skia2/bench/CodecBench.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

67 lines
2.1 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "bench/CodecBench.h"
#include "bench/CodecBenchPriv.h"
#include "include/codec/SkCodec.h"
#include "include/core/SkBitmap.h"
#include "src/core/SkOSFile.h"
#include "tools/flags/CommandLineFlags.h"
// Actually zeroing the memory would throw off timing, so we just lie.
static DEFINE_bool(zero_init, false,
"Pretend our destination is zero-intialized, simulating Android?");
CodecBench::CodecBench(SkString baseName, SkData* encoded, SkColorType colorType,
SkAlphaType alphaType)
: fColorType(colorType)
, fAlphaType(alphaType)
, fData(SkRef(encoded))
{
// Parse filename and the color type to give the benchmark a useful name
fName.printf("Codec_%s_%s%s", baseName.c_str(), color_type_to_str(colorType),
alpha_type_to_str(alphaType));
// Ensure that we can create an SkCodec from this data.
SkASSERT(SkCodec::MakeFromData(fData));
}
const char* CodecBench::onGetName() {
return fName.c_str();
}
bool CodecBench::isSuitableFor(Backend backend) {
return kNonRendering_Backend == backend;
}
void CodecBench::onDelayedSetup() {
std::unique_ptr<SkCodec> codec = SkCodec::MakeFromData(fData);
fInfo = codec->getInfo().makeColorType(fColorType)
.makeAlphaType(fAlphaType)
.makeColorSpace(nullptr);
fPixelStorage.reset(fInfo.computeMinByteSize());
}
void CodecBench::onDraw(int n, SkCanvas* canvas) {
std::unique_ptr<SkCodec> codec;
SkCodec::Options options;
if (FLAGS_zero_init) {
options.fZeroInitialized = SkCodec::kYes_ZeroInitialized;
}
for (int i = 0; i < n; i++) {
codec = SkCodec::MakeFromData(fData);
#ifdef SK_DEBUG
const SkCodec::Result result =
#endif
codec->getPixels(fInfo, fPixelStorage.get(), fInfo.minRowBytes(),
&options);
SkASSERT(result == SkCodec::kSuccess
|| result == SkCodec::kIncompleteInput);
}
}