41af966ab3
Reason for revert: test to see if it wasn't this CL that broke chromeos Original issue's description: > Revert of move remaining virtual draw methods to onDraw (patchset #5 id:80001 of https://codereview.chromium.org/817723005/) > > Reason for revert: > did this cause chromeos heap corruption on skp? > > Original issue's description: > > move remaining virtual draw methods to onDraw > > > > BUG=skia: > > > > Committed: https://skia.googlesource.com/skia/+/2e0f7d53bba5438c9bf11ee5ccae2c301e348419 > > TBR=robertphillips@google.com,djsollen@google.com,bsalomon@google.com,mtklein@google.com > NOTREECHECKS=true > NOTRY=true > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/e87e383351e1547b21d96d02bcd0c3cbbe0837f1 TBR=robertphillips@google.com,djsollen@google.com,bsalomon@google.com,mtklein@google.com,reed@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/831253002
168 lines
5.7 KiB
C++
168 lines
5.7 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkImage_DEFINED
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#define SkImage_DEFINED
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#include "SkImageInfo.h"
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#include "SkImageEncoder.h"
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#include "SkRefCnt.h"
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#include "SkScalar.h"
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#include "SkShader.h"
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class SkData;
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class SkCanvas;
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class SkImageGenerator;
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class SkPaint;
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class SkString;
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class SkSurface;
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class SkSurfaceProps;
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class GrContext;
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class GrTexture;
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/**
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* SkImage is an abstraction for drawing a rectagle of pixels, though the
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* particular type of image could be actually storing its data on the GPU, or
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* as drawing commands (picture or PDF or otherwise), ready to be played back
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* into another canvas.
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*
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* The content of SkImage is always immutable, though the actual storage may
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* change, if for example that image can be re-created via encoded data or
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* other means.
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*
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* SkImage always has a non-zero dimensions. If there is a request to create a new image, either
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* directly or via SkSurface, and either of the requested dimensions are zero, then NULL will be
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* returned.
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*/
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class SK_API SkImage : public SkRefCnt {
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public:
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SK_DECLARE_INST_COUNT(SkImage)
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typedef SkImageInfo Info;
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static SkImage* NewRasterCopy(const Info&, const void* pixels, size_t rowBytes);
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static SkImage* NewRasterData(const Info&, SkData* pixels, size_t rowBytes);
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/**
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* GrTexture is a more logical parameter for this factory, but its
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* interactions with scratch cache still has issues, so for now we take
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* SkBitmap instead. This will be changed in the future. skbug.com/1449
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*/
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static SkImage* NewTexture(const SkBitmap&);
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virtual bool isOpaque() const { return false; }
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/**
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* Construct a new SkImage based on the given ImageGenerator.
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* This function will always take ownership of the passed
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* ImageGenerator. Returns NULL on error.
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*/
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static SkImage* NewFromGenerator(SkImageGenerator*);
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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uint32_t uniqueID() const { return fUniqueID; }
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/**
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* Return the GrTexture that stores the image pixels. Calling getTexture
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* does not affect the reference count of the GrTexture object.
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* Will return NULL if the image does not use a texture.
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*/
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GrTexture* getTexture();
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virtual SkShader* newShader(SkShader::TileMode,
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SkShader::TileMode,
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const SkMatrix* localMatrix = NULL) const;
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/**
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* If the image has direct access to its pixels (i.e. they are in local
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* RAM) return the (const) address of those pixels, and if not null, return
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* the ImageInfo and rowBytes. The returned address is only valid while
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* the image object is in scope.
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*
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* On failure, returns NULL and the info and rowBytes parameters are
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* ignored.
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*/
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const void* peekPixels(SkImageInfo* info, size_t* rowBytes) const;
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/**
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* Copy the pixels from the image into the specified buffer (pixels + rowBytes),
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* converting them into the requested format (dstInfo). The image pixels are read
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* starting at the specified (srcX,srcY) location.
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*
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* The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle
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*
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* srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height());
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*
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* srcR is intersected with the bounds of the image. If this intersection is not empty,
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* then we have two sets of pixels (of equal size). Replace the dst pixels with the
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* corresponding src pixels, performing any colortype/alphatype transformations needed
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* (in the case where the src and dst have different colortypes or alphatypes).
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*
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* This call can fail, returning false, for several reasons:
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* - If srcR does not intersect the image bounds.
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* - If the requested colortype/alphatype cannot be converted from the image's types.
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*/
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bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
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int srcX, int srcY) const;
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/**
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* Encode the image's pixels and return the result as a new SkData, which
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* the caller must manage (i.e. call unref() when they are done).
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*
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* If the image type cannot be encoded, or the requested encoder type is
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* not supported, this will return NULL.
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*/
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SkData* encode(SkImageEncoder::Type t = SkImageEncoder::kPNG_Type,
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int quality = 80) const;
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/**
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* Return a new surface that is compatible with this image's internal representation
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* (e.g. raster or gpu).
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*
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* If no surfaceprops are specified, the image will attempt to match the props of when it
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* was created (if it came from a surface).
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*/
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SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps* = NULL) const;
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const char* toString(SkString*) const;
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protected:
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SkImage(int width, int height) :
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fWidth(width),
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fHeight(height),
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fUniqueID(NextUniqueID()) {
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SkASSERT(width > 0);
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SkASSERT(height > 0);
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}
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private:
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const int fWidth;
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const int fHeight;
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const uint32_t fUniqueID;
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static uint32_t NextUniqueID();
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typedef SkRefCnt INHERITED;
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friend class SkCanvas;
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void draw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const;
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/**
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* Draw the image, cropped to the src rect, to the dst rect of a canvas.
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* If src is larger than the bounds of the image, the rest of the image is
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* filled with transparent black pixels.
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*
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* See SkCanvas::drawBitmapRectToRect for similar behavior.
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*/
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void drawRect(SkCanvas*, const SkRect* src, const SkRect& dst, const SkPaint*) const;
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};
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#endif
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