40bc6576d4
This lets us measure just the colors code-path, since the drawing code will still respect the shader with no tex-coords, but that isn't really and interesting case for timing. Change-Id: If6b7d1465d625a3c311639aa8fdf731f46ade0ff Reviewed-on: https://skia-review.googlesource.com/c/skia/+/432157 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
243 lines
7.4 KiB
C++
243 lines
7.4 KiB
C++
/*
|
|
* Copyright 2011 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "bench/Benchmark.h"
|
|
#include "include/core/SkCanvas.h"
|
|
#include "include/core/SkPaint.h"
|
|
#include "include/core/SkShader.h"
|
|
#include "include/core/SkString.h"
|
|
#include "include/core/SkVertices.h"
|
|
#include "include/utils/SkRandom.h"
|
|
#include "tools/Resources.h"
|
|
|
|
// Just want to trigger perspective handling, not dramatically change size
|
|
static void tiny_persp_effect(SkCanvas* canvas) {
|
|
SkMatrix m;
|
|
m.reset();
|
|
m[7] = 0.000001f;
|
|
canvas->concat(m);
|
|
}
|
|
|
|
enum VertFlags {
|
|
kColors_VertFlag = 1 << 0,
|
|
kTexture_VertFlag = 1 << 1,
|
|
kPersp_VertFlag = 1 << 2,
|
|
kBilerp_VertFlag = 1 << 3,
|
|
};
|
|
|
|
class VertBench : public Benchmark {
|
|
SkString fName;
|
|
enum {
|
|
W = 64*2,
|
|
H = 48*2,
|
|
ROW = 20,
|
|
COL = 20,
|
|
PTS = (ROW + 1) * (COL + 1),
|
|
IDX = ROW * COL * 6,
|
|
};
|
|
|
|
sk_sp<SkShader> fShader;
|
|
SkPoint fPts[PTS], fTex[PTS];
|
|
SkColor fColors[PTS];
|
|
uint16_t fIdx[IDX];
|
|
unsigned fFlags;
|
|
|
|
static void load_2_tris(uint16_t idx[], int x, int y, int rb) {
|
|
int n = y * rb + x;
|
|
idx[0] = n; idx[1] = n + 1; idx[2] = rb + n + 1;
|
|
idx[3] = n; idx[4] = rb + n + 1; idx[5] = n + rb;
|
|
}
|
|
|
|
void onDelayedSetup() override {
|
|
if (fFlags & kTexture_VertFlag) {
|
|
auto img = GetResourceAsImage("images/mandrill_256.png");
|
|
if (img) {
|
|
SkFilterMode fm = (fFlags & kBilerp_VertFlag) ? SkFilterMode::kLinear
|
|
: SkFilterMode::kNearest;
|
|
fShader = img->makeShader(SkSamplingOptions(fm));
|
|
}
|
|
}
|
|
}
|
|
|
|
public:
|
|
VertBench(unsigned flags) : fFlags(flags) {
|
|
const SkScalar dx = SkIntToScalar(W) / COL;
|
|
const SkScalar dy = SkIntToScalar(H) / COL;
|
|
|
|
SkPoint* pts = fPts;
|
|
uint16_t* idx = fIdx;
|
|
|
|
SkScalar yy = 0;
|
|
for (int y = 0; y <= ROW; y++) {
|
|
SkScalar xx = 0;
|
|
for (int x = 0; x <= COL; ++x) {
|
|
pts->set(xx, yy);
|
|
pts += 1;
|
|
xx += dx;
|
|
|
|
if (x < COL && y < ROW) {
|
|
load_2_tris(idx, x, y, COL + 1);
|
|
for (int i = 0; i < 6; i++) {
|
|
SkASSERT(idx[i] < PTS);
|
|
}
|
|
idx += 6;
|
|
}
|
|
}
|
|
yy += dy;
|
|
}
|
|
SkASSERT(PTS == pts - fPts);
|
|
SkASSERT(IDX == idx - fIdx);
|
|
|
|
// We want to store texs in a separate array, so the blitters don't "cheat" and
|
|
// skip the (normal) step of computing the new local-matrix. This is the common case
|
|
// we think in the wild (where the texture coordinates are different from the positions.
|
|
memcpy(fTex, fPts, sizeof(fPts));
|
|
|
|
SkRandom rand;
|
|
for (int i = 0; i < PTS; ++i) {
|
|
fColors[i] = rand.nextU() | (0xFF << 24);
|
|
}
|
|
|
|
fName.set("verts");
|
|
if (fFlags & kTexture_VertFlag) {
|
|
fName.append("_textures");
|
|
}
|
|
if (fFlags & kColors_VertFlag) {
|
|
fName.append("_colors");
|
|
}
|
|
if (fFlags & kPersp_VertFlag) {
|
|
fName.append("_persp");
|
|
}
|
|
if (fFlags & kBilerp_VertFlag) {
|
|
fName.append("_bilerp");
|
|
}
|
|
}
|
|
|
|
protected:
|
|
const char* onGetName() override { return fName.c_str(); }
|
|
void onDraw(int loops, SkCanvas* canvas) override {
|
|
SkPaint paint;
|
|
this->setupPaint(&paint);
|
|
paint.setShader(fShader);
|
|
|
|
if (fFlags & kPersp_VertFlag) {
|
|
tiny_persp_effect(canvas);
|
|
}
|
|
|
|
const SkPoint* texs = (fFlags & kTexture_VertFlag) ? fTex : nullptr;
|
|
const SkColor* cols = (fFlags & kColors_VertFlag) ? fColors : nullptr;
|
|
auto verts = SkVertices::MakeCopy(SkVertices::kTriangles_VertexMode, PTS,
|
|
fPts, texs, cols, IDX, fIdx);
|
|
for (int i = 0; i < loops; i++) {
|
|
canvas->drawVertices(verts, SkBlendMode::kModulate, paint);
|
|
}
|
|
}
|
|
private:
|
|
using INHERITED = Benchmark;
|
|
};
|
|
DEF_BENCH(return new VertBench(kTexture_VertFlag | kPersp_VertFlag);)
|
|
DEF_BENCH(return new VertBench(kTexture_VertFlag | kPersp_VertFlag | kBilerp_VertFlag);)
|
|
DEF_BENCH(return new VertBench(kColors_VertFlag | kPersp_VertFlag);)
|
|
DEF_BENCH(return new VertBench(kTexture_VertFlag);)
|
|
DEF_BENCH(return new VertBench(kTexture_VertFlag | kBilerp_VertFlag);)
|
|
DEF_BENCH(return new VertBench(kColors_VertFlag);)
|
|
DEF_BENCH(return new VertBench(kColors_VertFlag | kTexture_VertFlag);)
|
|
DEF_BENCH(return new VertBench(kColors_VertFlag | kTexture_VertFlag | kBilerp_VertFlag);)
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include "include/core/SkRSXform.h"
|
|
#include "include/utils/SkRandom.h"
|
|
#include "tools/Resources.h"
|
|
|
|
enum AtlasFlags {
|
|
kColors_Flag = 1 << 0,
|
|
kRotate_Flag = 1 << 1,
|
|
kPersp_Flag = 1 << 2,
|
|
};
|
|
|
|
class AtlasBench : public Benchmark {
|
|
unsigned fFlags;
|
|
SkString fName;
|
|
enum {
|
|
W = 640,
|
|
H = 480,
|
|
N = 10*1000,
|
|
};
|
|
|
|
sk_sp<SkImage> fAtlas;
|
|
SkRSXform fXforms[N];
|
|
SkRect fRects[N];
|
|
SkColor fColors[N];
|
|
|
|
public:
|
|
AtlasBench(unsigned flags) : fFlags(flags) {
|
|
fName.printf("drawAtlas");
|
|
if (flags & kColors_Flag) {
|
|
fName.append("_colors");
|
|
}
|
|
if (flags & kRotate_Flag) {
|
|
fName.append("_rotated");
|
|
}
|
|
if (flags & kPersp_Flag) {
|
|
fName.append("_persp");
|
|
}
|
|
}
|
|
~AtlasBench() override {}
|
|
|
|
protected:
|
|
const char* onGetName() override { return fName.c_str(); }
|
|
void onDelayedSetup() override {
|
|
fAtlas = GetResourceAsImage("images/mandrill_256.png");
|
|
if (fAtlas) {
|
|
fAtlas = fAtlas->makeRasterImage();
|
|
}
|
|
|
|
const SkScalar imageW = fAtlas->width();
|
|
const SkScalar imageH = fAtlas->height();
|
|
SkScalar scos = 1;
|
|
SkScalar ssin = 0;
|
|
if (fFlags & kRotate_Flag) {
|
|
scos = 0.866025403784439f; // sqrt(3)/2
|
|
ssin = 0.5f;
|
|
}
|
|
|
|
SkRandom rand;
|
|
for (int i = 0; i < N; ++i) {
|
|
fRects[i] = SkRect::MakeXYWH(rand.nextF() * (imageW - 8),
|
|
rand.nextF() * (imageH - 8), 8, 8);
|
|
fColors[i] = rand.nextU() | 0xFF000000;
|
|
fXforms[i] = SkRSXform::Make(scos, ssin, rand.nextF() * W, rand.nextF() * H);
|
|
}
|
|
}
|
|
void onDraw(int loops, SkCanvas* canvas) override {
|
|
const SkRect* cullRect = nullptr;
|
|
const SkPaint* paintPtr = nullptr;
|
|
const SkColor* colors = nullptr;
|
|
if (fFlags & kColors_Flag) {
|
|
colors = fColors;
|
|
}
|
|
if (fFlags & kPersp_Flag) {
|
|
tiny_persp_effect(canvas);
|
|
}
|
|
for (int i = 0; i < loops; i++) {
|
|
canvas->drawAtlas(fAtlas.get(), fXforms, fRects, colors, N, SkBlendMode::kModulate,
|
|
SkSamplingOptions(), cullRect, paintPtr);
|
|
}
|
|
}
|
|
private:
|
|
using INHERITED = Benchmark;
|
|
};
|
|
//DEF_BENCH(return new AtlasBench(0);)
|
|
//DEF_BENCH(return new AtlasBench(kColors_Flag);)
|
|
DEF_BENCH(return new AtlasBench(0);)
|
|
DEF_BENCH(return new AtlasBench(kRotate_Flag);)
|
|
DEF_BENCH(return new AtlasBench(kPersp_Flag);)
|
|
DEF_BENCH(return new AtlasBench(kColors_Flag);)
|
|
DEF_BENCH(return new AtlasBench(kColors_Flag | kRotate_Flag);)
|
|
|