skia2/tests/RefCntTest.cpp
Mike Klein 334a642b20 remove unused sk_sp comparison operators
These unused comparison operators are the only users of
<functional> in SkRefCnt.h, for std::less.  <functional>
is an expensive header to compile, and SkRefCnt.h is popular,
so it helps to cut dependencies like this.

Mostly we just need to add #include <functional> in a few
places that were picking it up via SkRefCnt.h.

In SkPixmapPriv.h, it looked simpler to template the argument,
since everything was inline anyway.

Change-Id: I7c125bb26a04199847357c729a1b178256c6ef8d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236942
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-08-27 14:52:01 +00:00

378 lines
9.7 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkRefCnt.h"
#include "include/core/SkTypes.h"
#include "include/private/SkWeakRefCnt.h"
#include "tests/Test.h"
#include <thread>
static void bounce_ref(void* data) {
SkRefCnt* ref = static_cast<SkRefCnt*>(data);
for (int i = 0; i < 100000; ++i) {
ref->ref();
ref->unref();
}
}
static void test_refCnt(skiatest::Reporter* reporter) {
SkRefCnt* ref = new SkRefCnt();
std::thread thing1(bounce_ref, ref);
std::thread thing2(bounce_ref, ref);
thing1.join();
thing2.join();
REPORTER_ASSERT(reporter, ref->unique());
ref->unref();
}
static void bounce_weak_ref(void* data) {
SkWeakRefCnt* ref = static_cast<SkWeakRefCnt*>(data);
for (int i = 0; i < 100000; ++i) {
if (ref->try_ref()) {
ref->unref();
}
}
}
static void bounce_weak_weak_ref(void* data) {
SkWeakRefCnt* ref = static_cast<SkWeakRefCnt*>(data);
for (int i = 0; i < 100000; ++i) {
ref->weak_ref();
ref->weak_unref();
}
}
static void test_weakRefCnt(skiatest::Reporter* reporter) {
SkWeakRefCnt* ref = new SkWeakRefCnt();
std::thread thing1(bounce_ref, ref);
std::thread thing2(bounce_ref, ref);
std::thread thing3(bounce_weak_ref, ref);
std::thread thing4(bounce_weak_weak_ref, ref);
thing1.join();
thing2.join();
thing3.join();
thing4.join();
REPORTER_ASSERT(reporter, ref->unique());
SkDEBUGCODE(REPORTER_ASSERT(reporter, ref->getWeakCnt() == 1));
ref->unref();
}
DEF_TEST(RefCnt, reporter) {
test_refCnt(reporter);
test_weakRefCnt(reporter);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static int gRefCounter;
static int gUnrefCounter;
static int gNewCounter;
static int gDeleteCounter;
#define check(reporter, ref, unref, make, kill) \
REPORTER_ASSERT(reporter, gRefCounter == ref); \
REPORTER_ASSERT(reporter, gUnrefCounter == unref); \
REPORTER_ASSERT(reporter, gNewCounter == make); \
REPORTER_ASSERT(reporter, gDeleteCounter == kill)
class Effect {
public:
Effect() : fRefCnt(1) {
gNewCounter += 1;
}
virtual ~Effect() {}
int fRefCnt;
void ref() {
gRefCounter += 1;
fRefCnt += 1;
}
void unref() {
gUnrefCounter += 1;
SkASSERT(fRefCnt > 0);
if (0 == --fRefCnt) {
gDeleteCounter += 1;
delete this;
}
}
int* method() const { return new int; }
};
static sk_sp<Effect> Create() {
return sk_make_sp<Effect>();
}
class Paint {
public:
sk_sp<Effect> fEffect;
const sk_sp<Effect>& get() const { return fEffect; }
void set(sk_sp<Effect> value) {
fEffect = std::move(value);
}
};
struct EffectImpl : public Effect {
~EffectImpl() override {}
static sk_sp<EffectImpl> Create() {
return sk_sp<EffectImpl>(new EffectImpl);
}
int fValue;
};
static sk_sp<Effect> make_effect() {
auto foo = EffectImpl::Create();
foo->fValue = 42;
return foo;
}
static void reset_counters() {
gRefCounter = 0;
gUnrefCounter = 0;
gNewCounter = 0;
gDeleteCounter = 0;
}
DEF_TEST(sk_sp, reporter) {
reset_counters();
Paint paint;
REPORTER_ASSERT(reporter, paint.fEffect.get() == nullptr);
REPORTER_ASSERT(reporter, !paint.get());
check(reporter, 0, 0, 0, 0);
paint.set(Create());
check(reporter, 0, 0, 1, 0);
REPORTER_ASSERT(reporter, paint.fEffect.get()->fRefCnt == 1);
if (paint.get()) {
REPORTER_ASSERT(reporter, true);
} else {
REPORTER_ASSERT(reporter, false);
}
if (!paint.get()) {
REPORTER_ASSERT(reporter, false);
} else {
REPORTER_ASSERT(reporter, true);
}
paint.set(nullptr);
check(reporter, 0, 1, 1, 1);
if (paint.get()) {
REPORTER_ASSERT(reporter, false);
} else {
REPORTER_ASSERT(reporter, true);
}
if (!paint.get()) {
REPORTER_ASSERT(reporter, true);
} else {
REPORTER_ASSERT(reporter, false);
}
auto e = Create();
REPORTER_ASSERT(reporter, sizeof(e) == sizeof(void*));
check(reporter, 0, 1, 2, 1);
paint.set(e);
check(reporter, 1, 1, 2, 1);
REPORTER_ASSERT(reporter, paint.fEffect.get()->fRefCnt == 2);
Paint paint2;
paint2.set(paint.get());
check(reporter, 2, 1, 2, 1);
REPORTER_ASSERT(reporter, paint.fEffect.get()->fRefCnt == 3);
// Test sk_sp::operator->
delete paint.get()->method();
check(reporter, 2, 1, 2, 1);
// Test sk_sp::operator*
delete (*paint.get()).method();
check(reporter, 2, 1, 2, 1);
paint.set(nullptr);
e = nullptr;
paint2.set(nullptr);
check(reporter, 2, 4, 2, 2);
reset_counters();
{
// Test convertible sk_sp assignment.
check(reporter, 0, 0, 0, 0);
sk_sp<Effect> foo(nullptr);
REPORTER_ASSERT(reporter, !foo);
foo = make_effect();
REPORTER_ASSERT(reporter, foo);
check(reporter, 0, 0, 1, 0);
}
check(reporter, 0, 1, 1, 1);
// Test passing convertible rvalue into funtion.
reset_counters();
paint.set(EffectImpl::Create());
check(reporter, 0, 0, 1, 0);
paint.set(nullptr);
check(reporter, 0, 1, 1, 1);
reset_counters();
auto baz = EffectImpl::Create();
check(reporter, 0, 0, 1, 0);
paint.set(std::move(baz));
check(reporter, 0, 0, 1, 0);
REPORTER_ASSERT(reporter, !baz); // NOLINT(bugprone-use-after-move)
paint.set(nullptr);
check(reporter, 0, 1, 1, 1);
reset_counters();
{
// test comparison operator with convertible type.
sk_sp<EffectImpl> bar1 = EffectImpl::Create();
sk_sp<Effect> bar2(bar1); // convertible copy constructor
check(reporter, 1, 0, 1, 0);
REPORTER_ASSERT(reporter, bar1);
REPORTER_ASSERT(reporter, bar2);
REPORTER_ASSERT(reporter, bar1 == bar2);
REPORTER_ASSERT(reporter, bar2 == bar1);
REPORTER_ASSERT(reporter, !(bar1 != bar2));
REPORTER_ASSERT(reporter, !(bar2 != bar1));
sk_sp<Effect> bar3(nullptr);
bar3 = bar1; // convertible copy assignment
check(reporter, 2, 0, 1, 0);
}
check(reporter, 2, 3, 1, 1);
// test passing convertible copy into funtion.
reset_counters();
baz = EffectImpl::Create();
check(reporter, 0, 0, 1, 0);
paint.set(baz);
check(reporter, 1, 0, 1, 0);
baz = nullptr;
check(reporter, 1, 1, 1, 0);
paint.set(nullptr);
check(reporter, 1, 2, 1, 1);
{
sk_sp<SkRefCnt> empty;
sk_sp<SkRefCnt> notEmpty = sk_make_sp<SkRefCnt>();
REPORTER_ASSERT(reporter, empty == sk_sp<SkRefCnt>());
REPORTER_ASSERT(reporter, notEmpty != empty);
REPORTER_ASSERT(reporter, empty != notEmpty);
REPORTER_ASSERT(reporter, nullptr == empty);
REPORTER_ASSERT(reporter, empty == nullptr);
REPORTER_ASSERT(reporter, empty == empty);
}
{
sk_sp<SkRefCnt> a = sk_make_sp<SkRefCnt>();
sk_sp<SkRefCnt> b = sk_make_sp<SkRefCnt>();
REPORTER_ASSERT(reporter, a != b);
REPORTER_ASSERT(reporter, a == a);
}
// http://wg21.cmeerw.net/lwg/issue998
{
class foo : public SkRefCnt {
public:
foo() : bar(this) {}
void reset() { bar.reset(); }
private:
sk_sp<foo> bar;
};
// The following should properly delete the object and not cause undefined behavior.
// This is an ugly example, but the same issue can arise in more subtle ways.
(new foo)->reset();
}
// https://crrev.com/0d4ef2583a6f19c3e61be04d36eb1a60b133832c
{
struct StructB;
struct StructA : public SkRefCnt {
sk_sp<StructB> b;
};
struct StructB : public SkRefCnt {
sk_sp<StructA> a;
~StructB() override {} // Some clang versions don't emit this implicitly.
};
// Create a reference cycle.
StructA* a = new StructA;
a->b.reset(new StructB);
a->b->a.reset(a);
// Break the cycle by calling reset(). This will cause |a| (and hence, |a.b|)
// to be deleted before the call to reset() returns. This tests that the
// implementation of sk_sp::reset() doesn't access |this| after it
// deletes the underlying pointer. This behaviour is consistent with the
// definition of unique_ptr::reset in C++11.
a->b.reset();
}
}
namespace {
struct FooAbstract : public SkRefCnt {
virtual void f() = 0;
};
struct FooConcrete : public FooAbstract {
void f() override {}
};
}
static sk_sp<FooAbstract> make_foo() {
// can not cast FooConcrete to FooAbstract.
// can cast FooConcrete* to FooAbstract*.
return sk_make_sp<FooConcrete>();
}
DEF_TEST(sk_make_sp, r) {
auto x = make_foo();
}
// Test that reset() "adopts" ownership from the caller, even if we are given the same ptr twice
//
DEF_TEST(sk_sp_reset, r) {
SkRefCnt* rc = new SkRefCnt;
REPORTER_ASSERT(r, rc->unique());
sk_sp<SkRefCnt> sp;
sp.reset(rc);
// We have transfered our ownership over to sp
REPORTER_ASSERT(r, rc->unique());
rc->ref(); // now "rc" is also an owner
REPORTER_ASSERT(r, !rc->unique());
sp.reset(rc); // this should transfer our ownership over to sp
REPORTER_ASSERT(r, rc->unique());
}
DEF_TEST(sk_sp_ref, r) {
SkRefCnt* rc = new SkRefCnt;
REPORTER_ASSERT(r, rc->unique());
{
sk_sp<SkRefCnt> sp = sk_ref_sp(rc);
REPORTER_ASSERT(r, !rc->unique());
}
REPORTER_ASSERT(r, rc->unique());
rc->unref();
}