f8b7c1ac5f
Add an overload to SkPathEffect that can be used when the CTM is known at the callsite. GPU callsites are not handled here, that will be tackled in a separate CL. Path effects must implement the filterPath virtual that accepts the CTM, although they are not obligated to use it. If a path effect does use the CTM, the output geometry must be in the original coordinate space, not device space. Bug: skia:11957 Change-Id: I01615985599fe2736de954bb10dac881b0554ae7 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420239 Commit-Queue: Tyler Denniston <tdenniston@google.com> Reviewed-by: Mike Reed <reed@google.com>
412 lines
12 KiB
C++
412 lines
12 KiB
C++
/*
|
|
* Copyright 2012 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "gm/gm.h"
|
|
#include "include/core/SkCanvas.h"
|
|
#include "include/core/SkMatrix.h"
|
|
#include "include/core/SkPaint.h"
|
|
#include "include/core/SkPathBuilder.h"
|
|
#include "include/core/SkPathEffect.h"
|
|
#include "include/core/SkRect.h"
|
|
#include "include/core/SkRefCnt.h"
|
|
#include "include/core/SkScalar.h"
|
|
#include "include/core/SkSize.h"
|
|
#include "include/core/SkString.h"
|
|
#include "include/core/SkTypes.h"
|
|
#include "include/effects/Sk1DPathEffect.h"
|
|
#include "include/effects/Sk2DPathEffect.h"
|
|
#include "include/effects/SkCornerPathEffect.h"
|
|
#include "include/effects/SkDashPathEffect.h"
|
|
#include "include/effects/SkDiscretePathEffect.h"
|
|
#include "include/effects/SkOpPathEffect.h"
|
|
#include "include/pathops/SkPathOps.h"
|
|
|
|
#include <initializer_list>
|
|
|
|
namespace skiagm {
|
|
|
|
static void compose_pe(SkPaint* paint) {
|
|
SkPathEffect* pe = paint->getPathEffect();
|
|
sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25);
|
|
sk_sp<SkPathEffect> compose;
|
|
if (pe) {
|
|
compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner);
|
|
} else {
|
|
compose = corner;
|
|
}
|
|
paint->setPathEffect(compose);
|
|
}
|
|
|
|
static void hair_pe(SkPaint* paint) {
|
|
paint->setStrokeWidth(0);
|
|
}
|
|
|
|
static void hair2_pe(SkPaint* paint) {
|
|
paint->setStrokeWidth(0);
|
|
compose_pe(paint);
|
|
}
|
|
|
|
static void stroke_pe(SkPaint* paint) {
|
|
paint->setStrokeWidth(12);
|
|
compose_pe(paint);
|
|
}
|
|
|
|
static void dash_pe(SkPaint* paint) {
|
|
SkScalar inter[] = { 20, 10, 10, 10 };
|
|
paint->setStrokeWidth(12);
|
|
paint->setPathEffect(SkDashPathEffect::Make(inter, SK_ARRAY_COUNT(inter), 0));
|
|
compose_pe(paint);
|
|
}
|
|
|
|
constexpr int gXY[] = {
|
|
4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4
|
|
};
|
|
|
|
static SkPath scale(const SkPath& path, SkScalar scale) {
|
|
SkMatrix m;
|
|
m.setScale(scale, scale);
|
|
return path.makeTransform(m);
|
|
}
|
|
|
|
static void one_d_pe(SkPaint* paint) {
|
|
SkPathBuilder b;
|
|
b.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
|
|
for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) {
|
|
b.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
|
|
}
|
|
b.close().offset(SkIntToScalar(-6), 0);
|
|
SkPath path = scale(b.detach(), 1.5f);
|
|
|
|
paint->setPathEffect(SkPath1DPathEffect::Make(path, SkIntToScalar(21), 0,
|
|
SkPath1DPathEffect::kRotate_Style));
|
|
compose_pe(paint);
|
|
}
|
|
|
|
typedef void (*PE_Proc)(SkPaint*);
|
|
constexpr PE_Proc gPE[] = { hair_pe, hair2_pe, stroke_pe, dash_pe, one_d_pe };
|
|
|
|
static void fill_pe(SkPaint* paint) {
|
|
paint->setStyle(SkPaint::kFill_Style);
|
|
paint->setPathEffect(nullptr);
|
|
}
|
|
|
|
static void discrete_pe(SkPaint* paint) {
|
|
paint->setPathEffect(SkDiscretePathEffect::Make(10, 4));
|
|
}
|
|
|
|
static sk_sp<SkPathEffect> MakeTileEffect() {
|
|
SkMatrix m;
|
|
m.setScale(SkIntToScalar(12), SkIntToScalar(12));
|
|
|
|
return SkPath2DPathEffect::Make(m, SkPath::Circle(0,0,5));
|
|
}
|
|
|
|
static void tile_pe(SkPaint* paint) {
|
|
paint->setPathEffect(MakeTileEffect());
|
|
}
|
|
|
|
constexpr PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe };
|
|
|
|
class PathEffectGM : public GM {
|
|
public:
|
|
PathEffectGM() {}
|
|
|
|
protected:
|
|
|
|
SkString onShortName() override {
|
|
return SkString("patheffect");
|
|
}
|
|
|
|
SkISize onISize() override { return SkISize::Make(800, 600); }
|
|
|
|
void onDraw(SkCanvas* canvas) override {
|
|
SkPaint paint;
|
|
paint.setAntiAlias(true);
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
|
|
SkPath path = SkPath::Polygon({
|
|
{20, 20},
|
|
{70, 120},
|
|
{120, 30},
|
|
{170, 80},
|
|
{240, 50},
|
|
}, false);
|
|
|
|
canvas->save();
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
|
|
gPE[i](&paint);
|
|
canvas->drawPath(path, paint);
|
|
canvas->translate(0, 75);
|
|
}
|
|
canvas->restore();
|
|
|
|
path.reset();
|
|
SkRect r = { 0, 0, 250, 120 };
|
|
path = SkPathBuilder().addOval(r, SkPathDirection::kCW)
|
|
.addRect(r.makeInset(50, 50), SkPathDirection::kCCW)
|
|
.detach();
|
|
|
|
canvas->translate(320, 20);
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(gPE2); i++) {
|
|
gPE2[i](&paint);
|
|
canvas->drawPath(path, paint);
|
|
canvas->translate(0, 160);
|
|
}
|
|
|
|
const SkIRect rect = SkIRect::MakeXYWH(20, 20, 60, 60);
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
|
|
SkPaint p;
|
|
p.setAntiAlias(true);
|
|
p.setStyle(SkPaint::kFill_Style);
|
|
gPE[i](&p);
|
|
canvas->drawIRect(rect, p);
|
|
canvas->translate(75, 0);
|
|
}
|
|
}
|
|
|
|
private:
|
|
using INHERITED = GM;
|
|
};
|
|
|
|
DEF_GM( return new PathEffectGM; )
|
|
|
|
} // namespace skiagm
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
class ComboPathEfectsGM : public skiagm::GM {
|
|
public:
|
|
ComboPathEfectsGM() {}
|
|
|
|
protected:
|
|
|
|
SkString onShortName() override {
|
|
return SkString("combo-patheffects");
|
|
}
|
|
|
|
SkISize onISize() override { return SkISize::Make(360, 630); }
|
|
|
|
void onDraw(SkCanvas* canvas) override {
|
|
SkPath path0 = SkPath::Circle(100, 100, 60),
|
|
path1 = SkPathBuilder().moveTo(20, 20)
|
|
.cubicTo(20, 180, 140, 0, 140, 140)
|
|
.detach();
|
|
|
|
sk_sp<SkPathEffect> effects[] = {
|
|
nullptr,
|
|
SkStrokePathEffect::Make(20, SkPaint::kRound_Join, SkPaint::kRound_Cap, 0),
|
|
SkMergePathEffect::Make(nullptr,
|
|
SkStrokePathEffect::Make(20, SkPaint::kRound_Join,
|
|
SkPaint::kRound_Cap, 0),
|
|
kDifference_SkPathOp),
|
|
SkMergePathEffect::Make(SkMatrixPathEffect::MakeTranslate(50, 30),
|
|
SkStrokePathEffect::Make(20, SkPaint::kRound_Join,
|
|
SkPaint::kRound_Cap, 0),
|
|
kReverseDifference_SkPathOp),
|
|
};
|
|
|
|
SkPaint wireframe;
|
|
wireframe.setStyle(SkPaint::kStroke_Style);
|
|
wireframe.setAntiAlias(true);
|
|
|
|
SkPaint paint;
|
|
paint.setColor(0xFF8888FF);
|
|
paint.setAntiAlias(true);
|
|
|
|
for (const SkPath& path : { path0, path1 }) {
|
|
canvas->save();
|
|
for (const sk_sp<SkPathEffect>& pe : effects) {
|
|
paint.setPathEffect(pe);
|
|
canvas->drawPath(path, paint);
|
|
canvas->drawPath(path, wireframe);
|
|
|
|
canvas->translate(0, 150);
|
|
}
|
|
canvas->restore();
|
|
canvas->translate(180, 0);
|
|
}
|
|
}
|
|
|
|
private:
|
|
using INHERITED = GM;
|
|
};
|
|
DEF_GM(return new ComboPathEfectsGM;)
|
|
|
|
#include "include/effects/SkStrokeAndFillPathEffect.h"
|
|
|
|
// Test that we can replicate SkPaint::kStrokeAndFill_Style
|
|
// with a patheffect. We expect the 2nd and 3rd columns to draw the same.
|
|
DEF_SIMPLE_GM(stroke_and_fill_patheffect, canvas, 900, 450) {
|
|
const float kStrokeWidth = 20;
|
|
|
|
typedef SkPath (*Maker)();
|
|
const Maker makers[] = {
|
|
[]() { return SkPath::Oval({0, 0, 100, 100}, SkPathDirection::kCW); },
|
|
[]() { return SkPath::Oval({0, 0, 100, 100}, SkPathDirection::kCCW); },
|
|
[]() {
|
|
const SkPoint pts[] = {
|
|
{0, 0}, {100, 100}, {0, 100}, {100, 0},
|
|
};
|
|
return SkPath::Polygon(pts, SK_ARRAY_COUNT(pts), true);
|
|
},
|
|
};
|
|
|
|
const struct {
|
|
SkPaint::Style fStyle;
|
|
float fWidth;
|
|
bool fUsePE;
|
|
bool fExpectStrokeAndFill;
|
|
} rec[] = {
|
|
{ SkPaint::kStroke_Style, 0, false, false },
|
|
{ SkPaint::kFill_Style, 0, true, false },
|
|
{ SkPaint::kStroke_Style, 0, true, false },
|
|
{ SkPaint::kStrokeAndFill_Style, kStrokeWidth, false, true },
|
|
{ SkPaint::kStroke_Style, kStrokeWidth, true, true },
|
|
{ SkPaint::kStrokeAndFill_Style, kStrokeWidth, true, true },
|
|
};
|
|
|
|
SkPaint paint;
|
|
canvas->translate(20, 20);
|
|
for (auto maker : makers) {
|
|
const SkPath path = maker();
|
|
canvas->save();
|
|
for (const auto& r : rec) {
|
|
paint.setStyle(r.fStyle);
|
|
paint.setStrokeWidth(r.fWidth);
|
|
paint.setPathEffect(r.fUsePE ? SkStrokeAndFillPathEffect::Make() : nullptr);
|
|
paint.setColor(r.fExpectStrokeAndFill ? SK_ColorGRAY : SK_ColorBLACK);
|
|
|
|
canvas->drawPath(path, paint);
|
|
canvas->translate(150, 0);
|
|
}
|
|
canvas->restore();
|
|
|
|
canvas->translate(0, 150);
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include "include/core/SkStrokeRec.h"
|
|
#include "src/core/SkPathEffectBase.h"
|
|
|
|
namespace {
|
|
/**
|
|
* Example path effect using CTM. This "strokes" a single line segment with some stroke width,
|
|
* and then inflates the result by some number of pixels.
|
|
*/
|
|
class StrokeLineInflated : public SkPathEffectBase {
|
|
public:
|
|
StrokeLineInflated(float strokeWidth, float pxInflate)
|
|
: fRadius(strokeWidth / 2.f), fPxInflate(pxInflate) {}
|
|
|
|
bool onNeedsCTM() const final { return true; }
|
|
|
|
bool onFilterPath(SkPath* dst,
|
|
const SkPath& src,
|
|
SkStrokeRec* rec,
|
|
const SkRect* cullR,
|
|
const SkMatrix& ctm) const final {
|
|
SkASSERT(src.countPoints() == 2);
|
|
const SkPoint pts[2] = {src.getPoint(0), src.getPoint(1)};
|
|
|
|
SkMatrix invCtm;
|
|
if (!ctm.invert(&invCtm)) {
|
|
return false;
|
|
}
|
|
|
|
// For a line segment, we can just map the (scaled) normal vector to pixel-space,
|
|
// increase its length by the desired number of pixels, and then map back to canvas space.
|
|
SkPoint n = {pts[0].fY - pts[1].fY, pts[1].fX - pts[0].fX};
|
|
if (!n.setLength(fRadius)) {
|
|
return false;
|
|
}
|
|
|
|
SkPoint mappedN = ctm.mapVector(n.fX, n.fY);
|
|
if (!mappedN.setLength(mappedN.length() + fPxInflate)) {
|
|
return false;
|
|
}
|
|
n = invCtm.mapVector(mappedN.fX, mappedN.fY);
|
|
|
|
dst->moveTo(pts[0] + n);
|
|
dst->lineTo(pts[1] + n);
|
|
dst->lineTo(pts[1] - n);
|
|
dst->lineTo(pts[0] - n);
|
|
dst->close();
|
|
|
|
rec->setFillStyle();
|
|
|
|
return true;
|
|
}
|
|
|
|
protected:
|
|
void flatten(SkWriteBuffer&) const final {}
|
|
|
|
private:
|
|
SK_FLATTENABLE_HOOKS(StrokeLineInflated)
|
|
|
|
bool computeFastBounds(SkRect* bounds) const final { return false; }
|
|
|
|
const float fRadius;
|
|
const float fPxInflate;
|
|
};
|
|
|
|
sk_sp<SkFlattenable> StrokeLineInflated::CreateProc(SkReadBuffer&) { return nullptr; }
|
|
|
|
} // namespace
|
|
|
|
class CTMPathEffectGM : public skiagm::GM {
|
|
protected:
|
|
SkString onShortName() override { return SkString("ctmpatheffect"); }
|
|
|
|
SkISize onISize() override { return SkISize::Make(800, 600); }
|
|
|
|
// TODO: ctm-aware path effects are currently CPU only
|
|
DrawResult onGpuSetup(GrDirectContext* dctx, SkString*) override {
|
|
return dctx == nullptr ? DrawResult::kOk : DrawResult::kSkip;
|
|
}
|
|
|
|
void onDraw(SkCanvas* canvas) override {
|
|
const float strokeWidth = 16;
|
|
const float pxInflate = 0.5f;
|
|
sk_sp<SkPathEffect> pathEffect(new StrokeLineInflated(strokeWidth, pxInflate));
|
|
|
|
SkPath path;
|
|
path.moveTo(100, 100);
|
|
path.lineTo(200, 200);
|
|
|
|
// Draw the inflated path, and a scaled version, in blue.
|
|
SkPaint paint;
|
|
paint.setAntiAlias(true);
|
|
paint.setColor(SkColorSetA(SK_ColorBLUE, 0xff));
|
|
paint.setPathEffect(pathEffect);
|
|
canvas->drawPath(path, paint);
|
|
canvas->save();
|
|
canvas->translate(150, 0);
|
|
canvas->scale(2.5, 0.5f);
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
|
|
// Draw the regular stroked version on top in green.
|
|
// The inflated version should be visible underneath as a blue "border".
|
|
paint.setPathEffect(nullptr);
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeWidth(strokeWidth);
|
|
paint.setColor(SkColorSetA(SK_ColorGREEN, 0xff));
|
|
canvas->drawPath(path, paint);
|
|
canvas->save();
|
|
canvas->translate(150, 0);
|
|
canvas->scale(2.5, 0.5f);
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
private:
|
|
using INHERITED = GM;
|
|
};
|
|
DEF_GM(return new CTMPathEffectGM;)
|