skia2/experimental/svg/model/SkSVGLine.h
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

49 lines
1.2 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGLine_DEFINED
#define SkSVGLine_DEFINED
#include "experimental/svg/model/SkSVGShape.h"
#include "experimental/svg/model/SkSVGTypes.h"
struct SkPoint;
class SkSVGLine final : public SkSVGShape {
public:
~SkSVGLine() override = default;
static sk_sp<SkSVGLine> Make() { return sk_sp<SkSVGLine>(new SkSVGLine()); }
void setX1(const SkSVGLength&);
void setY1(const SkSVGLength&);
void setX2(const SkSVGLength&);
void setY2(const SkSVGLength&);
protected:
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPath::FillType) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
private:
SkSVGLine();
// resolve and return the two endpoints
std::tuple<SkPoint, SkPoint> resolve(const SkSVGLengthContext&) const;
SkSVGLength fX1 = SkSVGLength(0);
SkSVGLength fY1 = SkSVGLength(0);
SkSVGLength fX2 = SkSVGLength(0);
SkSVGLength fY2 = SkSVGLength(0);
typedef SkSVGShape INHERITED;
};
#endif // SkSVGLine_DEFINED