skia2/include/core/SkPixelRef.h
Cary Clark d98f78cd01 alternative no anonymous enums
Anonymous enums play havoc with documentation;
there's no name to refer to. It may be that all
enums may either be named or replaced with constexpr
without breaking anything. Try replacing all
anonymous enums in include/core to see what happens.

This names SkCanvas::SaveLayerFlagsSet but leaves
SkCanvas::SaveLayerFlags as a uint32_t, to reduce
risk as compared to review.skia.org/123584.

There's also some chance that external linkage will
break if some client refers to anonymous enum in a way
that could require its address: see
https://stackoverflow.com/questions/22867654/enum-vs-constexpr-for-actual-static-constants-inside-classes
(This CL does not require definitions + declarations)

Brought bookmaker docs in line with this change.
This also tripped over missing code in bookmaker
handling constexpr so added that as well.

R=reed@google.com,bsalomon@google.com

Docs-Preview: https://skia.org/?cl=123920
Docs-Preview: https://skia.org/?cl=123584
Bug: skia:6898
Change-Id: I14a342edcfd59e139ef9e4501f562417c4c60391
Reviewed-on: https://skia-review.googlesource.com/123920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
2018-04-26 17:11:53 +00:00

150 lines
5.1 KiB
C++

/*
* Copyright 2008 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPixelRef_DEFINED
#define SkPixelRef_DEFINED
#include "../private/SkAtomics.h"
#include "../private/SkMutex.h"
#include "../private/SkTDArray.h"
#include "SkBitmap.h"
#include "SkFilterQuality.h"
#include "SkImageInfo.h"
#include "SkPixmap.h"
#include "SkRefCnt.h"
#include "SkSize.h"
#include "SkString.h"
struct SkIRect;
class GrTexture;
class SkDiscardableMemory;
/** \class SkPixelRef
This class is the smart container for pixel memory, and is used with SkBitmap.
This class can be shared/accessed between multiple threads.
*/
class SK_API SkPixelRef : public SkRefCnt {
public:
SkPixelRef(int width, int height, void* addr, size_t rowBytes);
~SkPixelRef() override;
int width() const { return fWidth; }
int height() const { return fHeight; }
void* pixels() const { return fPixels; }
size_t rowBytes() const { return fRowBytes; }
/** Returns a non-zero, unique value corresponding to the pixels in this
pixelref. Each time the pixels are changed (and notifyPixelsChanged is
called), a different generation ID will be returned.
*/
uint32_t getGenerationID() const;
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
/** Returns a non-zero, unique value corresponding to this SkPixelRef.
Unlike the generation ID, this ID remains the same even when the pixels
are changed. IDs are not reused (until uint32_t wraps), so it is safe
to consider this ID unique even after this SkPixelRef is deleted.
Can be used as a key which uniquely identifies this SkPixelRef
regardless of changes to its pixels or deletion of this object.
*/
uint32_t getStableID() const { return fStableID; }
#endif
/**
* Call this if you have changed the contents of the pixels. This will in-
* turn cause a different generation ID value to be returned from
* getGenerationID().
*/
void notifyPixelsChanged();
/** Returns true if this pixelref is marked as immutable, meaning that the
contents of its pixels will not change for the lifetime of the pixelref.
*/
bool isImmutable() const { return fMutability != kMutable; }
/** Marks this pixelref is immutable, meaning that the contents of its
pixels will not change for the lifetime of the pixelref. This state can
be set on a pixelref, but it cannot be cleared once it is set.
*/
void setImmutable();
// Register a listener that may be called the next time our generation ID changes.
//
// We'll only call the listener if we're confident that we are the only SkPixelRef with this
// generation ID. If our generation ID changes and we decide not to call the listener, we'll
// never call it: you must add a new listener for each generation ID change. We also won't call
// the listener when we're certain no one knows what our generation ID is.
//
// This can be used to invalidate caches keyed by SkPixelRef generation ID.
struct GenIDChangeListener {
virtual ~GenIDChangeListener() {}
virtual void onChange() = 0;
};
// Takes ownership of listener.
void addGenIDChangeListener(GenIDChangeListener* listener);
// Call when this pixelref is part of the key to a resourcecache entry. This allows the cache
// to know automatically those entries can be purged when this pixelref is changed or deleted.
void notifyAddedToCache() {
fAddedToCache.store(true);
}
virtual SkDiscardableMemory* diagnostic_only_getDiscardable() const { return nullptr; }
protected:
void android_only_reset(int width, int height, size_t rowBytes);
private:
int fWidth;
int fHeight;
void* fPixels;
size_t fRowBytes;
// Bottom bit indicates the Gen ID is unique.
bool genIDIsUnique() const { return SkToBool(fTaggedGenID.load() & 1); }
mutable SkAtomic<uint32_t> fTaggedGenID;
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
const uint32_t fStableID;
#endif
SkTDArray<GenIDChangeListener*> fGenIDChangeListeners; // pointers are owned
// Set true by caches when they cache content that's derived from the current pixels.
SkAtomic<bool> fAddedToCache;
enum Mutability {
kMutable, // PixelRefs begin mutable.
kTemporarilyImmutable, // Considered immutable, but can revert to mutable.
kImmutable, // Once set to this state, it never leaves.
} fMutability : 8; // easily fits inside a byte
void needsNewGenID();
void callGenIDChangeListeners();
void setTemporarilyImmutable();
void restoreMutability();
friend class SkSurface_Raster; // For the two methods above.
friend class SkImage_Raster;
friend class SkSpecialImage_Raster;
void setImmutableWithID(uint32_t genID);
friend class SkImage_Gpu;
friend class SkImage_Lazy;
friend class SkSpecialImage_Gpu;
friend void SkBitmapCache_setImmutableWithID(SkPixelRef*, uint32_t);
typedef SkRefCnt INHERITED;
};
#endif