skia2/bench/DecodeBench.cpp
mtklein@google.com 410e6e80f0 Refactoring: get rid of the SkBenchmark void* parameter.
While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way.

BUG=
R=scroggo@google.com

Review URL: https://codereview.chromium.org/23876006

git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-13 19:52:27 +00:00

57 lines
1.5 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkBitmap.h"
#include "SkCommandLineFlags.h"
#include "SkImageDecoder.h"
#include "SkString.h"
DEFINE_string(decodeBenchFilename, "resources/CMYK.jpeg", "Path to image for DecodeBench.");
static const char* gConfigName[] = {
"ERROR", "a1", "a8", "index8", "565", "4444", "8888"
};
class DecodeBench : public SkBenchmark {
SkBitmap::Config fPrefConfig;
SkString fName;
public:
DecodeBench(SkBitmap::Config c) {
fPrefConfig = c;
const char* fname = strrchr(FLAGS_decodeBenchFilename[0], '/');
if (fname) {
fname++; // skip the slash
}
fName.printf("decode_%s_%s", gConfigName[c], fname);
fIsRendering = false;
}
protected:
virtual const char* onGetName() {
return fName.c_str();
}
virtual void onDraw(SkCanvas*) {
for (int i = 0; i < this->getLoops(); i++) {
SkBitmap bm;
SkImageDecoder::DecodeFile(FLAGS_decodeBenchFilename[0],
&bm,
fPrefConfig,
SkImageDecoder::kDecodePixels_Mode);
}
}
private:
typedef SkBenchmark INHERITED;
};
DEF_BENCH( return new DecodeBench(SkBitmap::kARGB_8888_Config); )
DEF_BENCH( return new DecodeBench(SkBitmap::kRGB_565_Config); )
DEF_BENCH( return new DecodeBench(SkBitmap::kARGB_4444_Config); )