skia2/include/gpu
Brian Osman 7b1678a527 Major refactor of runtime effects
Adds SkRuntimeEffect, a ref-counted object to hold SkSL,
a Compiler, and compiled Program, along with uniform info.

Removes the old SkSLFP factory and factory cache types.
Caching is done by simply holding on to the effect (or
the shader/color filter factories, which own an effect).

The effect class is simply ref'd by the factories, the
shader and color filter types, and the FP.

NOTE: Changes to public headers only affect private functions.

Change-Id: I0c1401505cb234e83943ad4ef2db6680f4c69fb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259336
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-12-16 15:59:04 +00:00
..
dawn Update dawn.h -> webgpu.h, dawn_cpp.h -> webgpu_cpp.h. 2019-12-04 15:24:16 +00:00
gl Revert "Remove most of GrConfig.h" 2019-12-05 19:52:48 +00:00
mock Add compression to Mock backend 2019-12-12 15:42:53 +00:00
mtl Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
vk Reland: Enable YCbCr sampler support on platforms other than Android 2019-08-12 14:21:01 +00:00
GrBackendDrawableInfo.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
GrBackendSurface.h Add compression to Mock backend 2019-12-12 15:42:53 +00:00
GrConfig.h Revert "Remove most of GrConfig.h" 2019-12-05 19:52:48 +00:00
GrContext.h Major refactor of runtime effects 2019-12-16 15:59:04 +00:00
GrContextOptions.h Remove legacy flag: GrContextOptions::fDisallowGLSLBinaryCaching 2019-09-09 13:43:51 +00:00
GrContextThreadSafeProxy.h Major refactor of runtime effects 2019-12-16 15:59:04 +00:00
GrDriverBugWorkarounds.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrDriverBugWorkaroundsAutogen.h Add disable_texture_storage workaround 2018-08-22 23:56:23 +00:00
GrGpuResource.h Make GrGpuResource ref counting atomic. 2019-09-23 17:41:03 +00:00
GrSurface.h Revert "Rename GLRTFBOIDIs0 to WrapsSwapchainSurface and use for Metal." 2019-11-25 21:49:46 +00:00
GrTexture.h Use mipmapping/protected to lookup scratch textures. 2019-09-18 15:35:05 +00:00
GrTypes.h First draft of Dawn backend: clears are working. 2019-07-18 18:09:12 +00:00