c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
66 lines
1.5 KiB
C++
66 lines
1.5 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkRSXform.h"
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#include "src/core/SkLiteDL.h"
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#include "src/core/SkLiteRecorder.h"
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#include "tests/Test.h"
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DEF_TEST(SkLiteDL_basics, r) {
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SkLiteDL p;
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p.save();
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p.clipRect(SkRect{2,3,4,5}, kIntersect_SkClipOp, true);
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p.drawRect(SkRect{0,0,9,9}, SkPaint{});
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p.restore();
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}
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DEF_TEST(SkLiteDL_unbalanced, r) {
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SkLiteRecorder rec;
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SkCanvas* c = &rec;
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SkLiteDL p;
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rec.reset(&p, {2,2,3,3});
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c->save();
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c->scale(2,2);
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c->save();
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c->translate(1,1);
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// missing restore() but SkLiteDL::draw should balance it for us
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c->restore();
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// reinit the recorder so we can playback the original SkLiteDL
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SkLiteDL p2;
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rec.reset(&p2, {2,2,3,3});
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REPORTER_ASSERT(r, 1 == rec.getSaveCount());
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p.draw(c);
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REPORTER_ASSERT(r, 1 == rec.getSaveCount());
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}
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DEF_TEST(SkLiteRecorder, r) {
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SkLiteDL p;
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SkLiteRecorder rec;
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SkCanvas* c = &rec;
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rec.reset(&p, {2,2,3,3});
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c->save();
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c->clipRect(SkRect{2,3,4,5}, kIntersect_SkClipOp, true);
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c->drawRect(SkRect{0,0,9,9}, SkPaint{});
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c->restore();
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}
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DEF_TEST(SkLiteRecorder_RecordsFlush, r) {
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SkLiteDL dl;
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SkLiteRecorder canvas;
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canvas.reset(&dl, {0,0,100,100});
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REPORTER_ASSERT(r, dl.empty());
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canvas.flush();
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REPORTER_ASSERT(r, !dl.empty());
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}
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