skia2/docs/examples/Path_addRect_3.cpp
Hal Canary d88c2e8e09 Docs: rename examples files to match names
Change-Id: I9a6b2780cfdd91cdd16d5a08eb9ba1214492cb7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201982
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2019-03-19 18:49:22 +00:00

21 lines
799 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=3837827310e8b88b8c2e128ef9fbbd65
REG_FIDDLE(Path_addRect_3, 256, 128, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setStrokeWidth(15);
paint.setStrokeCap(SkPaint::kSquare_Cap);
float intervals[] = { 5, 21.75f };
paint.setStyle(SkPaint::kStroke_Style);
paint.setPathEffect(SkDashPathEffect::Make(intervals, SK_ARRAY_COUNT(intervals), 0));
for (auto direction : { SkPath::kCW_Direction, SkPath::kCCW_Direction } ) {
SkPath path;
path.addRect(20, 20, 100, 100, direction);
canvas->drawPath(path, paint);
canvas->translate(128, 0);
}
}
} // END FIDDLE