ab664fa5b5
This reverts commite7c85c45c4
. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Create new inset algorithm for spot shadows" > > This reverts commite5f5bf5175
. > > Reason for revert: Breaking a bunch of bots. e.g: > > https://luci-milo.appspot.com/swarming/task/3519cae0a03c7b10/steps/dm/0/stdout > > Original change's description: > > Create new inset algorithm for spot shadows > > > > BUG=skia: > > > > Change-Id: If7c67c2a5b9beea28f86d13362a5156b46394d0e > > Reviewed-on: https://skia-review.googlesource.com/9875 > > Commit-Queue: Ravi Mistry <rmistry@google.com> > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > > > TBR=jvanverth@google.com,bsalomon@google.com,rmistry@google.com,robertphillips@google.com,msarett@google.com,reviews@skia.org > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > BUG=skia: > > Change-Id: I3d119ff631dbb1a41f873b9c8753d542ec91254e > Reviewed-on: https://skia-review.googlesource.com/10112 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> > TBR=jvanverth@google.com,bsalomon@google.com,rmistry@google.com,msarett@google.com,robertphillips@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Change-Id: Ib3998300606d3a2e2fb3a14b2088cfad48363501 Reviewed-on: https://skia-review.googlesource.com/10113 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
523 lines
16 KiB
C++
523 lines
16 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkInsetConvexPolygon.h"
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#include "SkPathPriv.h"
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static void create_ngon(int n, SkPoint* pts, SkScalar width, SkScalar height) {
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float angleStep = 360.0f / n, angle = 0.0f, sin, cos;
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if ((n % 2) == 1) {
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angle = angleStep/2.0f;
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}
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for (int i = 0; i < n; ++i) {
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sin = SkScalarSinCos(SkDegreesToRadians(angle), &cos);
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pts[i].fX = -sin * width;
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pts[i].fY = cos * height;
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angle += angleStep;
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}
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}
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namespace ConvexLineOnlyData {
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// narrow rect
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const SkPoint gPoints0[] = {
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{ -1.5f, -50.0f },
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{ 1.5f, -50.0f },
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{ 1.5f, 50.0f },
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{ -1.5f, 50.0f }
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};
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// narrow rect on an angle
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const SkPoint gPoints1[] = {
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{ -50.0f, -49.0f },
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{ -49.0f, -50.0f },
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{ 50.0f, 49.0f },
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{ 49.0f, 50.0f }
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};
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// trap - narrow on top - wide on bottom
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const SkPoint gPoints2[] = {
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{ -10.0f, -50.0f },
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{ 10.0f, -50.0f },
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{ 50.0f, 50.0f },
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{ -50.0f, 50.0f }
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};
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// wide skewed rect
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const SkPoint gPoints3[] = {
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{ -50.0f, -50.0f },
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{ 0.0f, -50.0f },
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{ 50.0f, 50.0f },
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{ 0.0f, 50.0f }
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};
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// thin rect with colinear-ish lines
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const SkPoint gPoints4[] = {
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{ -6.0f, -50.0f },
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{ 4.0f, -50.0f },
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{ 5.0f, -25.0f },
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{ 6.0f, 0.0f },
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{ 5.0f, 25.0f },
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{ 4.0f, 50.0f },
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{ -4.0f, 50.0f }
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};
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// degenerate
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const SkPoint gPoints5[] = {
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{ -0.025f, -0.025f },
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{ 0.025f, -0.025f },
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{ 0.025f, 0.025f },
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{ -0.025f, 0.025f }
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};
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// Triangle in which the first point should fuse with last
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const SkPoint gPoints6[] = {
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{ -20.0f, -13.0f },
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{ -20.0f, -13.05f },
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{ 20.0f, -13.0f },
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{ 20.0f, 27.0f }
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};
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// thin rect with colinear lines
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const SkPoint gPoints7[] = {
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{ -10.0f, -50.0f },
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{ 10.0f, -50.0f },
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{ 10.0f, -25.0f },
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{ 10.0f, 0.0f },
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{ 10.0f, 25.0f },
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{ 10.0f, 50.0f },
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{ -10.0f, 50.0f }
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};
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// capped teardrop
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const SkPoint gPoints8[] = {
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{ 50.00f, 50.00f },
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{ 0.00f, 50.00f },
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{ -15.45f, 47.55f },
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{ -29.39f, 40.45f },
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{ -40.45f, 29.39f },
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{ -47.55f, 15.45f },
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{ -50.00f, 0.00f },
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{ -47.55f, -15.45f },
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{ -40.45f, -29.39f },
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{ -29.39f, -40.45f },
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{ -15.45f, -47.55f },
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{ 0.00f, -50.00f },
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{ 50.00f, -50.00f }
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};
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// teardrop
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const SkPoint gPoints9[] = {
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{ 4.39f, 40.45f },
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{ -9.55f, 47.55f },
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{ -25.00f, 50.00f },
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{ -40.45f, 47.55f },
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{ -54.39f, 40.45f },
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{ -65.45f, 29.39f },
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{ -72.55f, 15.45f },
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{ -75.00f, 0.00f },
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{ -72.55f, -15.45f },
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{ -65.45f, -29.39f },
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{ -54.39f, -40.45f },
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{ -40.45f, -47.55f },
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{ -25.0f, -50.0f },
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{ -9.55f, -47.55f },
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{ 4.39f, -40.45f },
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{ 75.00f, 0.00f }
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};
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// clipped triangle
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const SkPoint gPoints10[] = {
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{ -10.0f, -50.0f },
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{ 10.0f, -50.0f },
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{ 50.0f, 31.0f },
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{ 40.0f, 50.0f },
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{ -40.0f, 50.0f },
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{ -50.0f, 31.0f },
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};
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const SkPoint* gPoints[] = {
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gPoints0, gPoints1, gPoints2, gPoints3, gPoints4, gPoints5, gPoints6,
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gPoints7, gPoints8, gPoints9, gPoints10,
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};
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const size_t gSizes[] = {
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SK_ARRAY_COUNT(gPoints0),
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SK_ARRAY_COUNT(gPoints1),
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SK_ARRAY_COUNT(gPoints2),
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SK_ARRAY_COUNT(gPoints3),
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SK_ARRAY_COUNT(gPoints4),
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SK_ARRAY_COUNT(gPoints5),
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SK_ARRAY_COUNT(gPoints6),
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SK_ARRAY_COUNT(gPoints7),
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SK_ARRAY_COUNT(gPoints8),
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SK_ARRAY_COUNT(gPoints9),
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SK_ARRAY_COUNT(gPoints10),
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};
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static_assert(SK_ARRAY_COUNT(gSizes) == SK_ARRAY_COUNT(gPoints), "array_mismatch");
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}
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namespace skiagm {
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// This GM is intended to exercise Ganesh's handling of convex line-only
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// paths
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class ConvexLineOnlyPathsGM : public GM {
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public:
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ConvexLineOnlyPathsGM(bool doStrokeAndFill) : fDoStrokeAndFill(doStrokeAndFill) {
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this->setBGColor(0xFFFFFFFF);
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}
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protected:
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SkString onShortName() override {
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if (fDoStrokeAndFill) {
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return SkString("convex-lineonly-paths-stroke-and-fill");
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}
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return SkString("convex-lineonly-paths");
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}
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SkISize onISize() override { return SkISize::Make(kGMWidth, kGMHeight); }
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bool runAsBench() const override { return true; }
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static SkPath GetPath(int index, SkPath::Direction dir) {
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std::unique_ptr<SkPoint[]> data(nullptr);
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const SkPoint* points;
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int numPts;
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if (index < (int) SK_ARRAY_COUNT(ConvexLineOnlyData::gPoints)) {
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// manually specified
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points = ConvexLineOnlyData::gPoints[index];
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numPts = (int)ConvexLineOnlyData::gSizes[index];
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} else {
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// procedurally generated
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SkScalar width = kMaxPathHeight/2;
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SkScalar height = kMaxPathHeight/2;
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switch (index-SK_ARRAY_COUNT(ConvexLineOnlyData::gPoints)) {
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case 0:
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numPts = 3;
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break;
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case 1:
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numPts = 4;
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break;
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case 2:
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numPts = 5;
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break;
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case 3: // squashed pentagon
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numPts = 5;
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width = kMaxPathHeight/5;
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break;
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case 4:
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numPts = 6;
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break;
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case 5:
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numPts = 8;
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break;
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case 6: // squashed octogon
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numPts = 8;
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width = kMaxPathHeight/5;
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break;
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case 7:
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numPts = 20;
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break;
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case 8:
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numPts = 100;
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break;
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default:
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numPts = 3;
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break;
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}
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data.reset(new SkPoint[numPts]);
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create_ngon(numPts, data.get(), width, height);
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points = data.get();
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}
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SkPath path;
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if (SkPath::kCW_Direction == dir) {
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path.moveTo(points[0]);
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for (int i = 1; i < numPts; ++i) {
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path.lineTo(points[i]);
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}
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} else {
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path.moveTo(points[numPts-1]);
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for (int i = numPts-2; i >= 0; --i) {
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path.lineTo(points[i]);
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}
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}
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path.close();
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#ifdef SK_DEBUG
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// Each path this method returns should be convex, only composed of
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// lines, wound the right direction, and short enough to fit in one
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// of the GMs rows.
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SkASSERT(path.isConvex());
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SkASSERT(SkPath::kLine_SegmentMask == path.getSegmentMasks());
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SkPathPriv::FirstDirection actualDir;
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SkASSERT(SkPathPriv::CheapComputeFirstDirection(path, &actualDir));
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SkASSERT(SkPathPriv::AsFirstDirection(dir) == actualDir);
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SkRect bounds = path.getBounds();
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SkASSERT(SkScalarNearlyEqual(bounds.centerX(), 0.0f));
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SkASSERT(bounds.height() <= kMaxPathHeight);
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#endif
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return path;
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}
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// Draw a single path several times, shrinking it, flipping its direction
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// and changing its start vertex each time.
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void drawPath(SkCanvas* canvas, int index, SkPoint* offset) {
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SkPoint center;
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{
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SkPath path = GetPath(index, SkPath::kCW_Direction);
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if (offset->fX+path.getBounds().width() > kGMWidth) {
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offset->fX = 0;
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offset->fY += kMaxPathHeight;
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if (fDoStrokeAndFill) {
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offset->fX += kStrokeWidth / 2.0f;
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offset->fY += kStrokeWidth / 2.0f;
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}
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}
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center = { offset->fX + SkScalarHalf(path.getBounds().width()), offset->fY};
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offset->fX += path.getBounds().width();
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if (fDoStrokeAndFill) {
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offset->fX += kStrokeWidth;
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}
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}
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const SkColor colors[2] = { SK_ColorBLACK, SK_ColorWHITE };
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const SkPath::Direction dirs[2] = { SkPath::kCW_Direction, SkPath::kCCW_Direction };
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const float scales[] = { 1.0f, 0.75f, 0.5f, 0.25f, 0.1f, 0.01f, 0.001f };
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const SkPaint::Join joins[3] = { SkPaint::kRound_Join,
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SkPaint::kBevel_Join,
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SkPaint::kMiter_Join };
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SkPaint paint;
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paint.setAntiAlias(true);
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for (size_t i = 0; i < SK_ARRAY_COUNT(scales); ++i) {
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SkPath path = GetPath(index, dirs[i%2]);
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if (fDoStrokeAndFill) {
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paint.setStyle(SkPaint::kStrokeAndFill_Style);
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paint.setStrokeJoin(joins[i%3]);
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paint.setStrokeWidth(SkIntToScalar(kStrokeWidth));
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}
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canvas->save();
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canvas->translate(center.fX, center.fY);
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canvas->scale(scales[i], scales[i]);
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paint.setColor(colors[i%2]);
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canvas->drawPath(path, paint);
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canvas->restore();
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}
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}
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void onDraw(SkCanvas* canvas) override {
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// the right edge of the last drawn path
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SkPoint offset = { 0, SkScalarHalf(kMaxPathHeight) };
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if (fDoStrokeAndFill) {
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offset.fX += kStrokeWidth / 2.0f;
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offset.fY += kStrokeWidth / 2.0f;
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}
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for (int i = 0; i < kNumPaths; ++i) {
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this->drawPath(canvas, i, &offset);
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}
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// Repro for crbug.com/472723 (Missing AA on portions of graphic with GPU rasterization)
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{
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canvas->translate(356.0f, 50.0f);
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SkPaint p;
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p.setAntiAlias(true);
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if (fDoStrokeAndFill) {
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p.setStyle(SkPaint::kStrokeAndFill_Style);
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p.setStrokeJoin(SkPaint::kMiter_Join);
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p.setStrokeWidth(SkIntToScalar(kStrokeWidth));
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}
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SkPath p1;
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p1.moveTo(60.8522949f, 364.671021f);
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p1.lineTo(59.4380493f, 364.671021f);
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p1.lineTo(385.414276f, 690.647217f);
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p1.lineTo(386.121399f, 689.940125f);
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canvas->drawPath(p1, p);
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}
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}
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private:
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static constexpr int kStrokeWidth = 10;
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static constexpr int kNumPaths = 20;
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static constexpr int kMaxPathHeight = 100;
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static constexpr int kGMWidth = 512;
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static constexpr int kGMHeight = 512;
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bool fDoStrokeAndFill;
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typedef GM INHERITED;
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};
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// This GM is intended to exercise the insetting of convex polygons
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class ConvexPolygonInsetGM : public GM {
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public:
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ConvexPolygonInsetGM() {
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this->setBGColor(0xFFFFFFFF);
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}
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protected:
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SkString onShortName() override {
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return SkString("convex-polygon-inset");
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}
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SkISize onISize() override { return SkISize::Make(kGMWidth, kGMHeight); }
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bool runAsBench() const override { return true; }
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static void GetPath(int index, SkPath::Direction dir,
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std::unique_ptr<SkPoint[]>* data, int* numPts) {
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if (index < (int)SK_ARRAY_COUNT(ConvexLineOnlyData::gPoints)) {
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// manually specified
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*numPts = (int)ConvexLineOnlyData::gSizes[index];
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data->reset(new SkPoint[*numPts]);
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if (SkPath::kCW_Direction == dir) {
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for (int i = 0; i < *numPts; ++i) {
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(*data)[i] = ConvexLineOnlyData::gPoints[index][i];
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}
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} else {
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for (int i = 0; i < *numPts; ++i) {
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(*data)[i] = ConvexLineOnlyData::gPoints[index][*numPts - i - 1];
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}
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}
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} else {
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// procedurally generated
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SkScalar width = kMaxPathHeight / 2;
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SkScalar height = kMaxPathHeight / 2;
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switch (index - SK_ARRAY_COUNT(ConvexLineOnlyData::gPoints)) {
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case 0:
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*numPts = 3;
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break;
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case 1:
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*numPts = 4;
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break;
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case 2:
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*numPts = 5;
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break;
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case 3: // squashed pentagon
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*numPts = 5;
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width = kMaxPathHeight / 5;
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break;
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case 4:
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*numPts = 6;
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break;
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case 5:
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*numPts = 8;
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break;
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case 6: // squashed octogon
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*numPts = 8;
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width = kMaxPathHeight / 5;
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break;
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case 7:
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*numPts = 20;
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break;
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case 8:
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*numPts = 100;
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break;
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default:
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*numPts = 3;
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break;
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}
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data->reset(new SkPoint[*numPts]);
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create_ngon(*numPts, data->get(), width, height);
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if (SkPath::kCCW_Direction == dir) {
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// reverse it
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for (int i = 0; i < *numPts/2; ++i) {
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SkPoint tmp = (*data)[i];
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(*data)[i] = (*data)[*numPts - i - 1];
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(*data)[*numPts - i - 1] = tmp;
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}
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}
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}
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}
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// Draw a single path several times, shrinking it, flipping its direction
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// and changing its start vertex each time.
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void drawPath(SkCanvas* canvas, int index, SkPoint* offset) {
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SkPoint center;
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{
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std::unique_ptr<SkPoint[]> data(nullptr);
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int numPts;
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GetPath(index, SkPath::kCW_Direction, &data, &numPts);
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SkRect bounds;
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bounds.set(data.get(), numPts);
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if (offset->fX + bounds.width() > kGMWidth) {
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offset->fX = 0;
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offset->fY += kMaxPathHeight;
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}
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center = { offset->fX + SkScalarHalf(bounds.width()), offset->fY };
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offset->fX += bounds.width();
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}
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const SkPath::Direction dirs[2] = { SkPath::kCW_Direction, SkPath::kCCW_Direction };
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const float insets[] = { 5, 10, 15, 20, 25, 30, 35, 40 };
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const SkColor colors[] = { 0xFF901313, 0xFF8D6214, 0xFF698B14, 0xFF1C8914,
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0xFF148755, 0xFF146C84, 0xFF142482, 0xFF4A1480 };
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SkPaint paint;
|
|
paint.setAntiAlias(true);
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeWidth(1);
|
|
|
|
std::unique_ptr<SkPoint[]> data(nullptr);
|
|
int numPts;
|
|
GetPath(index, dirs[index % 2], &data, &numPts);
|
|
{
|
|
SkPath path;
|
|
path.moveTo(data.get()[0]);
|
|
for (int i = 1; i < numPts; ++i) {
|
|
path.lineTo(data.get()[i]);
|
|
}
|
|
path.close();
|
|
canvas->save();
|
|
canvas->translate(center.fX, center.fY);
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
SkTDArray<SkPoint> insetPoly;
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(insets); ++i) {
|
|
if (SkInsetConvexPolygon(data.get(), numPts, insets[i], &insetPoly)) {
|
|
SkPath path;
|
|
path.moveTo(insetPoly[0]);
|
|
for (int i = 1; i < insetPoly.count(); ++i) {
|
|
path.lineTo(insetPoly[i]);
|
|
}
|
|
path.close();
|
|
|
|
paint.setColor(colors[i]);
|
|
canvas->save();
|
|
canvas->translate(center.fX, center.fY);
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
}
|
|
}
|
|
|
|
void onDraw(SkCanvas* canvas) override {
|
|
// the right edge of the last drawn path
|
|
SkPoint offset = { 0, SkScalarHalf(kMaxPathHeight) };
|
|
|
|
for (int i = 0; i < kNumPaths; ++i) {
|
|
this->drawPath(canvas, i, &offset);
|
|
}
|
|
}
|
|
|
|
private:
|
|
static constexpr int kNumPaths = 20;
|
|
static constexpr int kMaxPathHeight = 100;
|
|
static constexpr int kGMWidth = 512;
|
|
static constexpr int kGMHeight = 512;
|
|
|
|
typedef GM INHERITED;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
DEF_GM(return new ConvexLineOnlyPathsGM(false);)
|
|
DEF_GM(return new ConvexLineOnlyPathsGM(true);)
|
|
DEF_GM(return new ConvexPolygonInsetGM();)
|
|
}
|