skia2/include/core/SkCanvasVirtualEnforcer.h
Michael Ludwig 390f0cc1f8 Reland "Reland "Update SkCanvas' experimental SkiaRenderer API""
This reverts commit 138a06d1b1.

Reason for revert: add explicit constructors to ImageSetEntry to account for the new arguments,
matching SkiaRenderer's current initializer list. Also hardens SkPictureDrawback's deserialization
code for drawEdgeAAImageSet and drawEdgeAAQuad from a fuzz that was found during the CL's brief
lifespan.

Original change's description:
> Revert "Reland "Update SkCanvas' experimental SkiaRenderer API""
>
> This reverts commit bd9d88a6e4.
>
> Reason for revert: Breaks SkiaRenderer on Android. Rendering is all corrupted, bisected to this change.
>
> Original change's description:
> > Reland "Update SkCanvas' experimental SkiaRenderer API"
> >
> > This reverts commit 90791c202d.
> >
> > Reason for revert: Jumped the gun, just need to update blacklist
> >
> > Original change's description:
> > > Revert "Update SkCanvas' experimental SkiaRenderer API"
> > >
> > > This reverts commit 4bf964602a.
> > >
> > > Reason for revert: vulkan dm crashes
> > >
> > > Original change's description:
> > > > Update SkCanvas' experimental SkiaRenderer API
> > > >
> > > > This lifts the temporary functions in SkGpuDevice into SkCanvas and
> > > > deprecates the older experimental_DrawImageSetV1 and
> > > > experimental_DrawEdgeAARect.  The new functions can handle paints and
> > > > transform batching. Internally, SkCanvas routes the old functions to the
> > > > new entry points and all device-level code is updated to handle the new
> > > > API features.
> > > >
> > > > While touching all of the canvas/device/recording areas, the
> > > > experimental functions are grouped in an "EdgeAA" cluster instead of being
> > > > separated into the image category and the rectangle category.
> > > >
> > > > Bug: skia:8739
> > > > Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> > > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > >
> > > TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
> > >
> > > Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:8739
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
> > > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> >
> > TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
> >
> > Change-Id: I75e9b6cbf079a7739b69a7e208730a930621abf9
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:8739
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201229
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Auto-Submit: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: Ib87ef9b8b8598c16a8a6915920adf0b5dffc644b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8739
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201391
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: skia:8739, oss-fuzz:13794
Change-Id: Ibd7df4a398928c3170d16300bf3ade496125372c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201650
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-03-19 14:18:52 +00:00

92 lines
4.8 KiB
C++

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkCanvasVirtualEnforcer_DEFINED
#define SkCanvasVirtualEnforcer_DEFINED
#include "SkCanvas.h"
// If you would ordinarily want to inherit from Base (eg SkCanvas, SkNWayCanvas), instead
// inherit from SkCanvasVirtualEnforcer<Base>, which will make the build fail if you forget
// to override one of SkCanvas' key virtual hooks.
template <typename Base>
class SkCanvasVirtualEnforcer : public Base {
public:
using Base::Base;
protected:
void onDrawPaint(const SkPaint& paint) override = 0;
void onDrawRect(const SkRect& rect, const SkPaint& paint) override = 0;
void onDrawRRect(const SkRRect& rrect, const SkPaint& paint) override = 0;
void onDrawDRRect(const SkRRect& outer, const SkRRect& inner,
const SkPaint& paint) override = 0;
void onDrawOval(const SkRect& rect, const SkPaint& paint) override = 0;
void onDrawArc(const SkRect& rect, SkScalar startAngle, SkScalar sweepAngle, bool useCenter,
const SkPaint& paint) override = 0;
void onDrawPath(const SkPath& path, const SkPaint& paint) override = 0;
void onDrawRegion(const SkRegion& region, const SkPaint& paint) override = 0;
void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
const SkPaint& paint) override = 0;
void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
const SkPoint texCoords[4], SkBlendMode mode,
const SkPaint& paint) override = 0;
void onDrawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint) override = 0;
void onDrawVerticesObject(const SkVertices*, const SkVertices::Bone bones[], int boneCount,
SkBlendMode, const SkPaint&) override = 0;
void onDrawImage(const SkImage* image, SkScalar dx, SkScalar dy,
const SkPaint* paint) override = 0;
void onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
const SkPaint* paint, SkCanvas::SrcRectConstraint constraint) override = 0;
void onDrawImageNine(const SkImage* image, const SkIRect& center, const SkRect& dst,
const SkPaint* paint) override = 0;
void onDrawImageLattice(const SkImage* image, const SkCanvas::Lattice& lattice,
const SkRect& dst, const SkPaint* paint) override = 0;
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
// This is under active development for Chrome and not used in Android. Hold off on adding
// implementations in Android's SkCanvas subclasses until this stabilizes.
void onDrawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4],
SkCanvas::QuadAAFlags aaFlags, SkColor color, SkBlendMode mode) override {}
void onDrawEdgeAAImageSet(const SkCanvas::ImageSetEntry imageSet[], int count,
const SkPoint dstClips[], const SkMatrix preViewMatrices[], const SkPaint* paint,
SkCanvas::SrcRectConstraint constraint) override {}
#else
void onDrawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4],
SkCanvas::QuadAAFlags aaFlags, SkColor color, SkBlendMode mode) override = 0;
void onDrawEdgeAAImageSet(const SkCanvas::ImageSetEntry imageSet[], int count,
const SkPoint dstClips[], const SkMatrix preViewMatrices[], const SkPaint* paint,
SkCanvas::SrcRectConstraint constraint) override = 0;
#endif
void onDrawBitmap(const SkBitmap& bitmap, SkScalar dx, SkScalar dy,
const SkPaint* paint) override = 0;
void onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst,
const SkPaint* paint,
SkCanvas::SrcRectConstraint constraint) override = 0;
void onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst,
const SkPaint* paint) override = 0;
void onDrawBitmapLattice(const SkBitmap& bitmap, const SkCanvas::Lattice& lattice,
const SkRect& dst, const SkPaint* paint) override = 0;
void onDrawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect rect[],
const SkColor colors[], int count, SkBlendMode mode, const SkRect* cull,
const SkPaint* paint) override = 0;
void onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) override = 0;
void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override = 0;
void onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) override = 0;
void onDrawPicture(const SkPicture* picture, const SkMatrix* matrix,
const SkPaint* paint) override = 0;
};
#endif