skia2/dm/DMSrcSink.h
msarett 7f69144aaa Add nanobench tests for BitmapRegionDecoder
SkBitmapRegionDecoderInterface provides an interface
for multiple implementations of Android's
BitmapRegionDecoder.

We already have correctness tests in DM that will enable us
to compare the quality of our various BRD implementations.

We also need these performance tests to compare the speed
of our various implementations.

BUG=skia:4357

Review URL: https://codereview.chromium.org/1344993003
2015-09-22 11:56:16 -07:00

347 lines
11 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef DMSrcSink_DEFINED
#define DMSrcSink_DEFINED
#include "DMGpuSupport.h"
#include "SkBBHFactory.h"
#include "SkBBoxHierarchy.h"
#include "SkBitmap.h"
#include "SkBitmapRegionDecoderInterface.h"
#include "SkCanvas.h"
#include "SkData.h"
#include "SkGPipe.h"
#include "SkPicture.h"
#include "gm.h"
namespace DM {
// This is just convenience. It lets you use either return "foo" or return SkStringPrintf(...).
struct ImplicitString : public SkString {
template <typename T>
ImplicitString(const T& s) : SkString(s) {}
ImplicitString() : SkString("") {}
};
typedef ImplicitString Name;
typedef ImplicitString Path;
class Error {
public:
Error(const SkString& s) : fMsg(s), fFatal(!this->isEmpty()) {}
Error(const char* s) : fMsg(s), fFatal(!this->isEmpty()) {}
Error(const Error&) = default;
Error& operator=(const Error&) = default;
static Error Nonfatal(const SkString& s) { return Nonfatal(s.c_str()); }
static Error Nonfatal(const char* s) {
Error e(s);
e.fFatal = false;
return e;
}
const char* c_str() const { return fMsg.c_str(); }
bool isEmpty() const { return fMsg.isEmpty(); }
bool isFatal() const { return fFatal; }
private:
SkString fMsg;
bool fFatal;
};
struct SinkFlags {
enum { kNull, kGPU, kVector, kRaster } type;
enum { kDirect, kIndirect } approach;
};
struct Src {
// All Srcs must be thread safe.
virtual ~Src() {}
virtual Error SK_WARN_UNUSED_RESULT draw(SkCanvas*) const = 0;
virtual SkISize size() const = 0;
virtual Name name() const = 0;
virtual void modifyGrContextOptions(GrContextOptions* options) const {}
virtual bool veto(SinkFlags) const { return false; }
};
struct Sink {
virtual ~Sink() {}
// You may write to either the bitmap or stream. If you write to log, we'll print that out.
virtual Error SK_WARN_UNUSED_RESULT draw(const Src&, SkBitmap*, SkWStream*, SkString* log)
const = 0;
// Sinks in the same enclave (except kAnyThread_Enclave) will run serially on the same thread.
virtual int enclave() const = 0;
// File extension for the content draw() outputs, e.g. "png", "pdf".
virtual const char* fileExtension() const = 0;
virtual SinkFlags flags() const = 0;
};
enum { kAnyThread_Enclave, kGPU_Enclave };
static const int kNumEnclaves = kGPU_Enclave + 1;
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
class GMSrc : public Src {
public:
explicit GMSrc(skiagm::GMRegistry::Factory);
Error draw(SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
void modifyGrContextOptions(GrContextOptions* options) const override;
private:
skiagm::GMRegistry::Factory fFactory;
};
class CodecSrc : public Src {
public:
enum Mode {
kScaledCodec_Mode,
kCodec_Mode,
kScanline_Mode,
kScanline_Subset_Mode,
kStripe_Mode, // Tests the skipping of scanlines
kSubset_Mode, // For codecs that support subsets directly.
};
enum DstColorType {
kGetFromCanvas_DstColorType,
kIndex8_Always_DstColorType,
kGrayscale_Always_DstColorType,
};
CodecSrc(Path, Mode, DstColorType, float);
Error draw(SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
private:
Path fPath;
Mode fMode;
DstColorType fDstColorType;
float fScale;
};
// Allows for testing of various implementations of Android's BitmapRegionDecoder
class BRDSrc : public Src {
public:
enum Mode {
// Decode the entire image as one region.
kFullImage_Mode,
// Splits the image into multiple regions using a divisor and decodes the regions
// separately. Also, this test adds a border of a few pixels to each of the regions
// that it is decoding. This tests the behavior when a client asks for a region that
// does not fully fit in the image.
kDivisor_Mode,
};
BRDSrc(Path, SkBitmapRegionDecoderInterface::Strategy, Mode, CodecSrc::DstColorType, uint32_t);
Error draw(SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
private:
Path fPath;
SkBitmapRegionDecoderInterface::Strategy fStrategy;
Mode fMode;
CodecSrc::DstColorType fDstColorType;
uint32_t fSampleSize;
};
class ImageSrc : public Src {
public:
// divisor == 0 means decode the whole image
// divisor > 0 means decode in subsets, dividing into a divisor x divisor grid.
explicit ImageSrc(Path path, int divisor = 0);
Error draw(SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
private:
Path fPath;
const int fDivisor;
};
class SKPSrc : public Src {
public:
explicit SKPSrc(Path path);
Error draw(SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
private:
Path fPath;
};
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
class NullSink : public Sink {
public:
NullSink() {}
Error draw(const Src& src, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return ""; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kNull, SinkFlags::kDirect }; }
};
class GPUSink : public Sink {
public:
GPUSink(GrContextFactory::GLContextType, GrGLStandard, int samples, bool diText, bool threaded);
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override;
const char* fileExtension() const override { return "png"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kGPU, SinkFlags::kDirect }; }
private:
GrContextFactory::GLContextType fContextType;
GrGLStandard fGpuAPI;
int fSampleCount;
bool fUseDIText;
bool fThreaded;
};
class PDFSink : public Sink {
public:
PDFSink();
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return "pdf"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
};
class XPSSink : public Sink {
public:
XPSSink();
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return "xps"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
};
class RasterSink : public Sink {
public:
explicit RasterSink(SkColorType);
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return "png"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kRaster, SinkFlags::kDirect }; }
private:
SkColorType fColorType;
};
class SKPSink : public Sink {
public:
SKPSink();
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return "skp"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
};
class SVGSink : public Sink {
public:
SVGSink();
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return "svg"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
};
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
class Via : public Sink {
public:
explicit Via(Sink* sink) : fSink(sink) {}
const char* fileExtension() const override { return fSink->fileExtension(); }
int enclave() const override { return fSink->enclave(); }
SinkFlags flags() const override {
SinkFlags flags = fSink->flags();
flags.approach = SinkFlags::kIndirect;
return flags;
}
protected:
SkAutoTDelete<Sink> fSink;
};
class ViaMatrix : public Via {
public:
ViaMatrix(SkMatrix, Sink*);
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
private:
const SkMatrix fMatrix;
};
class ViaUpright : public Via {
public:
ViaUpright(SkMatrix, Sink*);
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
private:
const SkMatrix fMatrix;
};
class ViaPipe : public Via {
public:
explicit ViaPipe(Sink* sink) : Via(sink) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaDeferred : public Via {
public:
explicit ViaDeferred(Sink* sink) : Via(sink) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaSerialization : public Via {
public:
explicit ViaSerialization(Sink* sink) : Via(sink) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaTiles : public Via {
public:
ViaTiles(int w, int h, SkBBHFactory*, Sink*);
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
private:
const int fW, fH;
SkAutoTDelete<SkBBHFactory> fFactory;
};
class ViaSecondPicture : public Via {
public:
explicit ViaSecondPicture(Sink* sink) : Via(sink) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaSingletonPictures : public Via {
public:
explicit ViaSingletonPictures(Sink* sink) : Via(sink) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaTwice : public Via {
public:
explicit ViaTwice(Sink* sink) : Via(sink) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
} // namespace DM
#endif//DMSrcSink_DEFINED