skia2/gm/largeglyphblur.cpp
Mike Klein 33d2055e59 GM: some header cleanup
gm.h includes sk_tool_utils.h but does not use it.

The bulk of this CL makes each gm that uses sk_tool_utils include it.

sk_tool_utils.h also provided SkRandom and SkTDArray,
so a couple GMs add those headers too.

Change-Id: Ieb2a7c542f0ca89c3223f744fc11b0ff37af36c1
Reviewed-on: https://skia-review.googlesource.com/10014
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-03-22 18:11:49 +00:00

44 lines
1.3 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "sk_tool_utils.h"
#include "SkBlurMask.h"
#include "SkBlurMaskFilter.h"
#include "SkCanvas.h"
#include "SkTextBlob.h"
// This test ensures that glyphs whose point size is less than the SkGlyphCache's maxmium, but
// who have a large blur, are still handled correctly
DEF_SIMPLE_GM(largeglyphblur, canvas, 1920, 600) {
const char text[] = "Hamburgefons";
SkPaint paint;
sk_tool_utils::set_portable_typeface(&paint);
paint.setTextSize(256);
paint.setAntiAlias(true);
// setup up maskfilter
const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(40));
SkPaint blurPaint(paint);
blurPaint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, kSigma));
SkTextBlobBuilder builder;
sk_tool_utils::add_to_text_blob(&builder, text, paint, 0, 0);
sk_sp<SkTextBlob> blob(builder.make());
canvas->drawTextBlob(blob, 10, 200, blurPaint);
canvas->drawTextBlob(blob, 10, 200, paint);
size_t len = strlen(text);
canvas->drawText(text, len, 10, 500, blurPaint);
canvas->drawText(text, len, 10, 500, paint);
}