e8ebeb1f8f
BUG=https://code.google.com/p/skia/issues/detail?id=743 Review URL: https://codereview.appspot.com/6810047 git-svn-id: http://skia.googlecode.com/svn/trunk@6167 2bbb7eff-a529-9590-31e7-b0007b416f81
100 lines
2.4 KiB
C++
100 lines
2.4 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// TODO: add unittests for all these operations
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#ifndef SkOSFile_DEFINED
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#define SkOSFile_DEFINED
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#include "SkString.h"
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#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_IOS)
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#include <dirent.h>
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#endif
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struct SkFILE;
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enum SkFILE_Flags {
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kRead_SkFILE_Flag = 0x01,
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kWrite_SkFILE_Flag = 0x02
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};
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#ifdef _WIN32
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const static char SkPATH_SEPARATOR = '\\';
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#else
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const static char SkPATH_SEPARATOR = '/';
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#endif
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SkFILE* sk_fopen(const char path[], SkFILE_Flags);
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void sk_fclose(SkFILE*);
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size_t sk_fgetsize(SkFILE*);
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/** Return true if the file could seek back to the beginning
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*/
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bool sk_frewind(SkFILE*);
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size_t sk_fread(void* buffer, size_t byteCount, SkFILE*);
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size_t sk_fwrite(const void* buffer, size_t byteCount, SkFILE*);
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void sk_fflush(SkFILE*);
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int sk_fseek( SkFILE*, size_t, int );
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size_t sk_ftell( SkFILE* );
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// Returns true if something (file, directory, ???) exists at this path.
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bool sk_exists(const char *path);
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// Returns true if a directory exists at this path.
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bool sk_isdir(const char *path);
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// Create a new directory at this path; returns true if successful.
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// If the directory already existed, this will return true.
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// Description of the error, if any, will be written to stderr.
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bool sk_mkdir(const char* path);
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class SkOSFile {
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public:
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class Iter {
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public:
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Iter();
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Iter(const char path[], const char suffix[] = NULL);
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~Iter();
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void reset(const char path[], const char suffix[] = NULL);
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/** If getDir is true, only returns directories.
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Results are undefined if true and false calls are
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interleaved on a single iterator.
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*/
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bool next(SkString* name, bool getDir = false);
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private:
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#ifdef SK_BUILD_FOR_WIN
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HANDLE fHandle;
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uint16_t* fPath16;
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#elif defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_IOS)
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DIR* fDIR;
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SkString fPath, fSuffix;
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#endif
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};
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};
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class SkUTF16_Str {
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public:
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SkUTF16_Str(const char src[]);
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~SkUTF16_Str()
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{
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sk_free(fStr);
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}
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const uint16_t* get() const { return fStr; }
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private:
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uint16_t* fStr;
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};
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#endif
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