..
GrContext_Base.h
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
2020-09-03 03:41:26 +00:00
GrD3DTypesPriv.h
GrGLTypesPriv.h
Add stencil formats to all the backends.
2020-10-07 17:58:31 +00:00
GrImageContext.h
Change PromiseImage API to take GrContextThreadSafeProxy
2021-02-19 21:52:59 +00:00
GrMtlTypesPriv.h
Reland "Use objc_externally_retained to cut down retain/release in Metal"
2021-03-30 14:43:15 +00:00
GrResourceKey.h
Allow uniqueKey invalidation messages to reach the thread safe cache
2020-10-29 12:36:13 +00:00
GrSharedEnums.h
Emit new style key information in generated effects
2021-03-03 20:39:36 +00:00
GrSingleOwner.h
GrTypesPriv.h
Delete mixed samples
2021-04-22 20:11:34 +00:00
GrVkTypesPriv.h
SkBitmaskEnum.h
SkChecksum.h
SkColorData.h
SkDeque.h
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
2020-09-03 03:41:26 +00:00
SkEncodedInfo.h
Enable ClangTidy check readability-redundant-smartptr-get.
2020-08-16 15:56:48 +00:00
SkFixed.h
move SkTPin to include/private
2020-10-16 19:45:11 +00:00
SkFloatBits.h
SkFloatingPoint.h
Don't include the intrinsics headers in SkFloatingPoint.h
2021-04-23 17:30:13 +00:00
SkHalf.h
SkIDChangeListener.h
Remove bug-prone SkIDChangeListener singleThreaded arg
2021-02-26 17:05:53 +00:00
SkImageInfoPriv.h
Clarify how we decide the bitdepth for picture-shader
2021-03-04 14:28:16 +00:00
SkMacros.h
Reland "Add backend texture and backend render target versions snapshot GMs"
2021-02-04 14:30:57 +00:00
SkMalloc.h
[fuzz] Standardize, document, and backport fuzzing defines.
2020-09-14 13:36:10 +00:00
SkMutex.h
mark SkAutoMutexExclusive unmovable
2021-02-28 16:12:25 +00:00
SkNoncopyable.h
SkNx_neon.h
remove SkNx::rsqrt()
2021-04-14 20:54:08 +00:00
SkNx_sse.h
remove SkNx::rsqrt()
2021-04-14 20:54:08 +00:00
SkNx.h
remove SkNx::rsqrt()
2021-04-14 20:54:08 +00:00
SkOnce.h
SkOpts_spi.h
Enable ClangTidy check llvm-namespace-comment.
2020-08-06 19:07:52 +00:00
SkPathRef.h
Assert that SkPath is always internally consistent
2020-12-09 23:56:17 +00:00
SkSafe32.h
SkSafe_math.h
SkSemaphore.h
SkShadowFlags.h
Add support for directional lights.
2020-12-16 16:58:26 +00:00
SkSLDefines.h
Made SkSL DSL into public API
2021-03-04 21:03:58 +00:00
SkSLIRNode.h
Fixed an issue with DSL includes
2021-03-09 20:07:00 +00:00
SkSLLayout.h
Remove layout(marker) from runtime effect SkSL
2021-04-19 18:48:45 +00:00
SkSLModifiers.h
Remove custom SkVertices data and runtime effect varying
support
2021-04-19 17:49:25 +00:00
SkSLProgramElement.h
Fixed an issue with DSL includes
2021-03-09 20:07:00 +00:00
SkSLProgramKind.h
Add runtime color filter and shader modes to the SkSL compiler
2021-04-15 13:30:59 +00:00
SkSLSampleUsage.h
Enable ClangTidy check llvm-namespace-comment.
2020-08-06 19:07:52 +00:00
SkSLStatement.h
Fixed an issue with DSL includes
2021-03-09 20:07:00 +00:00
SkSLString.h
Replace printf with std::to_string.
2021-03-18 18:00:56 +00:00
SkSLSymbol.h
Fixed an issue with DSL includes
2021-03-09 20:07:00 +00:00
SkSpinlock.h
SkTArray.h
Avoid over-allocation in SkTArray assignment and reserve_back.
2020-11-11 17:09:15 +00:00
SkTDArray.h
Add explicit int -> size_t casts to SkTDArray.h
2020-12-28 17:23:49 +00:00
SkTemplates.h
SkAuto[S]TMalloc only for trivially constructible/destructible.
2021-03-31 13:55:45 +00:00
SkTFitsIn.h
SkTHash.h
Reland "Add support for range-based for loops to SkTHashSet/Map."
2020-12-22 20:53:53 +00:00
SkThreadAnnotations.h
SkThreadID.h
SkTLogic.h
remove SkMakeSpan use ctor parameter deduction
2020-10-02 01:41:03 +00:00
SkTo.h
SkTPin.h
switch SkTPin impl to pin NaN to lo
2020-10-16 21:08:51 +00:00
SkVx.h
macro hygiene in SkVx.h
2020-11-23 22:49:33 +00:00
SkWeakRefCnt.h
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
2020-09-03 03:41:26 +00:00