72c9faab45
This fixes every case where virtual and SK_OVERRIDE were on the same line, which should be the bulk of cases. We'll have to manually clean up the rest over time unless I level up in regexes. for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end BUG=skia: Review URL: https://codereview.chromium.org/806653007
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
#ifndef DMWriteTask_DEFINED
|
|
#define DMWriteTask_DEFINED
|
|
|
|
#include "DMTask.h"
|
|
#include "SkBitmap.h"
|
|
#include "SkStream.h"
|
|
#include "SkString.h"
|
|
#include "SkTArray.h"
|
|
|
|
|
|
// Writes a bitmap to a file.
|
|
|
|
namespace DM {
|
|
|
|
class WriteTask : public CpuTask {
|
|
|
|
public:
|
|
WriteTask(const Task& parent, // WriteTask must be a child task.
|
|
const char* sourceType, // E.g. "GM", "SKP". For humans.
|
|
SkBitmap bitmap); // Bitmap to encode to PNG and write to disk.
|
|
|
|
// Takes ownership of SkStreamAsset
|
|
WriteTask(const Task& parent, // WriteTask must be a child task.
|
|
const char* sourceType, // E.g. "GM", "SKP". For humans.
|
|
SkStreamAsset* data, // Pre-encoded data to write to disk.
|
|
const char* ext); // File extension.
|
|
|
|
void draw() SK_OVERRIDE;
|
|
bool shouldSkip() const SK_OVERRIDE;
|
|
SkString name() const SK_OVERRIDE;
|
|
|
|
private:
|
|
SkTArray<SkString> fSuffixes;
|
|
const SkString fBaseName;
|
|
const SkString fSourceType;
|
|
const SkBitmap fBitmap;
|
|
SkAutoTDelete<SkStreamAsset> fData;
|
|
const char* fExtension;
|
|
|
|
void makeDirOrFail(SkString dir);
|
|
};
|
|
|
|
} // namespace DM
|
|
|
|
#endif // DMWriteTask_DEFINED
|