7e806f3f8a
Reason for revert: Co-centered sample locations are not needed to do stencil clip with mixed samples Original issue's description: > Implement stencil clipping in mixed sampled render targets > > This change enables multisampled clipping for mixed sampled > render targets. Previously clipping in mixed samples config > behaved the same as in the gpu config. > > In order to retrofit non-MSAA draw methods, programmable sample > locations are used in order to colocate all samples at (0.5, 0.5). > Requires support for NV_sample_locations. > > BUG=skia:4399 > > Committed: > https://skia.googlesource.com/skia/+/3e77ba96d56d15db30ac6d8ccb900e30aafcbb16 BUG=skia: Review URL: https://codereview.chromium.org/1415873011 |
||
---|---|---|
.. | ||
animator | ||
c | ||
codec | ||
config | ||
core | ||
device/xps | ||
effects | ||
gpu | ||
images | ||
pathops | ||
pipe | ||
ports | ||
private | ||
svg | ||
utils | ||
views | ||
xml |