skia2/include/gpu/GrDistanceFieldTextContext.h
2013-11-11 20:54:09 +00:00

47 lines
1.3 KiB
C++
Executable File

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrDistanceFieldTextContext_DEFINED
#define GrDistanceFieldTextContext_DEFINED
#include "GrTextContext.h"
class GrTextStrike;
/*
* This class implements GrTextContext using distance field fonts
*/
class GrDistanceFieldTextContext : public GrTextContext {
public:
GrDistanceFieldTextContext(GrContext*, const GrPaint&, SkColor, SkScalar textRatio);
virtual ~GrDistanceFieldTextContext();
virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
GrFontScaler*) SK_OVERRIDE;
private:
GrTextStrike* fStrike;
SkScalar fTextRatio;
void flushGlyphs(); // automatically called by destructor
enum {
kMinRequestedGlyphs = 1,
kDefaultRequestedGlyphs = 64,
kMinRequestedVerts = kMinRequestedGlyphs * 4,
kDefaultRequestedVerts = kDefaultRequestedGlyphs * 4,
};
SkColor fSkPaintColor;
SkPoint* fVertices;
int32_t fMaxVertices;
GrTexture* fCurrTexture;
int fCurrVertex;
};
#endif