afdc6b1ba9
We already always create the stencil buffer even for wrapped RTs. Make VulkanWindowContext use SkSurface::MakeFromBackendRenderTarget. Change-Id: I5df429d347331801954ec17cb9d75e323a7af345 Reviewed-on: https://skia-review.googlesource.com/113206 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com> |
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android | ||
ios | ||
mac | ||
unix | ||
win | ||
Application.h | ||
CommandSet.cpp | ||
CommandSet.h | ||
DisplayParams.h | ||
GLWindowContext.cpp | ||
GLWindowContext.h | ||
RasterWindowContext.h | ||
VulkanWindowContext.cpp | ||
VulkanWindowContext.h | ||
Window.cpp | ||
Window.h | ||
WindowContext.h |