skia2/include/gpu/GrRecordingContext.h
Adlai Holler d7b59c091d Have DDLs honor the reduceOpsTaskSplittingFlag
Especially while I'm fiddling with the implementation, we don't
want the user to be surprised when using DDLs also triggers
this other codepath.

Bug: skia:10877
Change-Id: I660ea08189fff45acd7a45df12e15c45f607758a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332720
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
2020-11-06 20:20:44 +00:00

252 lines
8.1 KiB
C++

/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrRecordingContext_DEFINED
#define GrRecordingContext_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/private/GrImageContext.h"
#include "include/private/SkTArray.h"
class GrAuditTrail;
class GrBackendFormat;
class GrDrawingManager;
class GrOnFlushCallbackObject;
class GrMemoryPool;
class GrProgramDesc;
class GrProgramInfo;
class GrRecordingContextPriv;
class GrSurfaceContext;
class GrSurfaceProxy;
class GrTextBlobCache;
class GrThreadSafeCache;
class SkArenaAlloc;
class SkJSONWriter;
#if GR_TEST_UTILS
class SkString;
#endif
class GrRecordingContext : public GrImageContext {
public:
~GrRecordingContext() override;
SK_API GrBackendFormat defaultBackendFormat(SkColorType ct, GrRenderable renderable) const {
return INHERITED::defaultBackendFormat(ct, renderable);
}
/**
* Reports whether the GrDirectContext associated with this GrRecordingContext is abandoned.
* When called on a GrDirectContext it may actively check whether the underlying 3D API
* device/context has been disconnected before reporting the status. If so, calling this
* method will transition the GrDirectContext to the abandoned state.
*/
bool abandoned() override { return INHERITED::abandoned(); }
/*
* Can a SkSurface be created with the given color type. To check whether MSAA is supported
* use maxSurfaceSampleCountForColorType().
*/
SK_API bool colorTypeSupportedAsSurface(SkColorType colorType) const {
if (kR16G16_unorm_SkColorType == colorType ||
kA16_unorm_SkColorType == colorType ||
kA16_float_SkColorType == colorType ||
kR16G16_float_SkColorType == colorType ||
kR16G16B16A16_unorm_SkColorType == colorType ||
kGray_8_SkColorType == colorType) {
return false;
}
return this->maxSurfaceSampleCountForColorType(colorType) > 0;
}
/**
* Gets the maximum supported texture size.
*/
SK_API int maxTextureSize() const;
/**
* Gets the maximum supported render target size.
*/
SK_API int maxRenderTargetSize() const;
/**
* Can a SkImage be created with the given color type.
*/
SK_API bool colorTypeSupportedAsImage(SkColorType) const;
/**
* Gets the maximum supported sample count for a color type. 1 is returned if only non-MSAA
* rendering is supported for the color type. 0 is returned if rendering to this color type
* is not supported at all.
*/
SK_API int maxSurfaceSampleCountForColorType(SkColorType) const;
// Provides access to functions that aren't part of the public API.
GrRecordingContextPriv priv();
const GrRecordingContextPriv priv() const; // NOLINT(readability-const-return-type)
// The collection of specialized memory arenas for different types of data recorded by a
// GrRecordingContext. Arenas does not maintain ownership of the pools it groups together.
class Arenas {
public:
Arenas(GrMemoryPool*, SkArenaAlloc*);
// For storing GrOp-derived classes recorded by a GrRecordingContext
GrMemoryPool* opMemoryPool() { return fOpMemoryPool; }
// For storing pipelines and other complex data as-needed by ops
SkArenaAlloc* recordTimeAllocator() { return fRecordTimeAllocator; }
private:
GrMemoryPool* fOpMemoryPool;
SkArenaAlloc* fRecordTimeAllocator;
};
protected:
friend class GrRecordingContextPriv; // for hidden functions
friend class SkDeferredDisplayList; // for OwnedArenas
friend class SkDeferredDisplayListPriv; // for ProgramData
// Like Arenas, but preserves ownership of the underlying pools.
class OwnedArenas {
public:
OwnedArenas();
~OwnedArenas();
Arenas get();
OwnedArenas& operator=(OwnedArenas&&);
private:
std::unique_ptr<GrMemoryPool> fOpMemoryPool;
std::unique_ptr<SkArenaAlloc> fRecordTimeAllocator;
};
GrRecordingContext(sk_sp<GrContextThreadSafeProxy>);
bool init() override;
void abandonContext() override;
GrDrawingManager* drawingManager();
// There is no going back from this method. It should only be called to control the timing
// during abandon or destruction of the context.
void destroyDrawingManager();
Arenas arenas() { return fArenas.get(); }
// This entry point should only be used for DDL creation where we want the ops' lifetime to
// match that of the DDL.
OwnedArenas&& detachArenas();
struct ProgramData {
ProgramData(std::unique_ptr<const GrProgramDesc>, const GrProgramInfo*);
ProgramData(ProgramData&&); // for SkTArray
ProgramData(const ProgramData&) = delete;
~ProgramData();
const GrProgramDesc& desc() const { return *fDesc; }
const GrProgramInfo& info() const { return *fInfo; }
private:
// TODO: store the GrProgramDescs in the 'fRecordTimeData' arena
std::unique_ptr<const GrProgramDesc> fDesc;
// The program infos should be stored in 'fRecordTimeData' so do not need to be ref
// counted or deleted in the destructor.
const GrProgramInfo* fInfo = nullptr;
};
// This entry point gives the recording context a chance to cache the provided
// programInfo. The DDL context takes this opportunity to store programInfos as a sidecar
// to the DDL.
virtual void recordProgramInfo(const GrProgramInfo*) {}
// This asks the recording context to return any programInfos it may have collected
// via the 'recordProgramInfo' call. It is up to the caller to ensure that the lifetime
// of the programInfos matches the intended use. For example, in DDL-record mode it
// is known that all the programInfos will have been allocated in an arena with the
// same lifetime at the DDL itself.
virtual void detachProgramData(SkTArray<ProgramData>*) {}
GrTextBlobCache* getTextBlobCache();
const GrTextBlobCache* getTextBlobCache() const;
GrThreadSafeCache* threadSafeCache();
const GrThreadSafeCache* threadSafeCache() const;
/**
* Registers an object for flush-related callbacks. (See GrOnFlushCallbackObject.)
*
* NOTE: the drawing manager tracks this object as a raw pointer; it is up to the caller to
* ensure its lifetime is tied to that of the context.
*/
void addOnFlushCallbackObject(GrOnFlushCallbackObject*);
GrAuditTrail* auditTrail() { return fAuditTrail.get(); }
GrRecordingContext* asRecordingContext() override { return this; }
class Stats {
public:
Stats() = default;
#if GR_GPU_STATS
void reset() { *this = {}; }
int numPathMasksGenerated() const { return fNumPathMasksGenerated; }
void incNumPathMasksGenerated() { fNumPathMasksGenerated++; }
int numPathMaskCacheHits() const { return fNumPathMaskCacheHits; }
void incNumPathMasksCacheHits() { fNumPathMaskCacheHits++; }
#if GR_TEST_UTILS
void dump(SkString* out);
void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values);
#endif
private:
int fNumPathMasksGenerated{0};
int fNumPathMaskCacheHits{0};
#else // GR_GPU_STATS
void incNumPathMasksGenerated() {}
void incNumPathMasksCacheHits() {}
#if GR_TEST_UTILS
void dump(SkString*) {}
void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {}
#endif
#endif // GR_GPU_STATS
} fStats;
Stats* stats() { return &fStats; }
const Stats* stats() const { return &fStats; }
void dumpJSON(SkJSONWriter*) const;
private:
OwnedArenas fArenas;
std::unique_ptr<GrDrawingManager> fDrawingManager;
std::unique_ptr<GrAuditTrail> fAuditTrail;
#if GR_TEST_UTILS
int fSuppressWarningMessages = 0;
#endif
using INHERITED = GrImageContext;
};
/**
* Safely cast a possibly-null base context to direct context.
*/
static inline GrDirectContext* GrAsDirectContext(GrContext_Base* base) {
return base ? base->asDirectContext() : nullptr;
}
#endif