a1ebeb25e9
This drives me nuts, and prevents `while (loops --> 0)`. BUG=skia: Review URL: https://codereview.chromium.org/1379923005
69 lines
1.7 KiB
C++
69 lines
1.7 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Benchmark.h"
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#include "SkMutex.h"
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#include "SkSharedMutex.h"
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#include "SkSpinlock.h"
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#include "SkString.h"
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template <typename Mutex>
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class MutexBench : public Benchmark {
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public:
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MutexBench(SkString benchPrefix) : fBenchName(benchPrefix += "UncontendedBenchmark") { }
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bool isSuitableFor(Backend backend) override {
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return backend == kNonRendering_Backend;
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}
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protected:
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const char* onGetName() override {
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return fBenchName.c_str();
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}
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void onDraw(int loops, SkCanvas*) override {
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for (int i = 0; i < loops; i++) {
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fMu.acquire();
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fMu.release();
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}
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}
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private:
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typedef Benchmark INHERITED;
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SkString fBenchName;
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Mutex fMu;
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};
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class SharedBench : public Benchmark {
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public:
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bool isSuitableFor(Backend backend) override {
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return backend == kNonRendering_Backend;
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}
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protected:
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const char* onGetName() override {
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return "SkSharedMutexSharedUncontendedBenchmark";
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}
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void onDraw(int loops, SkCanvas*) override {
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for (int i = 0; i < loops; i++) {
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fMu.acquireShared();
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fMu.releaseShared();
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}
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}
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private:
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typedef Benchmark INHERITED;
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SkSharedMutex fMu;
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};
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///////////////////////////////////////////////////////////////////////////////
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DEF_BENCH( return new MutexBench<SkSharedMutex>(SkString("SkSharedMutex")); )
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DEF_BENCH( return new MutexBench<SkMutex>(SkString("SkMutex")); )
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DEF_BENCH( return new MutexBench<SkSpinlock>(SkString("SkSpinlock")); )
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DEF_BENCH( return new SharedBench; )
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