skia2/gm/hairmodes.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

136 lines
3.9 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorPriv.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypes.h"
constexpr SkBlendMode gModes[] = {
SkBlendMode::kClear,
SkBlendMode::kSrc,
SkBlendMode::kDst,
SkBlendMode::kSrcOver,
SkBlendMode::kDstOver,
SkBlendMode::kSrcIn,
SkBlendMode::kDstIn,
SkBlendMode::kSrcOut,
SkBlendMode::kDstOut,
SkBlendMode::kSrcATop,
SkBlendMode::kDstATop,
SkBlendMode::kXor,
};
const int gWidth = 64;
const int gHeight = 64;
const SkScalar W = SkIntToScalar(gWidth);
const SkScalar H = SkIntToScalar(gHeight);
static SkScalar drawCell(SkCanvas* canvas, SkBlendMode mode, SkAlpha a0, SkAlpha a1) {
SkPaint paint;
paint.setAntiAlias(true);
SkRect r = SkRect::MakeWH(W, H);
r.inset(W/10, H/10);
paint.setColor(SK_ColorBLUE);
paint.setAlpha(a0);
canvas->drawOval(r, paint);
paint.setColor(SK_ColorRED);
paint.setAlpha(a1);
paint.setBlendMode(mode);
for (int angle = 0; angle < 24; ++angle) {
SkScalar x = SkScalarCos(SkIntToScalar(angle) * (SK_ScalarPI * 2) / 24) * gWidth;
SkScalar y = SkScalarSin(SkIntToScalar(angle) * (SK_ScalarPI * 2) / 24) * gHeight;
paint.setStrokeWidth(SK_Scalar1 * angle * 2 / 24);
canvas->drawLine(W/2, H/2, W/2 + x, H/2 + y, paint);
}
return H;
}
static sk_sp<SkShader> make_bg_shader() {
SkBitmap bm;
bm.allocN32Pixels(2, 2);
*bm.getAddr32(0, 0) = *bm.getAddr32(1, 1) = 0xFFFFFFFF;
*bm.getAddr32(1, 0) = *bm.getAddr32(0, 1) = SkPackARGB32(0xFF, 0xCE, 0xCF, 0xCE);
SkMatrix m;
m.setScale(SkIntToScalar(6), SkIntToScalar(6));
return bm.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, &m);
}
namespace skiagm {
class HairModesGM : public GM {
SkPaint fBGPaint;
protected:
SkString onShortName() override {
return SkString("hairmodes");
}
virtual SkISize onISize() override { return SkISize::Make(640, 480); }
void onOnceBeforeDraw() override {
fBGPaint.setShader(make_bg_shader());
}
void onDraw(SkCanvas* canvas) override {
const SkRect bounds = SkRect::MakeWH(W, H);
constexpr SkAlpha gAlphaValue[] = { 0xFF, 0x88, 0x88 };
canvas->translate(SkIntToScalar(4), SkIntToScalar(4));
for (int alpha = 0; alpha < 4; ++alpha) {
canvas->save();
canvas->save();
for (size_t i = 0; i < SK_ARRAY_COUNT(gModes); ++i) {
if (6 == i) {
canvas->restore();
canvas->translate(W * 5, 0);
canvas->save();
}
canvas->drawRect(bounds, fBGPaint);
canvas->saveLayer(&bounds, nullptr);
SkScalar dy = drawCell(canvas, gModes[i],
gAlphaValue[alpha & 1],
gAlphaValue[alpha & 2]);
canvas->restore();
canvas->translate(0, dy * 5 / 4);
}
canvas->restore();
canvas->restore();
canvas->translate(W * 5 / 4, 0);
}
}
private:
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM( return new HairModesGM; )
}