28d5b72d86
Kind of a big change, to connect several new bits into something useful: * ID tracking & lookup * new asPaint() node virtual to support shader (and in the future filter) based paint servers * <defs>, <linearGradient> and <stop> element support * 'href', 'offset', 'stop-color', 'stop-opacity' attribute support * IRI/FuncIRI and rgb(...) parsing BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2327233003 Review-Url: https://codereview.chromium.org/2327233003
20 lines
379 B
C++
20 lines
379 B
C++
/*
|
|
* Copyright 2016 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#ifndef SkSVGIDMapper_DEFINED
|
|
#define SkSVGIDMapper_DEFINED
|
|
|
|
#include "SkRefCnt.h"
|
|
#include "SkTHash.h"
|
|
|
|
class SkString;
|
|
class SkSVGNode;
|
|
|
|
using SkSVGIDMapper = SkTHashMap<SkString, sk_sp<SkSVGNode>>;
|
|
|
|
#endif // SkSVGIDMapper_DEFINED
|