBuffer*, SkPictInfo*);
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/** Return true if the picture is suitable for rendering on the GPU.
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*/
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#if SK_SUPPORT_GPU
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bool suitableForGpuRasterization(GrContext*, const char ** = NULL) const;
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#endif
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/** Return the approximate number of operations in this picture. This
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* number may be greater or less than the number of SkCanvas calls
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* recorded: some calls may be recorded as more than one operation, or some
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* calls may be optimized away.
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*/
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int approximateOpCount() const;
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/** Return true if this picture contains text.
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*/
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bool hasText() const;
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// An array of refcounted const SkPicture pointers.
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class SnapshotArray : ::SkNoncopyable {
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public:
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SnapshotArray(const SkPicture* pics[], int count) : fPics(pics), fCount(count) {}
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~SnapshotArray() { for (int i = 0; i < fCount; i++) { fPics[i]->unref(); } }
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const SkPicture* const* begin() const { return fPics; }
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int count() const { return fCount; }
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private:
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SkAutoTMalloc<const SkPicture*> fPics;
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int fCount;
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};
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// Sent via SkMessageBus from destructor.
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struct DeletionMessage { int32_t fUniqueID; };
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private:
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// V2 : adds SkPixelRef's generation ID.
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// V3 : PictInfo tag at beginning, and EOF tag at the end
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// V4 : move SkPictInfo to be the header
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// V5 : don't read/write FunctionPtr on cross-process (we can detect that)
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// V6 : added serialization of SkPath's bounds (and packed its flags tighter)
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// V7 : changed drawBitmapRect(IRect) to drawBitmapRectToRect(Rect)
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// V8 : Add an option for encoding bitmaps
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// V9 : Allow the reader and writer of an SKP disagree on whether to support
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// SK_SUPPORT_HINTING_SCALE_FACTOR
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// V10: add drawRRect, drawOval, clipRRect
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// V11: modify how readBitmap and writeBitmap store their info.
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// V12: add conics to SkPath, use new SkPathRef flattening
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// V13: add flag to drawBitmapRectToRect
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// parameterize blurs by sigma rather than radius
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// V14: Add flags word to PathRef serialization
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// V15: Remove A1 bitmap config (and renumber remaining configs)
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// V16: Move SkPath's isOval flag to SkPathRef
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// V17: SkPixelRef now writes SkImageInfo
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// V18: SkBitmap now records x,y for its pixelref origin, instead of offset.
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// V19: encode matrices and regions into the ops stream
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// V20: added bool to SkPictureImageFilter's serialization (to allow SkPicture serialization)
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// V21: add pushCull, popCull
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// V22: SK_PICT_FACTORY_TAG's size is now the chunk size in bytes
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// V23: SkPaint::FilterLevel became a real enum
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// V24: SkTwoPointConicalGradient now has fFlipped flag for gradient flipping
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// V25: SkDashPathEffect now only writes phase and interval array when flattening
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// V26: Removed boolean from SkColorShader for inheriting color from SkPaint.
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// V27: Remove SkUnitMapper from gradients (and skia).
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// V28: No longer call bitmap::flatten inside SkWriteBuffer::writeBitmap.
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// V29: Removed SaveFlags parameter from save().
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// V30: Remove redundant SkMatrix from SkLocalMatrixShader.
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// V31: Add a serialized UniqueID to SkImageFilter.
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// V32: Removed SkPaintOptionsAndroid from SkPaint
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// V33: Serialize only public API of effects.
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// V34: Add SkTextBlob serialization.
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// V35: Store SkRect (rather then width & height) in header
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// V36: Remove (obsolete) alphatype from SkColorTable
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// V37: Added shadow only option to SkDropShadowImageFilter (last version to record CLEAR)
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// V38: Added PictureResolution option to SkPictureImageFilter
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// V39: Added FilterLevel option to SkPictureImageFilter
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// Note: If the picture version needs to be increased then please follow the
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// steps to generate new SKPs in (only accessible to Googlers): http://goo.gl/qATVcw
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// Only SKPs within the min/current picture version range (inclusive) can be read.
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static const uint32_t MIN_PICTURE_VERSION = 35; // Produced by Chrome M39.
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static const uint32_t CURRENT_PICTURE_VERSION = 39;
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void createHeader(SkPictInfo* info) const;
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static bool IsValidPictInfo(const SkPictInfo& info);
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// Takes ownership of the SkRecord and (optional) SnapshotArray, refs the (optional) BBH.
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SkPicture(const SkRect& cullRect, SkRecord*, SnapshotArray*, SkBBoxHierarchy*);
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static SkPicture* Forwardport(const SkPictInfo&, const SkPictureData*);
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static SkPictureData* Backport(const SkRecord&, const SkPictInfo&,
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SkPicture const* const drawablePics[], int drawableCount);
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// uint32_t fRefCnt; from SkNVRefCnt<SkPicture>
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const uint32_t fUniqueID;
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const SkRect fCullRect;
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mutable SkAutoTUnref<const AccelData> fAccelData;
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SkAutoTUnref<const SkRecord> fRecord;
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SkAutoTUnref<const SkBBoxHierarchy> fBBH;
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SkAutoTDelete<const SnapshotArray> fDrawablePicts;
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// helpers for fDrawablePicts
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int drawableCount() const;
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// will return NULL if drawableCount() returns 0
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SkPicture const* const* drawablePicts() const;
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struct PathCounter;
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struct Analysis {
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Analysis() {} // Only used by SkPictureData codepath.
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explicit Analysis(const SkRecord&);
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bool suitableForGpuRasterization(const char** reason, int sampleCount) const;
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bool fWillPlaybackBitmaps;
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bool fHasText;
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int fNumPaintWithPathEffectUses;
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int fNumFastPathDashEffects;
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int fNumAAConcavePaths;
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int fNumAAHairlineConcavePaths;
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int fNumAADFEligibleConcavePaths;
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} fAnalysis;
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friend class SkPictureRecorder; // SkRecord-based constructor.
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friend class GrLayerHoister; // access to fRecord
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friend class ReplaceDraw;
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friend class SkPictureUtils;
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friend class SkRecordedDrawable;
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};
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SK_COMPILE_ASSERT(sizeof(SkPicture) <= 96, SkPictureSize);
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#endif
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