skia2/docs/examples/Path_addPath_2.cpp
Hal Canary d88c2e8e09 Docs: rename examples files to match names
Change-Id: I9a6b2780cfdd91cdd16d5a08eb9ba1214492cb7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201982
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2019-03-19 18:49:22 +00:00

18 lines
607 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=84b2d1c0fc29f1b35e855b6fc6672f9e
REG_FIDDLE(Path_addPath_2, 256, 80, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
SkPath dest, path;
path.addOval({-80, 20, 0, 60}, SkPath::kCW_Direction, 1);
for (int i = 0; i < 2; i++) {
dest.addPath(path, SkPath::kExtend_AddPathMode);
dest.offset(100, 0);
}
canvas->drawPath(dest, paint);
}
} // END FIDDLE