d98f78cd01
Anonymous enums play havoc with documentation; there's no name to refer to. It may be that all enums may either be named or replaced with constexpr without breaking anything. Try replacing all anonymous enums in include/core to see what happens. This names SkCanvas::SaveLayerFlagsSet but leaves SkCanvas::SaveLayerFlags as a uint32_t, to reduce risk as compared to review.skia.org/123584. There's also some chance that external linkage will break if some client refers to anonymous enum in a way that could require its address: see https://stackoverflow.com/questions/22867654/enum-vs-constexpr-for-actual-static-constants-inside-classes (This CL does not require definitions + declarations) Brought bookmaker docs in line with this change. This also tripped over missing code in bookmaker handling constexpr so added that as well. R=reed@google.com,bsalomon@google.com Docs-Preview: https://skia.org/?cl=123920 Docs-Preview: https://skia.org/?cl=123584 Bug: skia:6898 Change-Id: I14a342edcfd59e139ef9e4501f562417c4c60391 Reviewed-on: https://skia-review.googlesource.com/123920 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Cary Clark <caryclark@skia.org>
150 lines
5.1 KiB
C++
150 lines
5.1 KiB
C++
/*
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* Copyright 2008 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkPixelRef_DEFINED
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#define SkPixelRef_DEFINED
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#include "../private/SkAtomics.h"
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#include "../private/SkMutex.h"
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#include "../private/SkTDArray.h"
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#include "SkBitmap.h"
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#include "SkFilterQuality.h"
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#include "SkImageInfo.h"
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#include "SkPixmap.h"
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#include "SkRefCnt.h"
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#include "SkSize.h"
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#include "SkString.h"
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struct SkIRect;
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class GrTexture;
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class SkDiscardableMemory;
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/** \class SkPixelRef
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This class is the smart container for pixel memory, and is used with SkBitmap.
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This class can be shared/accessed between multiple threads.
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*/
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class SK_API SkPixelRef : public SkRefCnt {
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public:
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SkPixelRef(int width, int height, void* addr, size_t rowBytes);
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~SkPixelRef() override;
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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void* pixels() const { return fPixels; }
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size_t rowBytes() const { return fRowBytes; }
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/** Returns a non-zero, unique value corresponding to the pixels in this
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pixelref. Each time the pixels are changed (and notifyPixelsChanged is
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called), a different generation ID will be returned.
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*/
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uint32_t getGenerationID() const;
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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/** Returns a non-zero, unique value corresponding to this SkPixelRef.
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Unlike the generation ID, this ID remains the same even when the pixels
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are changed. IDs are not reused (until uint32_t wraps), so it is safe
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to consider this ID unique even after this SkPixelRef is deleted.
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Can be used as a key which uniquely identifies this SkPixelRef
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regardless of changes to its pixels or deletion of this object.
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*/
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uint32_t getStableID() const { return fStableID; }
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#endif
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/**
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* Call this if you have changed the contents of the pixels. This will in-
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* turn cause a different generation ID value to be returned from
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* getGenerationID().
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*/
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void notifyPixelsChanged();
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/** Returns true if this pixelref is marked as immutable, meaning that the
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contents of its pixels will not change for the lifetime of the pixelref.
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*/
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bool isImmutable() const { return fMutability != kMutable; }
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/** Marks this pixelref is immutable, meaning that the contents of its
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pixels will not change for the lifetime of the pixelref. This state can
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be set on a pixelref, but it cannot be cleared once it is set.
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*/
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void setImmutable();
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// Register a listener that may be called the next time our generation ID changes.
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//
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// We'll only call the listener if we're confident that we are the only SkPixelRef with this
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// generation ID. If our generation ID changes and we decide not to call the listener, we'll
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// never call it: you must add a new listener for each generation ID change. We also won't call
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// the listener when we're certain no one knows what our generation ID is.
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//
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// This can be used to invalidate caches keyed by SkPixelRef generation ID.
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struct GenIDChangeListener {
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virtual ~GenIDChangeListener() {}
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virtual void onChange() = 0;
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};
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// Takes ownership of listener.
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void addGenIDChangeListener(GenIDChangeListener* listener);
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// Call when this pixelref is part of the key to a resourcecache entry. This allows the cache
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// to know automatically those entries can be purged when this pixelref is changed or deleted.
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void notifyAddedToCache() {
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fAddedToCache.store(true);
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}
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virtual SkDiscardableMemory* diagnostic_only_getDiscardable() const { return nullptr; }
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protected:
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void android_only_reset(int width, int height, size_t rowBytes);
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private:
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int fWidth;
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int fHeight;
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void* fPixels;
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size_t fRowBytes;
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// Bottom bit indicates the Gen ID is unique.
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bool genIDIsUnique() const { return SkToBool(fTaggedGenID.load() & 1); }
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mutable SkAtomic<uint32_t> fTaggedGenID;
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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const uint32_t fStableID;
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#endif
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SkTDArray<GenIDChangeListener*> fGenIDChangeListeners; // pointers are owned
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// Set true by caches when they cache content that's derived from the current pixels.
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SkAtomic<bool> fAddedToCache;
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enum Mutability {
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kMutable, // PixelRefs begin mutable.
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kTemporarilyImmutable, // Considered immutable, but can revert to mutable.
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kImmutable, // Once set to this state, it never leaves.
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} fMutability : 8; // easily fits inside a byte
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void needsNewGenID();
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void callGenIDChangeListeners();
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void setTemporarilyImmutable();
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void restoreMutability();
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friend class SkSurface_Raster; // For the two methods above.
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friend class SkImage_Raster;
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friend class SkSpecialImage_Raster;
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void setImmutableWithID(uint32_t genID);
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friend class SkImage_Gpu;
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friend class SkImage_Lazy;
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friend class SkSpecialImage_Gpu;
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friend void SkBitmapCache_setImmutableWithID(SkPixelRef*, uint32_t);
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typedef SkRefCnt INHERITED;
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};
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#endif
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