skia2/gm/makecolorspace.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

146 lines
5.7 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/codec/SkCodec.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkData.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "src/core/SkImagePriv.h"
#include "tools/Resources.h"
#include <initializer_list>
#include <memory>
sk_sp<SkImage> make_raster_image(const char* path) {
sk_sp<SkData> resourceData = GetResourceAsData(path);
std::unique_ptr<SkCodec> codec = SkCodec::MakeFromData(resourceData);
SkBitmap bitmap;
bitmap.allocPixels(codec->getInfo());
codec->getPixels(codec->getInfo(), bitmap.getPixels(), bitmap.rowBytes());
return SkImage::MakeFromBitmap(bitmap);
}
sk_sp<SkImage> make_color_space(sk_sp<SkImage> orig, sk_sp<SkColorSpace> colorSpace) {
sk_sp<SkImage> xform = orig->makeColorSpace(colorSpace);
// Assign an sRGB color space on the xformed image, so we can see the effects of the xform
// when we draw.
sk_sp<SkColorSpace> srgb = SkColorSpace::MakeSRGB();
if (colorSpace->gammaIsLinear()) {
srgb = SkColorSpace::MakeSRGBLinear();
}
return SkImageMakeRasterCopyAndAssignColorSpace(xform.get(), srgb.get());
}
class MakeCSGM : public skiagm::GM {
public:
MakeCSGM() {}
protected:
SkString onShortName() override {
return SkString("makecolorspace");
}
SkISize onISize() override {
return SkISize::Make(128*3, 128*4);
}
DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
sk_sp<SkColorSpace> wideGamut = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB,
SkNamedGamut::kAdobeRGB);
sk_sp<SkColorSpace> wideGamutLinear = wideGamut->makeLinearGamma();
// Lazy images
sk_sp<SkImage> opaqueImage = GetResourceAsImage("images/mandrill_128.png");
sk_sp<SkImage> premulImage = GetResourceAsImage("images/color_wheel.png");
if (!opaqueImage || !premulImage) {
*errorMsg = "Failed to load images. Did you forget to set the resourcePath?";
return DrawResult::kFail;
}
canvas->drawImage(opaqueImage, 0.0f, 0.0f);
canvas->drawImage(make_color_space(opaqueImage, wideGamut), 128.0f, 0.0f);
canvas->drawImage(make_color_space(opaqueImage, wideGamutLinear), 256.0f, 0.0f);
canvas->drawImage(premulImage, 0.0f, 128.0f);
canvas->drawImage(make_color_space(premulImage, wideGamut), 128.0f, 128.0f);
canvas->drawImage(make_color_space(premulImage, wideGamutLinear), 256.0f, 128.0f);
canvas->translate(0.0f, 256.0f);
// Raster images
opaqueImage = make_raster_image("images/mandrill_128.png");
premulImage = make_raster_image("images/color_wheel.png");
canvas->drawImage(opaqueImage, 0.0f, 0.0f);
canvas->drawImage(make_color_space(opaqueImage, wideGamut), 128.0f, 0.0f);
canvas->drawImage(make_color_space(opaqueImage, wideGamutLinear), 256.0f, 0.0f);
canvas->drawImage(premulImage, 0.0f, 128.0f);
canvas->drawImage(make_color_space(premulImage, wideGamut), 128.0f, 128.0f);
canvas->drawImage(make_color_space(premulImage, wideGamutLinear), 256.0f, 128.0f);
return DrawResult::kOk;
}
private:
typedef skiagm::GM INHERITED;
};
DEF_GM(return new MakeCSGM;)
DEF_SIMPLE_GM_BG(makecolortypeandspace, canvas, 128 * 3, 128 * 4, SK_ColorWHITE) {
sk_sp<SkImage> images[] = {
GetResourceAsImage("images/mandrill_128.png"),
GetResourceAsImage("images/color_wheel.png"),
};
auto rec2020 = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kRec2020);
// Use the lazy images on the first iteration, and concrete (raster/GPU) images on the second
for (bool lazy : {true, false}) {
for (int j = 0; j < 2; ++j) {
const SkImage* image = images[j].get();
if (!image) {
// Can happen on bots that abandon the GPU context
continue;
}
// Unmodified
canvas->drawImage(image, 0, 0);
// Change the color type/space of the image in a couple ways. In both cases, codec
// may fail, because we refude to decode transparent sources to opaque color types.
// Guard against that, to avoid cascading failures in DDL.
// 565 in a wide color space (should be visibly quantized). Fails with the color_wheel,
// because of the codec issues mentioned above.
auto image565 = image->makeColorTypeAndColorSpace(kRGB_565_SkColorType, rec2020);
if (!lazy || image565->makeRasterImage()) {
canvas->drawImage(image565, 128, 0);
}
// Grayscale in the original color space. This fails in even more cases, due to the
// above opaque issue, and because Ganesh doesn't support drawing to gray, at all.
auto imageGray = image->makeColorTypeAndColorSpace(kGray_8_SkColorType,
image->refColorSpace());
if (!lazy || imageGray->makeRasterImage()) {
canvas->drawImage(imageGray, 256, 0);
}
images[j] = canvas->getGrContext()
? image->makeTextureImage(canvas->getGrContext(), nullptr)
: image->makeRasterImage();
canvas->translate(0, 128);
}
}
}